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What Dragon Age 3 needs to learn from Mass Effect 3's reception.


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#1
AdmiralDavidAnderson

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The factors that made Mass Effect 3 not as good as it could have been could certainly carry over to Dragon Age 3. The Dragon Age team should try their hardest to make sure Inquisition doesn't end up the same way.

They should look at the bad parts of Mass Effect 3 for 'How not to do their game'

Ending (Original) - The most disapointing thing about Mass 3 was the ending. It is the opposite of what ANY bioware fan wants from an Ending - Similar to that of Dragon Age 2's. It had NO closure, No explanation and choices did not make a damn difference. The Dragon Age 3 ending needs to have closure, explanation and most importantly a dramatic impact depending on our choices.

A more enjoyable multiplayer - Mass Effect 3's multiplayer got old, fast. I would say that they should not use multiplayer all together for Inquisiton but it is inevitable. Dragon Age 3 needs to have a multi-player that we will enjoy for months and always want to go back to.

No auto-dialogue


Greater Character Development

Take time on the game, don't rush it out the door.


Don't dumb the game down loads for casual players.


Lean more towards RPG... Not action.

No day one DLC

Modifié par AdmiralDavidAnderson, 03 janvier 2013 - 12:17 .


#2
DarkKnightHolmes

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AdmiralDavidAnderson wrote...



Excellent post.

Modifié par DarkKnightHolmes, 16 octobre 2012 - 06:12 .


#3
AdmiralDavidAnderson

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DarkKnightHolmes wrote...

AdmiralDavidAnderson wrote...



Excellent post.


I hit enter by mistake :(

#4
JWvonGoethe

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I'll edit my post to be less dismissive now that you have fixed your original post.

I agree with improving the endings. DA2 seemed liked it was intended to have two different endings, with two distinct end bosses being fought depending on your decisions made during the game. But then they just seemed to have thrown both endings in, which seemed rushed. I prefered DA:O's system, where there was a single end boss for all players, with the variety coming from all the different decisions made surrounding the Archdemon fight (dark ritual, who to place on the throne, Loghain/Alistair, and boons.)

Multiplayer is boring to me.

I don't mind autodialogue if used sparingly and appropriately. DA2's system of fitting autodialogue to Hawke's character based on your previous dialogue choices was a good idea. The dialogue tree wasn't great though.

I can't really respond to any of your other points without you elaborating more on them.

Modifié par JWvonGoethe, 16 octobre 2012 - 06:40 .


#5
Robhuzz

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So no rushing it out of the door, no action over gameplay, no scenes solely for the sake of melodrama, no leaking the script and then changing it to something inferior, no deus ex machina plot and only have writers who actually know how to write a proper story work on the script to avoid getting another train wreck ending.

That's a lot of things BioWare needs to watch out for, and I'm pretty sure I forgot a few things even...

#6
deuce985

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http://cloud.steampo...9C436ABA82A2EF/

#7
mmarty

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Hard to argue with any of those points, especially on multiplayer. I enjoyed it for a couple of hours and got fed up. I think co-op would be a better way for DA3.

#8
thats1evildude

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deuce985 wrote...

http://cloud.steampo...9C436ABA82A2EF/


God, Bethany's creepy witch hands freak me out.

I have to shut my eyes during that scene. :pinched:

Modifié par thats1evildude, 16 octobre 2012 - 06:31 .


#9
CuriousArtemis

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That you just can't win with this crowd?

#10
MilaBanilla

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 I don't understand why people want MP in DA3 <_<
I hate MP but I'll accept it as long it doesn't involve SP mode. 

I also notice that people in the forum treat the Bioware team as child :lol:
"They need to learn their lesson from so and so game. Time out for you!" 
I'm not talking about you specifically but it is a popular statement in the forums. 

#11
Terrorize69

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AdmiralDavidAnderson wrote...

The factors that made Mass Effect 3 not as good as it could have been could certainly carry over to Dragon Age 3. The Dragon Age team should try their hardest to make sure Inquisition doesn't end up the same way.

They should look at the bad parts of Mass Effect 3 for 'How not to do their game'

Ending (Original) - The most disapointing thing about Mass 3 was the ending. It is the opposite of what ANY bioware fan wants from an Ending - Similar to that of Dragon Age 2's. It had NO closure, No explanation and choices did not make a damn difference. The Dragon Age 3 ending needs to have closure, explanation and most importantly a dramatic impact depending on our choices.

