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What Dragon Age 3 needs to learn from Mass Effect 3's reception.


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#176
Giga Drill BREAKER

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JimboGee wrote...

You know what I can't stand is when one fan pretends to speak for all. Why is not having closure a bad thing ? Why do you need to have everything explained ?  In the T.V series Lost, some things are never explained but I dont see people screaming and shouting about it. Sometimes you are left to make up your own minds about what happened. For people who watch football in the U.K one of the biggest talking points in a pub is mostly the "was it a penalty" ?

Honesty it drives me batty that people can't stand a litte unsolved mystery in their lives.  They want a big red ****ing arrow pointing to everything...Not evryone hated mass effects ending. But it's good to kno there are still some people out there who  can't think for themselves.


I think it depends on the story and how its told, with Lost for instance people where use to not getting answers, they expected not to get all the answers, that was the type of story being told, but Mass Effect is a different kettle of fish. We are use to being told everything in great detail and when the flow of information stops it breaks the gamer out of the belief in that world. Hell to you honestly think the LoTR would be half as good if it just stopped at Aragorn's coronation.


samgurl775 wrote...

- Devs flat out lying about various things pre release


Its hard to believe that no reviewer site ever called Bioware out on this.

Another thing that was annoying as hell was finding out what happened to some characters via twitter.

Modifié par DinoSteve, 01 janvier 2013 - 11:22 .


#177
Jeffonl1

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DinoSteve wrote...

JimboGee wrote...

You know what I can't stand is when one fan pretends to speak for all. Why is not having closure a bad thing ? Why do you need to have everything explained ?  In the T.V series Lost, some things are never explained but I dont see people screaming and shouting about it. Sometimes you are left to make up your own minds about what happened. For people who watch football in the U.K one of the biggest talking points in a pub is mostly the "was it a penalty" ?

Honesty it drives me batty that people can't stand a litte unsolved mystery in their lives.  They want a big red ****ing arrow pointing to everything...Not evryone hated mass effects ending. But it's good to kno there are still some people out there who  can't think for themselves.


I think it depends on the story and how its told, with Lost for instance people where use to not getting answers, they expected not to get all the answers, that was the type of story being told, but Mass Effect is a different kettle of fish. We are use to being told everything in great detail and when the flow of information stops it breaks the gamer out of the belief in that world. Hell to you honestly think the LoTR would be half as good if it just stopped at Aragorn's coronation.


I think ME3 was supposed to be science fiction rather than fantasy.  Lets face it - Sci-Fi requires more coherence and consistency.  Fantasy is much more forgiving.
And mystery or enigma is fine - but maybe not if you're telling a story.  Look what happened to Lost in the end. Or X-Files.

And why does disliking (I don't know about hating) the ME3 ending mean "some people can't think for themselves"?  This is a rather sweeping generalization.    The ending has many defenders with very good arguments; perhaps the most influential group being professional critics.  I will not regard this fine group as "people can't think for themselves" - why should we generalize?

Modifié par Jeffonl1, 02 janvier 2013 - 01:02 .


#178
Giga Drill BREAKER

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I should state as well that alot of people were pissed off about Lost's ending. They are just not as vocal on the Internet as gamers would be, I remember talk shows having a whole episode discussing Lost's ending.

#179
Rawgrim

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Jeffonl1 wrote...

DinoSteve wrote...

JimboGee wrote...

You know what I can't stand is when one fan pretends to speak for all. Why is not having closure a bad thing ? Why do you need to have everything explained ?  In the T.V series Lost, some things are never explained but I dont see people screaming and shouting about it. Sometimes you are left to make up your own minds about what happened. For people who watch football in the U.K one of the biggest talking points in a pub is mostly the "was it a penalty" ?

Honesty it drives me batty that people can't stand a litte unsolved mystery in their lives.  They want a big red ****ing arrow pointing to everything...Not evryone hated mass effects ending. But it's good to kno there are still some people out there who  can't think for themselves.


I think it depends on the story and how its told, with Lost for instance people where use to not getting answers, they expected not to get all the answers, that was the type of story being told, but Mass Effect is a different kettle of fish. We are use to being told everything in great detail and when the flow of information stops it breaks the gamer out of the belief in that world. Hell to you honestly think the LoTR would be half as good if it just stopped at Aragorn's coronation.


I think ME3 was supposed to be science fiction rather than fantasy.  Lets face it - Sci-Fi requires more coherence and consistency.  Fantasy is much more forgiving.
And mystery or enigma is fine - but maybe not if you're telling a story.  Look what happened to Lost in the end. Or X-Files.

