So you wanted a mosquito in your soup instead?Rawgrim wrote...
Maverick827 wrote...
A fly is not supposed to be in soup (unless you order Fly Soup, or something). This is an objective fact of the customer/soup transaction process.Rawgrim wrote...
If you pay for a product, you have the right to complain. Or do you just ignore it if you find a fly in your soup?
A story is subjective. Another analogy on the internet fails. Shocking, I know.
As a paying customer, you have the right to complain. That doesn't mean you won't look like a child in doing so, however.
They did say multiplayer wouldn`t affect the singple player. It did. They said you could import your Shepard from ME1 and 2. And yet I couldn`t import my characters face. They said the game would have 16 endings. it had 3. That means you paid for something you didn`t get. Hence the fly in the soup.
What Dragon Age 3 needs to learn from Mass Effect 3's reception.
#51
Posté 17 octobre 2012 - 02:02
#52
Posté 17 octobre 2012 - 02:06
deuce985 wrote...
If ME3 was such a disaster, then why was it Bioware's biggest commercial success? They did something right to garner big commercial numbers. Obviously a lot of people enjoyed the game.
It may be because like me, I pre ordered thinking it was going to be a good game with a great ending. Insted yes we get a good game up until the ending. Which was a big "WTF!!!" slap in the face, not only did you 'HAVE' to play the multiplayer to get the "best" ending. All the promises of "No ABC ending" and then getting a "ABC" ending, that was copied from Deus EX, games colors and all. We get nothing in the terms.
So you can say "great commercial numbers" only because people pre ordered the game because of the sucuess of ME and ME2.
I mean if it was such a great commercial sucess why did the price drop withen the first 3 months of release. Batman Archem City price stayed 49 till they released the Harely DLC.
#53
Posté 17 octobre 2012 - 03:13
Nightdragon8 wrote...
deuce985 wrote...
If ME3 was such a disaster, then why was it Bioware's biggest commercial success? They did something right to garner big commercial numbers. Obviously a lot of people enjoyed the game.
It may be because like me, I pre ordered thinking it was going to be a good game with a great ending. Insted yes we get a good game up until the ending. Which was a big "WTF!!!" slap in the face, not only did you 'HAVE' to play the multiplayer to get the "best" ending. All the promises of "No ABC ending" and then getting a "ABC" ending, that was copied from Deus EX, games colors and all. We get nothing in the terms.
So you can say "great commercial numbers" only because people pre ordered the game because of the sucuess of ME and ME2.
I mean if it was such a great commercial sucess why did the price drop withen the first 3 months of release. Batman Archem City price stayed 49 till they released the Harely DLC.
Supply+Demand - it will do crazy things for pricing.
When EA ships 5 million copies of a game, they're going to want to clear their retail shelves of that game. Inventory space has to go. Thus, you get discounts. Dragon's Dogma is still at almost full price but it hasn't seen the commercial success of something like ME3. It's doing well but not anything special. Capcom shipped a low amount of copies and it surpassed expectations. Like I said, supply+demand. Unless you're CoD and your games will sell $60 for a year straight...
Most games will follow the trend of dipping to $30 discounts a few months from release. DD is $60 because it doesn't take much inventory space up and it's in demand because of that. Not enough shipped over here. EA probably inflated their projected numbers and shipped way too many copies for a lot of reasons.
That's a lot of PO'd people if they ended up pre-ordering a game they didn't like. Which I highly doubt. Day 1 numbers were over a million I think. Outside BSN, I've heard nothing but positive reactions about the game honestly.
Modifié par deuce985, 17 octobre 2012 - 03:20 .
#54
Posté 17 octobre 2012 - 03:22
Modifié par Shinobu, 17 octobre 2012 - 03:23 .
#55
Posté 17 octobre 2012 - 03:54
Shinobu wrote...
Lesson from ME3: Internally peer review everyone's work.
...and don't lie to customers when you can't deliver what was promised.
Mostly though, from this thread I have learned that Bioware better hire someone that can model hands, that Bethany thing is damn creepy.
