Blair Brown wrote...
DLC packs give you the option to buy (or download, for free ones) only the things you want. In skyrim for example, I bought the vampire DLC, but not the Hearthfire one because building a house doesn't interest me and killing vampires does. If it was an expansion I would probably have to pay more for something I would only use half of.
In a sense quite true, but traditional expansion packs at least back then were tightly themed so instead of a Dawnguard + Heathfire "expac" back in the day you'd far more likely get a much longer Dawngaurd campaign + the option to build a player house in the new area.
That said for me if the game is good enough I just want more of it and I really don't have a preference on the delivery method used. One thing I do love about DLCs is they tend to release while my excitement for the game is still at a high point.
This is especially pertinent during this era of gaming since there are just so many good entertainment choices these days competing for your money. While getting a really big retail expansion pack is wonderful (for the right game) most gamers would probably have moved on to "the next big thing" by then so you can really see where the developers are coming from with DLC. It lets them get new content out quicker and at far more impulse level price points.
Of course the trade off is a lot of companies are producing very content light or even worse "shovelware" DLC packs. I think the guys and gals at Bioware overall do a good job with theirs, at the very least their DLC integrates seemlessly into the main titles.
Two things do bother me however with Bioware DLC, the first being the obnoxious need for "Bioware Points" to purchase them rather than through direct currency and second how conservative they tend to be with their tiny packs (Like where are the single player
class packs for ME3? That would get me to replay the game in a heartbeat).
Stuff like Shale, Kasumi, Leviathan, LotSB, Legacy and so on were all really good though and I wouldn't mind similar items for DA3. But in terms of item packs, those need to be more compelling as cool as the items look the packs could do so much more (such as the afforementioned pipe dream of class packs for ME3.)