Deucetipher wrote...
There was a second comment as wellChris Schanche wrote...
I don't want to derail this thread too much into talking about difficulty, Lord_Sirian created it primarily to talk about the health gates so lets try to keep it on topic.
For quick difficulty answers, our initial changes will probably target bronze and silver, from testing at work, playing at home, and assessing the information we've gotten back, it's pretty clear we've harmed the experience of the players who prefer to play on those difficulties, particularly with Cerberus.
We are all mostly happy with how gold is playing, and most of us play gold at home on our retail normal accounts, but are keeping an eye on things and haven't decided yet what if anything we are going to do there.
We have been looking out for this health/shield gate issue while playing live at home, we don't use special copies of the game, I play on 360 with a normal collectors edition on my normal cable internet connection. I havn't seen this issue happen yet and I'm playing a few hours every night right now. But again, there could still be something there, and when and if we find it, we'll report further.
We know this is a pretty big community concern right now so we're trying to stay very vocal about what the state of things is.
So gold will likely stay about the same. Bronze/silver will be tweaked
I added emphasis.
I'm not sure how you could break 1/2 of the difficulty settings without effecting the other 2 in the same manner.
It could very well be that some of the other fixes would help gold, too.





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