And why does disliking (I don't know about hating) the ME3 ending mean "some people can't think for themselves"?  This is a rather sweeping generalization.    The ending has many defenders with very good arguments; perhaps the influential group being professional critics.  I will not regard this fine group as "people can't think for themselves" - why should we generalize?


Good point. Disliking something isn`t the same as hating it.

#180
Cobretti ftw

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-DONT rush it!

-Be coherent!

-DONT hailroad our chars!

-DONT use too much auto-dialogue. the less the better!

-PLZ, create great characters, or use the existent one's wisely. DA2 had only Varic as an awesome char, and isabella as an okayc har.. all others were TERRIBLE.

-More weapons and crafting are awesome and amkes the game MUCH more enjoyable ( but i mean REAL crafting) but they DONT REPLACE good character interaction or a good story.


-If u need a completly new char at the ending to explain it, then ur ending probably SUCK. DONT DO THAT KIND OF THING EVER AGAIN.


-Pay atention to the DETAILS. Details are VERY important on RPG's. One thing or another wont bother fans, but many mistakes would be very disapointing.

- DONT INSULT YOUR FANS.
Thats even werid to say, but thats what u guys did with ur last games. DA2 was terrible, ME3 was the most disapoiting game experience i ever had. And dont try to make excuses about it, when u screwed up, at least admit it.

- Plz, DONT USE TERRIBLE VOICE ACTORS. While ME3 was disapoiting in many ways, the voice acting was GREAT ( as always) but in DA2 series it was so horrible i even thoutgh iw as playing a BETA GAME. And im REALLY serious.

- DO NOT FOCUS on DLC's. They are ADD-ONS they are not supposed to be ur main concern when ur a developing the original game.

Forgive my poor english

#181
Fiddles dee dee

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I hope the ME3 fiasco has taught EA PR how to do their jobs. Other than that I'm not sure there's a lot for DA3 to gain from it other than caution regarding plot and gameplay.

#182
TheJediSaint

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In story based games, endings matter.  Don't half-ass them.

Modifié par TheJediSaint, 02 janvier 2013 - 05:32 .


#183
bombspy

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What Dragon Age 3 needs to learn from Mass Effect 3's reception


Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.

#184
Raging_Pulse

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bombspy wrote...

What Dragon Age 3 needs to learn from Mass Effect 3's reception


Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.


Bolded and underlined for truth.

#185
Bfler

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bombspy wrote...

Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.


That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

Modifié par Bfler, 02 janvier 2013 - 06:34 .


#186
wrdnshprd

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pretty simple really.. just release what you advertise.. and when you do give out info.. dont give us a bunch of marketing spin.. give us actual details.

#187
Rawgrim

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wrdnshprd wrote...

pretty simple really.. just release what you advertise.. and when you do give out info.. dont give us a bunch of marketing spin.. give us actual details.


So much this.

#188
TerrasSol

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Could not disagree more on the MP front. I, as well as quite a few others like me, are still playing ME3's MP on a daily basis for hours on end. So it couldn't be that "horrible"

#189
TheRealJayDee

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Fiddles dee dee wrote...

I hope the ME3 fiasco has taught EA PR how to do their jobs. Other than that I'm not sure there's a lot for DA3 to gain from it other than caution regarding plot and gameplay.

wrdnshprd wrote...

pretty simple really.. just release what you advertise.. and when you do give out info.. dont give us a bunch of marketing spin.. give us actual details.


These two, mostly.

#190
bombspy

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Bfler wrote...

bombspy wrote...

Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.


That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

I don't bother because I bought the DLC.

Modifié par bombspy, 02 janvier 2013 - 11:11 .


#191
dreman9999

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Bfler wrote...

bombspy wrote...

Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.


That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

You clearly don't being that Shepard is in front of the tribunal for a completly different reason if the player did not play arrival.
Anderson explains it, with arrival it's because of the events of arrival, with out it it's because of being with cerberus.

It's one thing to complain about the story but it's another to complain about not understanding about something that is clearly explained.

Modifié par dreman9999, 02 janvier 2013 - 11:38 .


#192
JimboGee

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But what I don't get is why people are so upset about this ? For me it was a sad ending because I felt like I had come to the end of the road with Shepard. I assumed he had died at the end and that was closure enough for me. I was not upset because they didn't crack a cliche one liner and ride off into the sunset.

I'm more upset that Bioware didn't have the stomach to stick to their guns. .