Modifié par Kileyan, 17 octobre 2012 - 03:54 .
#56
Posté 17 octobre 2012 - 05:24
Hexley UK wrote...
Vicious wrote...
A more enjoyable multiplayer - Mass Effect 3's multiplayer got old, fast
Sure, that's why ME3's multiplayer is one of it's most popular features and has survived the release of games like Borderlands 2.
I agree with everything else you wrote. But multiplayer is not inherently bad as some loudmouthed malcontents like to rave.
No it's not bad...but it's at least partly why the single player game was rushed and pathetic.
Tends to make people look unkindly upon it.
Oh and stating it's one of the most popular features of ME3 isn't saying much, herpes is more popular than most of ME3.
The MP was an addition after the main game was basically finished. Doesn't anyone remember everyone being butthurt because the game came after the holiday season because they wanted to add a MP portion to it?
#57
Posté 17 octobre 2012 - 05:26
deuce985 wrote...
Nightdragon8 wrote...
deuce985 wrote...
If ME3 was such a disaster, then why was it Bioware's biggest commercial success? They did something right to garner big commercial numbers. Obviously a lot of people enjoyed the game.
It may be because like me, I pre ordered thinking it was going to be a good game with a great ending. Insted yes we get a good game up until the ending. Which was a big "WTF!!!" slap in the face, not only did you 'HAVE' to play the multiplayer to get the "best" ending. All the promises of "No ABC ending" and then getting a "ABC" ending, that was copied from Deus EX, games colors and all. We get nothing in the terms.
So you can say "great commercial numbers" only because people pre ordered the game because of the sucuess of ME and ME2.
I mean if it was such a great commercial sucess why did the price drop withen the first 3 months of release. Batman Archem City price stayed 49 till they released the Harely DLC.
Supply+Demand - it will do crazy things for pricing.
When EA ships 5 million copies of a game, they're going to want to clear their retail shelves of that game. Inventory space has to go. Thus, you get discounts. Dragon's Dogma is still at almost full price but it hasn't seen the commercial success of something like ME3. It's doing well but not anything special. Capcom shipped a low amount of copies and it surpassed expectations. Like I said, supply+demand. Unless you're CoD and your games will sell $60 for a year straight...
Most games will follow the trend of dipping to $30 discounts a few months from release. DD is $60 because it doesn't take much inventory space up and it's in demand because of that. Not enough shipped over here. EA probably inflated their projected numbers and shipped way too many copies for a lot of reasons.
That's a lot of PO'd people if they ended up pre-ordering a game they didn't like. Which I highly doubt. Day 1 numbers were over a million I think. Outside BSN, I've heard nothing but positive reactions about the game honestly.
Sure the price isn't an awesome indicator but neither is the # of sales. Since over half of their sales were in the first week. In other words the majority of people who bought the game didn't have a clue if it would be good or not, then you have week 2 and 3 people who may or may not have heard from consumers and trusted sites like IGN for some reason.
Basically sales are a terrible indicator of whether you got a video game right since people are not buying the game after a test drive, they are basically buying it blind based on hype, advertising and in the case of a series past games.
And to throw useless anecdotes into the mix I have not heard a positive thing from anyone outside BSN about ME3.
#58
Posté 17 octobre 2012 - 05:28
AppealToReason wrote...
The MP was an addition after the main game was basically finished. Doesn't anyone remember everyone being butthurt because the game came after the holiday season because they wanted to add a MP portion to it?
Wow that actually makes it worse. They put out a game of that quality and don't have the excuse of being rushed due to adding multiplayer.
#59
Posté 17 octobre 2012 - 05:38
Ahglock wrote...
AppealToReason wrote...
The MP was an addition after the main game was basically finished. Doesn't anyone remember everyone being butthurt because the game came after the holiday season because they wanted to add a MP portion to it?
Wow that actually makes it worse. They put out a game of that quality and don't have the excuse of being rushed due to adding multiplayer.
