Should the game be challenging? Yes, absolutely. But we are talking about the
lowest of four tiers of play. Find silver too easy? Move to gold or platinum.
However, there
are players who are newer, prefer a more casual play, or dare say, less than upper-tier skillset that may find it frustrating to have a conga-line of Banshees that respawn right on top of their heads as soon as they rocket one.
To compensate for the credits problem (as Clockwork mentioned) - adjust all older DLC content down a level. Move formerly "Rare" characters and weapons to "Uncommon" from Resurgence, Rebellion, and Earth packs. Move Retaliation down to Uncommon when they are superseded by another DLC pack.
This would put fill out manifests quicker for everyone without bogging down the grind for people who haven't unlocked everything already. New stuff will still need Spectre packs to unlock, but people also won't be waiting around to unlock a character/weapon that's been out for months already.
Otherwise as the "Rare" pile gets bigger and bigger, the attraction of newer DLC gets watered down. At this point I pretty much assume I won't see many of the new characters/weapons, so it's hard to get excited about it.
Modifié par wyeast, 17 octobre 2012 - 10:05 .