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No collectors on omega - Is this a fail? - POLL


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#51
DirtySHISN0

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ElSuperGecko wrote...

No, but the assets are there.  They were creaqted and added into the game.  It took a lot of work.  And reusing them in single player is an easy way to make that hard work pay off.

If not in Omega, then in a Harbinger DLC.  The Reaper Big Bad and his shock troops together.


In a harbinger DLC they would be appropriate, heck they would be appropriate as extra troops alongside standard reaper troops ("there were bound to more than just the ones we killed").

Given the fact they aren't already in SP as reaper troops i don't think they will make it into ME3 - unless specific exceptions occur such as the already mentioned DLC possibilities. 


I'm wouldn't mind them appearing so long as they fit and it didn't feel like an out of place tangeant.

#52
djspectre

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ElSuperGecko wrote...

DirtySHISN0 wrote...
You know correlation is the weakest identification of significance? Just because it's in MP doesn't mean it must be in SP.


No, but the assets are there.  They were creaqted and added into the game.  It took a lot of work.  And reusing them in single player is an easy way to make that hard work pay off.

If not in Omega, then in a Harbinger DLC.  The Reaper Big Bad and his shock troops together.


I would agree that any encounter with the collectors should be during all sequences with Harbinger because he was the first reaper and likely would still have them aboard himself.

#53
Aaleel

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If they don't fit into whatever the storyline is for Omega, which is under Cerberus control than no, it's not a fail.

Now if we're talking they're overall omission from the entire final game, then most definitely a fail.

#54
Si-Shen

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We had a game that featured them, to be honest they don't match up to some of the reaper forces we have seen in ME3.

As for their omission, the idea from ME2 was that the collectors were all at the base, which you slaughter them all, with EITHER option. They had their time in the ME universe, time to let go people, the old stuff isn't always better.

#55
MB957

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naw...not so much. I dont see what connection the collectors have to omega. I havent played the mp much, so I dont really know whats going on there.

I just keep wondering what is so fantastic that I am supposed to be keeping my saves.

#56
liggy002

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Aaleel wrote...

If they don't fit into whatever the storyline is for Omega, which is under Cerberus control than no, it's not a fail.

Now if we're talking they're overall omission from the entire final game, then most definitely a fail.


I actually agree with that..... maybe it's not necessary that Collectors show up in Omega but they should show up somewhere in the single player campaign.

#57
Kabooooom

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What's funny is this means they literally paid Harbinger's voice actor to return for the trailer only, and made the Collectors (including new enemy types) for multiplayer only. Lmao. How is it that the majority of people seem to have the opinion of "wtf is bioware THINKING?" with almost every single thing they do nowadays?

Modifié par Kabooooom, 16 octobre 2012 - 11:13 .


#58
Teddie Sage

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Epic fail indeed. Unless they're waiting another occasion to put them in a single player DLC.

#59
Seboist

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Bill Casey wrote...

There is no retcon...
The Collectors aren't all wiped out...
If you think you wiped them all out, you are nuts...


Then what was the point of the Collector general if the Reapers can continue to use them?

#60
Rip504

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I never once assumed my decision at the end of ME2 killed all of the Collectors,as it was never clearly stated. So fan speculation for ME2 ending is ok,but not for ME3? Prove that all of the Collectors died at the end of ME2.

Also if we accept words as content and acceptable answers,then the Collectors were indeed in ME3. In the form of a codex. The codex stated they fought Turians. Hence Collectors are in ME3. Although they are not playing a combatable enemy within our Shepard's current quest.

No it would not be a fail,if the Collectors did not show up on Omega.

Modifié par Rip504, 17 octobre 2012 - 12:04 .


#61
Bill Casey

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Seboist wrote...

Then what was the point of the Collector general if the Reapers can continue to use them?

I never assumed there was only one Collector General...
Apparently, you did...

Modifié par Bill Casey, 17 octobre 2012 - 12:04 .


#62
Rip504

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Bill Casey wrote...

Seboist wrote...

Then what was the point of the Collector general if the Reapers can continue to use them?

I never assumed there was only one Collector General...
Apparently, you did...