Meh, I was totally pleased with ME3. Only thing I didn't like was the generic weapons for cut scenes and when you fight Lui Kang the first time. I beat the ****** out of him but didn't actually get to beat the ****** out of him.
The thing that bothered me most about ME3 was probably that I didn't really bring Javik along on as many missions as I liked. His dialogue was badass
#60
Posté 17 octobre 2012 - 05:44
motomotogirl wrote...
That you just can't win with this crowd?
Here!! Here!!!
BioWare fans are the unpleasable fanbase to beat all unpleasable fanbases!!
What BW can learn from ME3's reception (and DA II's) is that they need to take time to polish everything up before the game is ready for release.
#61
Posté 17 octobre 2012 - 05:52
Mila-banilla wrote...
I also notice that people in the forum treat the Bioware team as child
"They need to learn their lesson from so and so game. Time out for you!"
I'm not talking about you specifically but it is a popular statement in the forums.
I agree
It's also funny how people complain about bethanys hands. Who did look at her hands?
Modifié par NasChoka, 17 octobre 2012 - 05:54 .
#62
Posté 17 octobre 2012 - 05:55
AppealToReason wrote...
Ahglock wrote...
AppealToReason wrote...
The MP was an addition after the main game was basically finished. Doesn't anyone remember everyone being butthurt because the game came after the holiday season because they wanted to add a MP portion to it?
Wow that actually makes it worse. They put out a game of that quality and don't have the excuse of being rushed due to adding multiplayer.
Meh, I was totally pleased with ME3. Only thing I didn't like was the generic weapons for cut scenes and when you fight Lui Kang the first time. I beat the ****** out of him but didn't actually get to beat the ****** out of him.
The thing that bothered me most about ME3 was probably that I didn't really bring Javik along on as many missions as I liked. His dialogue was badass
Really? I thought the story over all was mediocre most the missions were average at best with 2 notable exceptions,(and they were awesome) the game was way, I mean way too easy even on insanity, most the level ups past 30 were poorly planned, and the ending sucked, hell the DLC ending sucks just as much for me since my complaints were not lack of closure related. I just hated the whole architect of the matrix idea, I mean really who actually thought something that came from the movie that shall not be named would be a good way to end the series. Hey lets shove a big giant dues ex some place uncomfortable and tell you to smile. At least Dues Ex has an excuse, I mean the game is called Dues Ex after all. Hell I even remember a promise that the ending would not be a Dues Ex, they sure kept that promise.
#63
Posté 17 octobre 2012 - 06:01
Ahglock wrote...
AppealToReason wrote...
Meh, I was totally pleased with ME3. Only thing I didn't like was the generic weapons for cut scenes and when you fight Lui Kang the first time. I beat the ****** out of him but didn't actually get to beat the ****** out of him.
The thing that bothered me most about ME3 was probably that I didn't really bring Javik along on as many missions as I liked. His dialogue was badass
Really? I thought the story over all was mediocre most the missions were average at best with 2 notable exceptions,(and they were awesome) the game was way, I mean way too easy even on insanity, most the level ups past 30 were poorly planned, and the ending sucked, hell the DLC ending sucks just as much for me since my complaints were not lack of closure related. I just hated the whole architect of the matrix idea, I mean really who actually thought something that came from the movie that shall not be named would be a good way to end the series. Hey lets shove a big giant dues ex some place uncomfortable and tell you to smile. At least Dues Ex has an excuse, I mean the game is called Dues Ex after all. Hell I even remember a promise that the ending would not be a Dues Ex, they sure kept that promise.
I guess to each their own. I'm a super easy person to please generally in real life so that probably plays into it. Plus I have no idea what movies you're talking about and I didn't play Deus Ex so it was all new to me. I heard all the ending stuff before I finished but I assume it stemmed from non-destroy endings because I found that to be exactly what I wanted, pre and post DLC. Could care less about the geth since Legion is dead and EDI is a stupid computer glowing vagina ball sex bot. AND, I'm still alive and the Reapers are dead.
Actually sparked a kickass conversation at work one day about synthetic-organic synthesis.
