October 16 Multiplayer Balance Changes
#201
Posté 17 octobre 2012 - 06:29
Feels a bit unfair to me? I mean, somewhere down the line we'll have two people discussing "I got the banner doing 12" and another "I deserve it more because I had to complete all 18 to get it". And yes, last I checked my Cyber Warrior banner is still intact.
#202
Posté 17 octobre 2012 - 06:32
keystpwned wrote...
soulstriker09 wrote...
- The changes below were put in place to fix a bug where some players could no longer progress after unlocking a Gold challenge:
- Combat Mastery goal changed from 9 to 12
- Cerberus Mastery goal changed from 17 to 21
- Reaper Mastery goal changed from 15 to 18
- Geth Mastery goal changed from 12 to 18
- Collector Mastery goal changed from 12 to 15
Argh, I missed a day playing and the banners I've been gunning for are now harder to get
Kill 5000000000 husks via melee???
Please fix this the right way and put the challenge requirements back the way they were. I'd like to get a banner by 2013 without having to quit my job.
Agreed. These changes are absolutely ridiculous. Idiotic would be a nice way of putting it.
#203
Posté 17 octobre 2012 - 06:36
#204
Posté 17 octobre 2012 - 06:48
Cab00se wrote...
keystpwned wrote...
soulstriker09 wrote...
- The changes below were put in place to fix a bug where some players could no longer progress after unlocking a Gold challenge:
- Combat Mastery goal changed from 9 to 12
- Cerberus Mastery goal changed from 17 to 21
- Reaper Mastery goal changed from 15 to 18
- Geth Mastery goal changed from 12 to 18
- Collector Mastery goal changed from 12 to 15
Argh, I missed a day playing and the banners I've been gunning for are now harder to get
Kill 5000000000 husks via melee???
Please fix this the right way and put the challenge requirements back the way they were. I'd like to get a banner by 2013 without having to quit my job.
Agreed. These changes are absolutely ridiculous. Idiotic would be a nice way of putting it.
+1
What are you smoking ? 0_o
Undo those changes fast!!
#205
Posté 17 octobre 2012 - 06:53
Amano Kazumi wrote...
No love for the Collector AR and SMG? Surely Bioware is aware of the discontent this board has for those two guns, and the fact that the magazine capacity mod doesn't work on the Collector SR.
there is no mag capacity mod for the SR, there is a spare ammo mod that does nothing for rechargeable weapons. in other words there is no bug to fix, everything is working as intened, if you need a bigger clip use a destroyer
#206
Posté 17 octobre 2012 - 06:59
thewalrusx wrote...
Amano Kazumi wrote...
No love for the Collector AR and SMG? Surely Bioware is aware of the discontent this board has for those two guns, and the fact that the magazine capacity mod doesn't work on the Collector SR.
there is no mag capacity mod for the SR, there is a spare ammo mod that does nothing for rechargeable weapons. in other words there is no bug to fix, everything is working as intened, if you need a bigger clip use a destroyer
I can't speak for the SMG (I don't have it), but the SR is amazing and the Collector AR is effective even on platinum, I think it work as intended.
#207
Posté 17 octobre 2012 - 06:59
Consulate yourself, I got it, and it was removed a few seconds later, as the changes went live.DarthSpot wrote...
10/12 Reapear Masteries -.- was hoping to get the banner today......
#208
Posté 17 octobre 2012 - 07:19
P.S. cerberus points unbalanced too. I complete phantom challenge a few day ago, but guardian and centurion still not 1 lvl...I want this banner too, but don't want to draw too many games on silver or bronze.
p.p.s. sorry for my language
Modifié par KiRuG, 17 octobre 2012 - 07:57 .
#209
Posté 17 octobre 2012 - 07:37
#210
Posté 17 octobre 2012 - 07:52
I still love seeing those guys fly
#211
Posté 17 octobre 2012 - 07:55
#212
Posté 17 octobre 2012 - 08:03
Thanks!
#213
Posté 17 octobre 2012 - 08:05
With the Krysae, is there still a way to get the scopezoom to work? Or is that no longer possible? Not that anyone used it though probably.
#214
Posté 17 octobre 2012 - 08:08
#215
Posté 17 octobre 2012 - 08:23
How on Earth are we going to earn so many Husk points? Grinding bronze?
Well, I'll tell, this aint fun, this aint challenging, this is boring and stupid.
