upinya slayin wrote...
...Dragoons are a joke. they die easy and can be dodged. I wish i was recording yesterday when on gold my MQE tok on 3 dragoons in a small area and dind't get shot or smashed once lol.you dodge them like you would a brute. there hornet is mroe of a threat at rnage then anything else they do...
This! I don't understand how people have been complaining so much about Dragoons. When I see 3 of them coming at me, I think "ooo, three easy kills". When they want to melee or smash they run straight at you, making it really easy to land a couple headshots (which usually kills them, they really don't have that much armor). Smash is very easy to sidestep, just about an ability staggers them (more abilites than what work on most armored targets), and they die quickly.
Pugs complain because they tend to go to one area on a map and never leave it. With the recent changes it has gotten harder to hold-out in any one area the entire match (funny/sad thing is on most maps they end up always choosing the worst area for it, Giant and Hydra immediately come to mind), necessitating more flanking tactics as was the developers original intent with gameplay. They get tunnel vision trying to squeeze as many kills/points as they can in that one big cluster before their teammates (who have been firing at the exact same cluster the whole time, all with the same tunnel vision out of desperate point chasing) so they don't see the 3 Dragoons coming from their flank, the only time they're really a danger.
Yes Dragoons move very fast, this makes up for just how fragile they truly are. If you see them coming, they're nothing. And that's why people complain about them, because they are not used to keeping their head on a swivel, they aren't checking their surroundings every couple seconds like they should. They feel it's 'cheap' to be quickly killed but something they didn't yet see. They never think 'oh maybe if I wasn't staring in the same direction for the last minute...'
Modifié par Simbacca, 16 octobre 2012 - 06:10 .