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Petition for less husk points on Reapers.


155 réponses à ce sujet

#101
Lexa_D

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either less points or more husks

#102
RecoonHoodie

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I say less points. Also less points for abominations,guardians and melee damage...

#103
Medicate

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Thanks Bioware... i was at 98%of Reaper Mastery yesterday and now i need to do the same again two times just to get that stupid Husk points... seriously wtf? do you even check the changes you do -.-
just divide the husk points you need by 3 and it would be kinda even with the other points, but this is absolute crap and unfair for the players which already got it...

#104
Leland Gaunt

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I also have my Reaper mastery done once and now it's bugged and I'll probably not be able to repeat it because my ravager points were stuck. I could only complete the third one there without getting points for 1 & 2. So I'm not able to complete it a second time because there aren't enough challenges...

#105
Kitten Tactics

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Why not just increase how many points Husks are worth?

#106
enriplay

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/signed

#107
Coalmine

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/signed

This challenge would take months.  Yet at the same time, my Abomination points are almost maxed because TONNES of them spawn during collector waves and they're worth triple what husks are.

#108
Blennus

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Kitten Tactics wrote...

Why not just increase how many points Husks are worth?


This will not cause any broken manifests to get worse, and it shouldn't cause more problems. It is the ideal solution.

#109
Medicate

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Chris Schanche wrote...
This is an issue with all places where we have used multi-tier challenges. We decided we could leave Biotic God and Tech Mastery, because it is incredibly difficult to fill enough powers to complete it an not happen to max combos in the process, however leaving a number of challenges in half completed state was a much more common issue with the combat mastery and factional mastery challenges.


what would happen if you make all the 3 masterys in just one? instead of Cannibal Points 1,2 and 3 just Cannibal Points where you need 450k points and get the 60 Challenge points at once. ofc it would take a bit longer to get your points, but in the end you get the same. if you then would complete enough of them it just resets the one, which are done and the others stay like they are.
well, i have no idea about that, but it was just a thought i want to share :D

#110
Lives Must Die

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Glad to know the people at Bioware are looking into this in some way. I noticed it seems to be taking a long time to rack up the Husk points as well, and I've been busy soloing reapers lately... I would have though I could be at least done with Husk 1. In any case, I'm sure I'll get there in time... so no big worry. Unfortunately though, I thought the Reaper banner looked like one of the coolest available.

#111
LoonySpectre

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Is it me, or there are now LOTS of husks on the first waves, at least on Gold?

#112
KyreneZA

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Chris Schanche wrote...

The bug we encountered was that if a player has completed Husk Mastery 1 and 2 for example, and then gains the rest of the challenge completions needed to finish the gold, without finishing Husk Mastery 3, they were now in this situation:

Husk Mastery 1 completed
Husk Mastery 2 completed
Husk Mastery 3 in progress

When the gold medal is completed all challenges that were completed for it are reset Now the player is in the situation of having 0 points completed in mastery 1 and 2, but having mastery 3 mostly completed already. This prevents mastery 3 from ever completing. Mastery 3 now continues to rack points past 100% without ever registering as complete, and can never count for credit towards another gold cycle.

Couldn't you just subtract Husk Mastery 2 from Husk Mastery 3, clear 1-3 and put those leftover points to use in the reset 1, 2 and 3? Sure, you might never complete 3, but don't tha challenge points for doing 1 and 2 over-and-over equal the points for 3 anyway? Posted Image

#113
Upfunkt

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/signed

#114
LeandroBraz

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Chris Schanche wrote...

This change was made to fix a bug that was worse. We also cannot lower the value of a challenge because it would cause the same bug. It's unfortunate but this was a requirement to avoid a worse issue. We were aware when doing it however that husks would be a problem and have been discussing our plans for that. When we have something solid we'll let you know.


make husks give more points, it would help...

#115
Oenisbjoern

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/Signed

#116
GriM_AoD

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Less husk pts? Pfff you guys are asking the wrong question.
MORE HUSKS

#117
ErrorTagUnknown

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Mr. Schanche (since I can't quote easily from my phone).... couldn't those items just be removed (since they re somewhat infeasible to achieve? At least, they're probably the last completed for everyone)? Seems like you guys hve the ability to add/remove challenges... (like weekend challenges)

#118
TheThirdRace

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What I really don't understand is why they went that route? I mean, if you complete the Reaper Mastery, just reset all challenges in Reaper Mastery, don't try to keep any data. Just add 1 to the "times completed" to the challenges you completed within the Reaper Mastery and reset everything else. It's a programming error, why make us suffer from it when the solution is clearly to correct the method used?

Modifié par TheThirdRace, 17 octobre 2012 - 03:59 .


#119
Random__dude

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/signed

#120
Kristen Schanche

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All of the things being asked for require a patch. While they are not impossible, they aren't a 'fix in the next couple week' solutions. Right now we are utilizing what our live update system allows us to use as a fix for the time being. It's not ideal, but it's the one we have.

#121
Vic7im

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/signed

Ruined my hopes :<

#122
SlayerGP

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Dude we're at war with the reapers and the odds are stack against us. Of course they're going to throw hoardes of husks at us - they didn't spend all that time engineering them for nothing :P

#123
Blennus

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So, do I have to report if my challenge manifest is bugged or something, for it to get fixed?

Modifié par Blennus, 17 octobre 2012 - 04:21 .


#124
Dama733

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How about take the current number of Husks per wave and X10

I tried some solo games earlier and on Bronze and Silver the Early waves are almost nothing but Cannibals and the odd Marauder and there are only ever a handful of Husk.

#125
ParanoidDrone

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I don't think messing with the spawn budgets requires a patch. Lowering the cost of Husks and increasing their max number per wave would address the issue without breaking the challenge.

(And it's really weird that one of the most disposable Reaper units spawns so rarely in Bronze.)