#193
mmarty

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No day one DLC. When I buy a new game on release day and see I need to pay another tenner to play the whole thing I wanna punch my TV in.

#194
SeismicGravy

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samgurl775 wrote...

Things ME3 did wrong that I hope DA3 doesn't repeat:
- Devs flat out lying about various things pre release
- Auto dialogue that takes control of the character away from you
- Day 1 DLC
- Forced emotions (DA:O did this pretty bad with Return to Ostagar)
- Contradicting previously established lore


Agreed, although I'm not sure DA has any specific lore (Certainly not to the extent of the ME universe anyway). I might be wrong though, as my knowlege of DA is not brillaint and I'm taking into account the 2 different story lines.

#195
Plaintiff

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Bfler wrote...

bombspy wrote...

Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.


That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

There's nothing wrong with that at all. The opening of ME3 brings you up to speed just fine.

#196
daholyone11

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 This game better not be rushed because Bioware is a corporation and they want as much $$ as possible. They should've learned that from me3, players will just return their copies of the game.

#197
TheRealJayDee

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Plaintiff wrote...

Bfler wrote...

That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

There's nothing wrong with that at all. The opening of ME3 brings you up to speed just fine.


The opening as it is made it impossible for me to ever think of playing my second favourite Shepard. Bad, bad opening...! The transition from the ending(s) of ME2 to this was just weak.

#198
Plaintiff

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TheRealJayDee wrote...

Plaintiff wrote...

Bfler wrote...

That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

There's nothing wrong with that at all. The opening of ME3 brings you up to speed just fine.


The opening as it is made it impossible for me to ever think of playing my second favourite Shepard. Bad, bad opening...! The transition from the ending(s) of ME2 to this was just weak.

Well, then buy the DLC... or, be concious of the fact that you don't actually own the character, and that Bioware has complete control over what Shepard thinks, says and does in the space between games, when you are not actually playing him/her.

Modifié par Plaintiff, 03 janvier 2013 - 01:04 .


#199
Nerevar-as

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dreman9999 wrote...



Bfler wrote...

bombspy wrote...

Build a huge ending, give the player time to enjoy what they achieved, bring some cool epilogue. The rest of ME3 was great.


That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

You clearly don't being that Shepard is in front of the tribunal for a completly different reason if the player did not play arrival.
Anderson explains it, with arrival it's because of the events of arrival, with out it it's because of being with cerberus.

It's one thing to complain about the story but it's another to complain about not understanding about something that is clearly explained.


Which makes no sense. With Arrival Shepard goes back so that the Batarians don´t start a war. With Cerberus, all Shepard manages is to waste months of preparation against the Reapers. If you handed the CB to TIM, it´s even worse, as Shepard should still be working with him, not tell him to GTFA. They should have made Arrival canon whether you played or not.

#200
TheRealJayDee

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Plaintiff wrote...

TheRealJayDee wrote...

Plaintiff wrote...

Bfler wrote...

That a player who didn't buy Arrival, doesn't know, why Shepard starts in front of a tribunal, is great?

There's nothing wrong with that at all. The opening of ME3 brings you up to speed just fine.


The opening as it is made it impossible for me to ever think of playing my second favourite Shepard. Bad, bad opening...! The transition from the ending(s) of ME2 to this was just weak.

Well, then buy the DLC... or, be concious of the fact that you don't actually own the character, and that Bioware has complete control over what Shepard thinks, says and does in the space between games, when you are not actually playing him/her.


I believe should not have to buy DLC to understand the opening of the final part of a trilogy game. That aside, I have the DLC and it still didn't make much sense to me, 

The character in question even completed Arrival (some others did not). I'd just like to have some kind of an explanation why my human supremacist Shepard, who fully supported TIM and Cerberus throughout all of ME2, decided to cut all ties with them, hand over both himself and his superior stealth ship to the Alliance, for which he had little to no respect or loyalty left, and to disband his amazing and loyal crew. He only accepted Hackket's Arrival mission because it promised further information about the Reapers and meant to rescue a human from the Batarians, which he despised. He never had any intention or reason to get back with the Alliance after doing what he did, because he suspected they would do exactly the kind of **** they did do. I'd have to headcanon he was taken by force and got some really effective brainwash by the Alliance.

Okay, I get it, any Shepard I ever played was never mine and I have to accept that Bioware could and did change him in whatever way they wanted between the games. That's just not really what I expected from the trilogy, and it's not much fun tbh. Especially since this one was about the only character I had crazy enough to actually welcome and embrace the ending choices (except for Synthesis, that would freak even him out).