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October 16 Multiplayer Balance Changes


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#151
xzz Sypher zzx

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Thank you Bioware for completely screwing me!!! I was half way through Combat Mastery and then I find out after your brilliant changes today that I have to get all 12 things in the challenge instead of only 9. Congrats to all of the people who got the Combat Mastery challenge before the balance changes. This change makes me not want to play this game anymore!!!

#152
RogueHelljumper

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 Awesome changes so far! I hope that Bioware could release more characters like two per week. Because I will leaving soon for a couple years and wouldn't be able to play as some other unlocked characters that I always to experience such as the Drell Infiltarator or the Batarian Vanguard for example. It will be a shame for me at least since they will be released while I am gone. :(

#153
Chala

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50 kills?!
I can take 30... But 50?!
Seriously?

#154
Elite Argonian

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I'm sure someone said it already, but if you previously did the 200 waves for the Havoc/Ghost before the changes, play one more wave and it will complete.

#155
CronicleChicken

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Eric Fagnan wrote...

This week's balance changes are now live! Enjoy the new kit and new hazard maps!

Details here.

We are looking at some difficulty balance tweaks for next week because we know that the game has become a lot more challenging with the new content and patch.


In all honesty, I am upset that you decided to prolong my cards when I was close to completing them. I don't play enough to finish something within the initial "drop" of the dlc so now instead of finishing the cards tonight, I gotta wait till the weekend, when I get back on. Thanks Bioware...

ps thanks

#156
CronicleChicken

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xzz Sypher zzx wrote...

Thank you Bioware for completely screwing me!!! I was half way through Combat Mastery and then I find out after your brilliant changes today that I have to get all 12 things in the challenge instead of only 9. Congrats to all of the people who got the Combat Mastery challenge before the balance changes. This change makes me not want to play this game anymore!!!


^^^^THIS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

#157
Suirieko

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Eric1975 wrote...

Seriously. I cannot believe the whining and entitled BS I see here. I've only been around for about a week and...wow...

My only thought is that the player base must be incredibly young.


I think it's understandable.

Some of the medal challenges are already difficult, and this update just made it even more difficult due to the challenge it poses.

For instance, combat challenge you needed 9 out of 12 to get War of Dog banner, now you need all 12. That alone almost doubles the required effort. One could've finished combat challenge by doing all of head shots, and all of grenades (which are easy to complete), then do first two tier of melee, and the last tier of grabs, which are VERY time consuming to do so.

Now you need 1,750,000 points in melee and 400 grabs. This is a LOT of effort for those who wants to finish challenges quickly.

Also, You said that you've only been around for a week. So therefore you've not played this before the big DLC last week. This DLC added new enemies, which are, at the moment, horribly unbalanced to do how often they spawn, ESPECIALLY the Dragoons. The number of dragoons should've been reduced, as well as the bombers.

So yeah, the "whining" is quite founded and understandable.

#158
shova 01

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tachunka should have bolts of lighting that randomly hit the ground with a "damage" effect of 5 meters every once in a while

#159
sirdario1986

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450.000 Husks that now MUST be killed.
Simply stupid, unless they change the way they spawn.
Disappointed, got the Reapers Mastery a few minutes before the changes appeared, but they were already live cause the Trophy( and banner) were first given and then removed to me.

#160
drakon136

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Hooray for Javelin buff! Now it's actually viable on Gold with the Gethgineer!

#161
Firouz222

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Yet the sun still rises in the morning...
So much drama.

#162
Hellraiser2002

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Really disappointed with the changes to challenges...Everything else is cool though.

#163
sclera

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Suirieko wrote...

Eric1975 wrote...

Seriously. I cannot believe the whining and entitled BS I see here. I've only been around for about a week and...wow...

My only thought is that the player base must be incredibly young.


I think it's understandable.

Some of the medal challenges are already difficult, and this update just made it even more difficult due to the challenge it poses.

For instance, combat challenge you needed 9 out of 12 to get War of Dog banner, now you need all 12. That alone almost doubles the required effort. One could've finished combat challenge by doing all of head shots, and all of grenades (which are easy to complete), then do first two tier of melee, and the last tier of grabs, which are VERY time consuming to do so.

Now you need 1,750,000 points in melee and 400 grabs. This is a LOT of effort for those who wants to finish challenges quickly.

Also, You said that you've only been around for a week. So therefore you've not played this before the big DLC last week. This DLC added new enemies, which are, at the moment, horribly unbalanced to do how often they spawn, ESPECIALLY the Dragoons. The number of dragoons should've been reduced, as well as the bombers.

