AlanC9 wrote...
How can a paid toolkit hamper modding more than no toolkit at all?
Sure, no toolkit will probably hamper modding more than paying for one. What worries me is this, if a company starts charging for toolkits and it works out. What happens when other companies start charging to make mods? Like, I said before there is enough crap that we have to deal with games. Preorder bonuses, F2P, DLC, online passes, season passes, ending DLC, whatever. Do you want to add paid modding to that list?
Regardless of that, my reasoning still stands, if someone were to charge for a toolkit it will result in less mods than it would if nobody had to pay. What I don't get is why people are willing to pay for this? Many other games offer toolkits for free, better to mod those games, provided the people who want to mod like those games of course.
I'm getting tires of this discussion, it is rather pointless IMO and it is going nowhere. I'd be very happy if they released a free toolkit, if they want to charge for it then I'd honestly prefer if they didn't release it at all. If they do charge for it and release, I'm not paying for it, end of story.
Modifié par Splinter Cell 108, 12 septembre 2013 - 09:25 .