Is it also being assumed that every time Harbinger took direct control that Harbinger went through the General?
Is it impossible to think that the Reapers could create another General? (If only one existed.) As the Reapers did create the entire Collector race by genetically engineering the Protheans. Why couldn't they do it one more time? Assuming they could use other Collectors to create this General.(Promotion)

Also what point did the Collector General play? What was the point of the Collector General? To oversee operations while the Reapers slept? Or are you saying the Reapers depended upon the General,and all Shepard needed to do to stop the Collectors was to kill the General?

Modifié par Rip504, 17 octobre 2012 - 12:13 .


#63
Ironhandjustice

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Razhathael wrote...

Ironhandjustice wrote...

Razhathael wrote...

Sauron001 wrote...

Its actually quite even, I figured it would just blow up with yes's because no one care about game lore..... collectors are dead period... Javik doesn't need nightmares


You clearly care less since you prefer head canon over the lore. Collectors are back and Bioware even said they'll put something about it at the blog. They're alive yet they're not in the game. You can pretend they're dead, but it's still not true.


Profitable character necromancy.

It could work.


Sorry, not sure what you mean? Not much necromancy needed since Collectors are pretty much just clones.

LilLino wrote...

It's good they don't reuse them in SP. I
spent a whole game fighting collectors. I damn sure hope that they have
something more creative in mind than copy-pasting enemies from previous
game.


Yeah they do, they copy-paste enemies in the current game. Because clearly adding a few new Cerberus enemies makes them more interesting to fight.

And really, ME3 collectors are very different to fight from the ME2 ones.


Necromancy attending to lore, I mean.

#64
Sauron001

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(They served their purpose; They existed in the center of the galaxy; Their base of Operations was destroyed.... The Reapers have no need for them now.

What logical explanation could validate their use at this point?

People are mad because they are tired of shooting husks and Cerberus guys which is a valid excuse but I would rather see Bioware come up with new enemies instead of resurrecting dead ones. )

ignored so reposting

#65
Guest_MultiWerar_*

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Bill Casey wrote...

Read your e-mails and codex...


MAN!

I DON'T READ THE CODEX! I'LL TALK ALL DAY ABOUT KNOWING THE LORE AND ****, LIKE I AM SOME KIND OF MASS EFFECT EXPERT...

BUT ACTUALLY READ THE LORE? MAN! THAT'S WHACK! I JUST WANT TO POST STUPID STUFF ON BSN AND ACT LIKE I KNOW THE LORE WHEN I REALLY DON'T!


#66
Karrie788

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I was surprised that they appeared in MP to begin with. Didn't I wipe all of them out at the end of ME2? Or did they have other bases in the galaxy?

So, no, not really bothered.

#67
Brovikk Rasputin

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Kinda, yeah. I was really hoping for an in-game explanation on why the Collectors are back, and not just some blog post.

#68
Peranor

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It doesn't bother me that much. But I must say that I'm a bit disappointed that we'll never get the chance to romance that Collector LI now.

#69
Fixers0

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It's a good decisions, as it doesn't damage lore more then it allready did.

#70
ElSuperGecko

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Karrie788 wrote...

I was surprised that they appeared in MP to begin with. Didn't I wipe all of them out at the end of ME2? Or did they have other bases in the galaxy?


No, you didn't wipe them all out.  You destroyed one ship, one general, and one base where a Human Reaper was being built..

The Collectors are little more than clones, created from synthetically modified Prothean DNA.  The Prothean Empire was vast - and judging from what we know from the codex and the release of the multiplayer DLC, the majority of the Collector forces retreated into dark space with the Reaper fleet after the Prothean Cycle (on the "Black Arks").

All you did in ME2 was take out the Collector rearguard and postpone the invasion, just like all you did in ME1 was take out the Reaper's rearguard and postpone the invasion.

#71
Ross42899

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Well I was hoping for collectors in SP (since they have been intrdouced to MP) but not having them in Omega is not a fail. As I haven't played Omega yet (and don't know what the actual plot will be) and Collectors might be introduced in another DLC after Omega.

#72
robertthebard

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MultiWerar wrote...

Bill Casey wrote...

Read your e-mails and codex...



Thanks for providing the Entry Bill, I looked for your post last night, but didn't find it.  I have to wonder why all they get is a footnote since they're still around.  Maybe Harby put them all in time out for failing to get Shepard?