Aller au contenu

Photo

ATTN Bioware: Possessed Collectors sound bug


  • Veuillez vous connecter pour répondre
Aucune réponse à ce sujet

#1
jamesaka11710

jamesaka11710
  • Members
  • 184 messages
(Link to original thread in the multiplayer forums because that one moves too fast)

http://social.biowar.../index/14426201

For further clarification, certain ingame sound detonations (So far, offhost, other player's Dark Channel Impacts and Sticky Grenade Detonations and ALL possessed collector deaths regardless of host or who killed it) result in a soundfile that seems to ignore ALL 'sound effects settings' and plays them at a very loud volume, regardless of wether said 'sound effects settings' is at 0% of 100%.

I have a set up where I use a monitor connected to the Xbox 360, with a headset that plays both sound and game volume through the speakers for sound.