Distilled Poison wrote...
How does Recon Mine + Homing Grenade force you to camp?
Because they both have heavy delays between activation and effect, and the Drell has notoriously low defenses. He was able to work as an adept and vanguard because his powers aided his defenses (Biotic Charge and Reave) and all are fast trigger abilities.
The Drell Infiltrator lacks any defense augmentations, has slow to activate abilities, one which leaves him exposed for a long time, and Tac Cloak which inhibits shield recharge. As well, if you want to do any noticeable damage with his powers, you'll have to sacrifice fitness even more.
I think I'm going to at least try a build skipping grenades. I'll use recon mine as a stationary tac scan and go to work with a harrier/claymore/javelin etc.
Plus, rolling the recon mine cd into tac cloak should give you a much faster turnaround on detonations, if that's the way you want to do it.
I don't dislike the krodept, but I'd rather have combat roll+singularity then barrier+native tankiness.
Modifié par Deucetipher, 17 octobre 2012 - 06:55 .





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