A more enjoyable multiplayer - Mass Effect 3's multiplayer got old, fast. I would say that they should not use multiplayer all together for Inquisiton but it is inevitable. Dragon Age 3 needs to have a multi-player that we will enjoy for months and always want to go back to.

No auto-dialogue


Greater Character Development

Take time on the game, don't rush it out the door.


Don't dumb the game down loads for casual players.


Lean more towards RPG... Not action.


1) Your assuming DA3 will be the end. It's not a trilogy. Meaning lack of closure is a high poss. We have no idea how DA2 will affect DA3 either.

2) MP in a sci-fi game with a fair amount of aiming and shooting can be expected. But a fantasy game? Know of very few fantasy games with MP, not counting MMO.

3) The Dialogue system from DA2 is staying, no need to worry about auto.

#12
FINE HERE

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OP, I agree with you.
But I really, really wish MP was non-existent in DA3.

#13
alex90c

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deuce985 wrote...

http://cloud.steampo...9C436ABA82A2EF/


Those hands.

My eyes.

#14
demont0

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The main thing that needs to be done, is for Bioware to take their time with the development, and not ship a mediocre product, that was patched up to a standard to shove out of the door.

#15
Terrorize69

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alex90c wrote...

deuce985 wrote...

http://cloud.steampo...9C436ABA82A2EF/


Those hands.

My eyes.

Never seen this before in my game... could of died happy never seeing it :sick:

#16
happy_daiz

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^ Aveline's hands looked like that in the very beginning of the game, before she murder knifed the hubby, and were what made me notice the awful Skeletor dirty pizza dough hands in the first place. It didn't get any better throughout the game. They're just awful.

I started a DAO playthrough not long after DA2, and noticed that while the hands were way too big for the bodies, at least they actually resembled hands. Those appendage things in DA2 look like fishing lures or something. Made out of dirty pizza dough. Heh.

Modifié par happy_daiz, 16 octobre 2012 - 07:11 .


#17
JWvonGoethe

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demont0 wrote...

The main thing that needs to be done, is for Bioware to take their time with the development, and not ship a mediocre product, that was patched up to a standard to shove out of the door.


That is a little harsh, but I understand what you mean. Looking at the metacritic scores of Bioware's games, the vast majority gained very high ratings, in the 8s and 9s, by both users and critics alike, which is an incredible acheivement. Mass Effect 2 is the joint second highest rated game of all time on consoles, and has the highest user rating of any game (or, any game with a significant number of sales/ratings.)

Then look at the three most recent games of Bioware; DA2, ME3 and SW:TOR. They have user ratings, across all platforms, of around 4, 3 and 5 out of 10 respectively. I know there are a lot of trolls posting reviews on Metacritic, but that did nothing to hamper the user ratings of Bioware's previous titles.

Just by using Metacritic as a very general, and not terribly reliable, way of gauging the audience response, it is still clear that the critical reputation of Bioware has absolutely gone done the pan since the triumph of ME2. It's pretty shocking just how far they fallen, really.

Bioware need to think far more in terms of critical success rather than commercial success if they want to stay sucessful as a company in the long term.

#18
Conniving_Eagle

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I'm glad I'm not the only one who noticed all the creepy Dumbledore hands the DA2 characters had.

#19
KENNY4753

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Since Bethany's hands were so terrible why couldn't there be an option to make her wear gloves.

If we have nasty hands like that in DA3 it better be an option to force companions to wear gloves at all times.

#20
Terrorize69

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Are her hands like that throughout the game? o_o

I've never seen any freaky hands lol... maybe I'm blessed with a merciful copy of the game lol.

#21
happy_daiz

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Oh yes, here we go. Poor Aveline must have gotten someone else's arms. They're way too big for her. And her hands, oh her hands.

Image IPB

Full size

Modifié par happy_daiz, 16 octobre 2012 - 07:37 .


#22
Conniving_Eagle

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This one got derailed fast.

#23
JWvonGoethe

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Well, judging by the replies, the main thing DA3 need to learn is...

MAKE BETTER HANDS.

Glad that's been sorted out then.

#24
LinksOcarina

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indeed, hands are the tools to the soul, just like the eyes are the window or something like that...

#25
Bfler

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I don't know about consoles, but with regard to the PC version I am not really sure how they could implement MP in DA. If they do something like in ME3, you would need direct control like in Skyrim and not such a system, where you have to click the enemy followed by an auto attack.

And for the problem with the hands there are for PC players mods which correct it.

Modifié par Bfler, 16 octobre 2012 - 07:59 .