#64
Posté 17 octobre 2012 - 07:43
Were her hands always so bung in the game? I don't recall them being grotesque at allalex90c wrote...
deuce985 wrote...
http://cloud.steampo...9C436ABA82A2EF/
Those hands.
My eyes.
#65
Posté 17 octobre 2012 - 07:46
#66
Posté 17 octobre 2012 - 07:56
Now to answer the question to this thread a good ending that all fans can enjoy.themonty72 wrote...
I thought Mass Effect 3 was great game myself . Best game I have played this year. The ending ...needed more closure. And Talis face I will not go there . Other than that hell I enjoyed it . I know theres others who enjoyed it to but afraid to say because of the bashing.
#67
Posté 25 octobre 2012 - 04:09
#68
Posté 25 octobre 2012 - 04:13
Mila-banilla wrote...
I don't understand why people want MP in DA3 <_<
I hate MP but I'll accept it as long it doesn't involve SP mode.
I also notice that people in the forum treat the Bioware team as child
"They need to learn their lesson from so and so game. Time out for you!"
I'm not talking about you specifically but it is a popular statement in the forums.
True, and it is quite amusing (although not so much for the team).
Then again, their PR team treat us a little like children when they try and sell us on things thay we know will not be anywhere near as meaningful or deep as they try and sell it as.
I still laugh whenever I think of DA2 combat advertised as "Dragon Age 2 - Think like a general, fight like a SPARTAN!"
OT:
I hope they realise that multiplayer is a bad idea, personally. Mass Effect's multiplayer was not just an issue because it lacked variety, it was an issue because ME3 had issues, as well as being rushed in certain areas. So adding on multiplayer to a previously single player experience, then rushing the campaign was a terrible move on their part.
They will also hopefully learn this time round not to make a lot of crazy promises that are not only over the top, but are guaranteed to lead people to have ridiculously high expectations from the team. If they are going to claim we can "shape the story" then that needs to actually happen, or else they need to be more moderate with their advertising and PR.
Modifié par Machines Are Us, 25 octobre 2012 - 04:17 .
#69
Posté 25 octobre 2012 - 04:15
#70
Posté 25 octobre 2012 - 04:18
Do not take ANY risks! Make the story as generically pleasing as possible!
...I'm so glad we have some fantastic cookie cutter narratives to look forward to.
#71
Posté 25 octobre 2012 - 04:19
Shinobu wrote...
Lesson from ME3: Internally peer review everyone's work.
And don't be afraid to tell the bosses something sucks. ME1 and ME2 were excellent games, to the point that the leads way of doing things became bible it seems. With so much success I can see that happening. I can't believe that some people in BioWare looked at the ME 3 endings and did not think. "Man does this suck." but do a couple of QA guys come up- to casey hudson and Mac Walters in a meeting and tell them that? I doubt it.
#72
Posté 25 octobre 2012 - 04:19
#73
Posté 25 octobre 2012 - 04:30
Biotic Sage wrote...
What all future Bioware games will unfortunately learn from ME3's reception:
Do not take ANY risks! Make the story as generically pleasing as possible!
...I'm so glad we have some fantastic cookie cutter narratives to look forward to.
You mean like a great enemy that comes along once every X amount of years that forces you to unite all races to take it down? Where you often need to pick between two conflicted sides for one of them to ally with?
That's the basic plot for both Dragon Age Origins and Mass Effect 3.
#74
Posté 25 octobre 2012 - 04:39
I would hope the lesson learned would be actually wait to have an actual ending finished rather than a last minute deus ex machina being played off as more profound than it is.Biotic Sage wrote...
What all future Bioware games will unfortunately learn from ME3's reception:
Do not take ANY risks! Make the story as generically pleasing as possible!
Modifié par NUM13ER, 25 octobre 2012 - 04:40 .
#75
Posté 25 octobre 2012 - 05:06
AdmiralDavidAnderson wrote...
Take time on the game, don't rush it out the door.
This.





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