So yeah, the "whining" is quite founded and understandable.

You seem to be implying that these challenges are a huge part of everyone's lives. They're not. 

#164
kkl442

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:'( just about to get reaper mastery and you go and make it so you have to get all complete, husks are the hardest thing to get points on >_<

#165
Chi_Mangetsu

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Acolyte Pistol
- Removing charge mechanic - now fires instantly
- Rate of fire is now 40, with a minimum fire time of 1 second
- This fixes an infinite Missile Launcher exploit

Krysae Sniper Rifle
- Can no longer hold the fire button to zoom in the scope - now fires instantly
- This fixes an infinite Missile Launcher exploit

Athame be praised!

#166
steverw1975

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sirdario1986 wrote...

450.000 Husks that now MUST be killed.
Simply stupid, unless they change the way they spawn.
Disappointed, got the Reapers Mastery a few minutes before the changes appeared, but they were already live cause the Trophy( and banner) were first given and then removed to me.


This is my one and only real complaint. I have no problem in general with them bumping up the faction masteries to the full 18. I was only 20,000 brute points away from completing it, but no bid deal. The problem is that killing husks gives very little in the way of points. God forbid someone else gets a shot in on one before you drop them. I have everything in the Reaper faction maxed out with the exception of Ravagers, and that's well on it's way to being completed. Still, I need almost 285,000 more husk points to max that out. That's simply taking grinding to a whole new level. Bioware, I'm not going to whine about this. I'm simply asking you to take into account your own setup and think rationally about this. Please, either lower the point requirement for husks or raise the points you get for killing them...I'm guessing the first option would be the easiest and would throw off the rest of the setup the least. Maybe make the husk requirement 50k, 100k, and 200k. No other faction has an enemy that would require this extreme level of grinding.

#167
Guest_death_for_sale_*

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Glad I got Dog of War last night, wish I would have stayed up long enough to get the last 2% I needed for geth mastery.

#168
Atheosis

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Nice balance changes overall.

And the people fretting over challenges that mean absolutely nothing tickle me...

#169
Atheosis

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sclera wrote...

Suirieko wrote...

Eric1975 wrote...

Seriously. I cannot believe the whining and entitled BS I see here. I've only been around for about a week and...wow...

My only thought is that the player base must be incredibly young.


I think it's understandable.

Some of the medal challenges are already difficult, and this update just made it even more difficult due to the challenge it poses.

For instance, combat challenge you needed 9 out of 12 to get War of Dog banner, now you need all 12. That alone almost doubles the required effort. One could've finished combat challenge by doing all of head shots, and all of grenades (which are easy to complete), then do first two tier of melee, and the last tier of grabs, which are VERY time consuming to do so.

Now you need 1,750,000 points in melee and 400 grabs. This is a LOT of effort for those who wants to finish challenges quickly.

Also, You said that you've only been around for a week. So therefore you've not played this before the big DLC last week. This DLC added new enemies, which are, at the moment, horribly unbalanced to do how often they spawn, ESPECIALLY the Dragoons. The number of dragoons should've been reduced, as well as the bombers.

So yeah, the "whining" is quite founded and understandable.

You seem to be implying that these challenges are a huge part of everyone's lives. They're not. 


Indeed.  I have almost zero interest in them personally.  

#170
Lyria

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I'm seriously ticked about missile glitchers. In order to fix the glitch they have to Neuter the Krysae even more. Removing the zoom is good for the game's integrity if it truly fixes the missile glitch. But it would've been better if they could fix the stupid glitch without hurting the guns we've worked hard to acquire. I really wish Bioware's Banhammer could seek out the glitchers.

#171
bnm73

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Frosty10001 wrote...

My Javelin is happy.


Yep.  It's a HUGE nerf for vanguards, who would run arond with the alcolyte charged before activating biotic charge.  That way, the alcolyte would shoot at the same time as your charge and prime tech bursts.  I'm glad I already got my Lone Wolf banner...it would be more time consuming post-nerf.

#172
Lyria

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Though the Javelin buff is quite nice.

#173
Sesquipedalian4

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Ummm does anyone know how often they are going to release character kits? I hope it's daily or every other day. Weekly character kits woul take forever :(

Modifié par Sesquipedalian4, 17 octobre 2012 - 02:10 .


#174
Lyria

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Weekly.
There are 11 more kits.

#175
Misfiring

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Black Widow got a huge buff. Nice. Javelin too.

Not really interested about completing challenges unless completing them provides a lot of credits or free PSPs. Banners are just for show.