deatharmonic wrote...
I 100% agree with the OP, the auto-dialogue was a touch of class, a master stroke even. It took the burden and stressful experience of dialogue choices out of the players hands, so I no longer needed to worry about making such complex and nerve racking decisions about what I wanted Shepard to say. What a load off! And every time Shepard expressed an emotion through auto-dialogue, WOW! what a pleasant twist! Once again, what genius, taking the burden of control away from the player, because there's only so much control my poor brain can handle.
So many loveable features. Every game should be like this.





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