djspectre wrote...
Aiming with a mouse is easier, even with dual analog sticks, it's nearly impossible to aim properly without aim-assist.
This limitation is also why the rise of 'slow' FPS games such as call of duty (with the aim-down-the-barrel mechanic) became so popular: Consoles couldn't do what Quake 3 or Unreal Tournament 2004 needed in the way of fast run-and-gun.
With there being more console players than PC players (a guess), thus gave rise to aim-assist mechanic so that console games could be more fast paced and pc-like.
The issue is the snap-to-target type of aim assist, not so much the standard 'sticky aim' aim assist. The former does not 'make the game faster', at least not in a horde mode style, target rich environment where different targets have much different priority levels.
Modifié par Asebstos, 20 octobre 2012 - 10:43 .





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