- Something like the Black Emporium, with a Mirror of Transformation and the Maker's Sigh, as well as a possibility to buy stuff later if you miss them during a mission and can't go back. This would be a Day-1 DLC.
- Weapons and/or armour, unless the customization for armour is so good that I enjoy mixing and matching (doubt it but will keep an open mind). I love stuff that gets better as your PC levels up. There should be one Day-1 DLC (possibly a preorder bonu) that doesn't break the balance of the game, with more powerful stuff coming later.
- Optional extra adventures that wouldn't fit in the main story, like Mark of the Assassin and Legacy for DA2, both of which were great, as well as perfect as extras. Playing them added a lot of fun stuff, but not doing so didn't really detract from the game as a whole. Also made it possible for the team to do something a little different, which turned out great in my opinion.
- New companions. If there are companions that aren't essential to the story and therefore end up being cut, it'd be cool to get these companions later on. I definitely don't mean as Day 1-DLC though. I still feel that my first DA2 playthrough was seriously hampered by the lack of Sebastian's perspective on the intrigue from the Chantry's point of view. Also, since we can probably trust the DA developers to give us an equal amount of LI for all players, the new companions wouldn't need to be romancable if cost for such was an issue.
I do feel very strongly about not wanting the DLC to be necessary for getting the full experience of the main campaign. It should be optional (but enjoyable) content for those of us who want moaaare of everything.
Modifié par Momiji.mii, 21 octobre 2012 - 03:07 .