Why rush straight to the extraction point? Why? Why? WHY?
#76
Posté 18 octobre 2012 - 01:47
#77
Posté 18 octobre 2012 - 01:47
Of course anyone moving up from silver is going to have the mindset that it will still work so its going to take them a few games to adjust.
Also gold is damn scary the first few times so they probably want to try things that they feel work, so they can help out as much as possible, one of which is holding the lz(or so they think).
#78
Posté 18 octobre 2012 - 01:50
#79
Posté 18 octobre 2012 - 01:50
Honestly i dont know why some people keep doing it.
Still i must say that ive found quite productive to start the extraction wave on the landing zone, and fight trough a circuit circling the map as a team, while you shoot enemies and take cover you lure them away from the LZ, and if you do it right you will have most of the enemies on the far side of the map when you have about 30 seconds left, wich is usually more than enough to make a run to the LZ safely (if you dont get stuck on cover with the all doing spacebar)
#80
Posté 18 octobre 2012 - 01:52
I also notice more missles being used during extraction than objective waves.
#81
Posté 18 octobre 2012 - 01:55
#82
Posté 18 octobre 2012 - 01:58
#83
Posté 18 octobre 2012 - 02:02
Notice that I said in or near a defendable location. On Jade the upper level control room you mentioned is the defendable spot. From experience things get a little uglier for the lower floor labs though.rmccowen wrote...
...Jade? Surely you jest. I've never seen a PUG, at least, survive camping the Jade LZ. You get rushed from the spawn point in the control rooms to your left, and the spawn at the back of the map on the right spits out enemies who provide suppressive fire.
And the control room spawn on the left is really, really close... meaning if you kill that Prime or Phantom or Scion or whatever is bothering you, it will be back on you in seconds.
Again, I think it's a far better strategy to have one team camp the control rooms on the left, controlling that spawn, with one group either on the lower landing on the right side or in the first control room nearby.
#84
Posté 18 octobre 2012 - 02:05
darkpassenger2342 wrote...
Olaf_de_IJsbeer wrote...
A) They love the challengeThey think they have to hold the LZ at all costs for some reason
C) They're stupid
D) they are told to by the in-game tutorial every single mission
Sadly. I warn them too, and sometimes they listen, but most of the time?
I wonder if they keep doing it out of spite...
#85
Posté 18 octobre 2012 - 02:05
I run around the map, 10 sec left mad rush into the zone using my 1 rocket left,
Lone Survivor, i'm happy
People get annihilate at LZ is God punishment for not using consumables during objectives or taking out spawn on higher wave. To satisfied seeing them go minus 10% credit
#86
Posté 18 octobre 2012 - 02:05
#87
Posté 18 octobre 2012 - 02:06
Remember people come here to expand their knowledge of the game. The BSN community are the "big brothers" of MP... Let's act like it please!!!
#88
Posté 18 octobre 2012 - 02:08
OuterRim wrote...
On Bronze and silver I do it simply because its more interesting - especially against Cerberus on silver we get wave after wave of Dragoon slaying. But on Gold and up, I always stay away from extraction as long as possible.
Ditto. I love the Bronze zerg rush of baddies. It's like being attacked by a wave of plush bunnies. It is adorable! Silver is actually kind of fun, because they can and will wipe you if they get the chance. On gold though? I try to do a victory lap of the level, then I find a teammate and tag team whatever comes our way for a little bit.
I think Glacier is the best training for how players should approach extraction zones. There's two good choke points outside of the landing zone itself, giving a team the room to fall back as they have to. That same principle should then be applied to all other maps.
#89
Posté 18 octobre 2012 - 02:10
Absolutely, let's all recognize that it's a beginner's mistake that can sometimes be rectified by experience. But they do sort of get moved into that category when they explicitly refuse to leave the LZ even after one or two polite suggestions (and occasionally, on my part, even a missile + run in to the LZ to revive, and then clear out again).ReverendBeast wrote...
Idiots,morons,stupid ??? Really guys??? How about we all recognize that when we all started playing we all fell into those catagories...
(snip)
I think those points can be made and it can be so much more constructive to new players if we just learn to respect all memebers of the community!! I am calling for civility on BSN!
I have a twin, rather than a big brother--but judging from my friends and acquaintances, getting called an idiot by your older siblings is an absolutely typical part of that package. :innocent:Remember people come here to expand their knowledge of the game. The BSN community are the "big brothers" of MP... Let's act like it please!!!
#90
Posté 18 octobre 2012 - 02:11
It is much fun to hold the lz than to run away from enemies for 2 minutes.
With 4k shields(stim packs) the only thing that can take me down is a possessed pretorian and scion.
#91
Posté 18 octobre 2012 - 02:20
#92
Posté 18 octobre 2012 - 02:25
rmccowen wrote...
Absolutely, let's all recognize that it's a beginner's mistake that can sometimes be rectified by experience. But they do sort of get moved into that category when they explicitly refuse to leave the LZ even after one or two polite suggestions (and occasionally, on my part, even a missile + run in to the LZ to revive, and then clear out again).ReverendBeast wrote...
Idiots,morons,stupid ??? Really guys??? How about we all recognize that when we all started playing we all fell into those catagories...
(snip)
I think those points can be made and it can be so much more constructive to new players if we just learn to respect all memebers of the community!! I am calling for civility on BSN!I stayed away from the word sibling on purpose.Remember people come here to expand their knowledge of the game. The BSN community are the "big brothers" of MP... Let's act like it please!!!
I meant like the"Big Bothers and Sisters ORganization" It is a mentoring program...
I have a twin, rather than a big brother--but judging from my friends and acquaintances, getting called an idiot by your older siblings is an absolutely typical part of that package. :innocent:
#93
Posté 18 octobre 2012 - 02:28
#94
Posté 18 octobre 2012 - 02:34
#95
Posté 18 octobre 2012 - 02:34
Generally I prefer to wait but my goal is full extraction,
so I might as well support the team if they rush it.
BTW on Giant its almost better to hold the Lz imo.
#96
Posté 18 octobre 2012 - 02:36
#97
Posté 18 octobre 2012 - 02:36
#98
Posté 18 octobre 2012 - 02:37
#99
Posté 18 octobre 2012 - 02:43
#100
Posté 18 octobre 2012 - 03:06
However, rushing to the LZ to prevent it from being a spawn point, and then immediately spreading out to cover chokepoints leading to the LZ, falling back and reinforcing each other as necessary... that works pretty well on several of the maps, Reactor included.
Rush LZ to prevent spawn, 1 person goes back and covers tunnel to reactor and prevent that spawn point, 1 person stays near LZ to cover tunnel to the right, 1 person is inside that tunnel to prevent another spawn point and to draw enemies away from the ramp, final person goes where they're needed most.
Modifié par OniGanon, 18 octobre 2012 - 03:06 .





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