MP in slow motion
#26
Posté 18 octobre 2012 - 02:59
#27
Posté 18 octobre 2012 - 03:09
#28
Posté 18 octobre 2012 - 03:10
I saw an atlas coming to me, and dragoon right next to it. Someone hacked the atlas, and it sync killed the dragoon. Sweet!
#29
Posté 18 octobre 2012 - 03:11
Also, strange that the player models consistently "double move" after a charge I suspect this is an insurance ploy on Bioware's part to make sure the Biotic Chargers don't vanish off the map somewhere...
#30
Posté 18 octobre 2012 - 03:12
#31
Posté 18 octobre 2012 - 06:53
soulstriker09 wrote...
Throw in a couple of brotarian slaps too!
Edit: Drell/Human Adept grab, Dragoon smash, Ex-cerb smash
sorry for too many requests hahaha
Yes! Slow-motion brotarian light melee. Or, as I call it, "Joining The Gun Club."
#32
Posté 18 octobre 2012 - 07:10
Cool to be able to see what's actually happening with every little action, rather than just:
"PewpewpewpewBOOOOMKRRSHpewpewpew. *enemies/shrapnel flying everywhere*
...Some good work down there."
#33
Posté 18 octobre 2012 - 07:20
#34
Posté 22 octobre 2012 - 09:01
Next ones will be of Krogan and Batarian
#35
Posté 22 octobre 2012 - 09:39
#36
Posté 22 octobre 2012 - 09:56
#37
Posté 22 octobre 2012 - 10:38
www.youtube.com/watch
It would make a pretty sweet ad for Mass Effect Multiplayer in general.
Modifié par Jslk, 22 octobre 2012 - 10:38 .
#38
Posté 22 octobre 2012 - 11:26
Who would've guessed?
#39
Posté 26 octobre 2012 - 07:57
Next up are the new Turians and N7 Paladin
Keep the requests coming
#40
Posté 26 octobre 2012 - 08:31
Smashguard (lash too)
These are super awesome
#41
Guest_Air Quotes_*
Posté 26 octobre 2012 - 08:59
Guest_Air Quotes_*
#42
Posté 26 octobre 2012 - 09:09
Glorious.
*Sheds Mantear*
ATLAS EXPLOSIONS IN SLOW MOTION!
BANSHEES IN SLOW MOTION NOVAS!
Modifié par Ziegrif, 26 octobre 2012 - 09:10 .
#44
Posté 26 octobre 2012 - 09:22
Modifié par mistervirginia, 26 octobre 2012 - 09:22 .
#45
Posté 26 octobre 2012 - 09:25
It would be really if the game had a bullet time-type thing like in Killing Floor (a PC co-op wave-type game). Sometimes when you get a kill the game will so into slo-mo for everyone and if you keep getting kills you can add time. It's not game-breaking, it just adds really badass moments occasionally... or a really nice look at the reload animations if you time it wrong lol.
Not that I think it's a possible addition to ME3, just saying it would be cool.
#46
Posté 26 octobre 2012 - 09:27
JimiPepper wrote...
Love me some slo-mo
It would be really if the game had a bullet time-type thing like in Killing Floor (a PC co-op wave-type game). Sometimes when you get a kill the game will so into slo-mo for everyone and if you keep getting kills you can add time. It's not game-breaking, it just adds really badass moments occasionally... or a really nice look at the reload animations if you time it wrong lol.
Not that I think it's a possible addition to ME3, just saying it would be cool.
I've played the game, it makes very fun occasional moments
#47
Posté 26 octobre 2012 - 09:31
#48
Posté 26 octobre 2012 - 09:32
BouncyFrag wrote...
yay!! You came back with more. Thanks!
Stay tuned, I'll be back again
#49
Posté 26 octobre 2012 - 09:34
#50
Posté 26 octobre 2012 - 09:39
Thanks for that!




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