And even on bronze the Husks hardly spawn at all!!!!! I soloed Bronze yesterday and got may be 10% increase in the first Husk Mastery
All I see are damn Cannibals. What a genius balance change, thanks a lot!
Now I'm thinking about abandoning this mp again. Every time it gets interesting you introduce some stupid irritating change as if on purpose. Thanks again
doh
Modifié par Tal_Elmar, 17 octobre 2012 - 08:27 .
#216
Posté 17 octobre 2012 - 08:28
By the way I was also against the change in charge up behavior of the missile launcher and since that one was not reverted I will assume these two will stay from now on which is a shame for me.
#217
Guest_lightsnow13_*
Posté 17 octobre 2012 - 08:30
Guest_lightsnow13_*
KiRuG wrote...
450k husks points for banner? Seriously? This is insane. I already got 12 challenges and 2 can complete in next game, but husks still <90k, fix that
P.S. cerberus points unbalanced too. I complete phantom challenge a few day ago, but guardian and centurion still not 1 lvl...I want this banner too, but don't want to draw too many games on silver or bronze.
p.p.s. sorry for my language
You too? I completed all 3 phantom challenges, all 3 dragoon challenges, and all 3 trooper challenges before I even reached the second challenge for nemesis, centurion, and guardians. It seems like those enemies spawn most during early waves but just completely disappear to give way to the big pointer enemies.
They really need to balance the system..it's ridiculous that it's so incredibly easy to get the hardest enemies done and out of the way. Makes no sense.
#218
Posté 17 octobre 2012 - 08:37
Geez.
Only possibly with N7 Shadow.
#219
Posté 17 octobre 2012 - 08:54
Glad difficulty balance is being looked into. My 250kb/s internet connection during the week had rendered most PUGs impossible since the update. Hopefully it'll silence those looking for drell survivability buffs and the like, too.
#220
Posté 17 octobre 2012 - 09:04
Challenge changes though are, without wishing to be inflammatory, really irritating. I've been spending the last few days working towards of the Mastery challenges and the goal posts get moved at the last minute. Not cool, not cool at all. And I'm struggling to see any logical reason for it besides the one presented.
Nothing about the healthgate/shieldgate/difficultyspike issue either which is what I was hoping to see. What I was actually hoping for I'm not sure of though - perhaps drop the accuracy by 10% on Bronze and 5% on Silver. Hope we get something soon.
Modifié par Chobbly, 17 octobre 2012 - 09:06 .
#221
Posté 17 octobre 2012 - 09:08
#222
Posté 17 octobre 2012 - 09:10
lightsnow13 wrote...
KiRuG wrote...
450k husks points for banner? Seriously? This is insane. I already got 12 challenges and 2 can complete in next game, but husks still <90k, fix that
P.S. cerberus points unbalanced too. I complete phantom challenge a few day ago, but guardian and centurion still not 1 lvl...I want this banner too, but don't want to draw too many games on silver or bronze.
p.p.s. sorry for my language
You too? I completed all 3 phantom challenges, all 3 dragoon challenges, and all 3 trooper challenges before I even reached the second challenge for nemesis, centurion, and guardians. It seems like those enemies spawn most during early waves but just completely disappear to give way to the big pointer enemies.
They really need to balance the system..it's ridiculous that it's so incredibly easy to get the hardest enemies done and out of the way. Makes no sense.
I'm going to be in the same situation, and then I guess I'll have to find a way to grind centurions/guardians/nemesis.
Part of the problem seems to be that Dragoons were simply placed in spots that would be occupied by units like guardians (resulting in the large number of dragoons, and almost no guardians whatsoever). I can't prove it of course, but it seems that way.
Anyone have some tips for guardian hunting?
#223
Posté 17 octobre 2012 - 09:41
Modifié par skiadopsendow, 17 octobre 2012 - 09:43 .
#224
Posté 17 octobre 2012 - 10:17
#225
Posté 17 octobre 2012 - 10:18
Black Widow Sniper Rifle
- Damage increased from [591.2-739] to [739.0-923.8]
My face went like this:
That's one hell of a bump, especially considering the BW had already had a damage boost 2 weeks prior. That boost made it usable on a GI again (instead of just being totally inferior to shotguns), now it's like... whoa. That said, it's probably now usable on lots of characters, rather than just the heavy hitting GI so props to that.





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