The Ethereal Writer Redux wrote...
Add into that the fact that Awakening supposedly takes place 6 months after the Blight ended and the events of that expansion seem to point to it being at least a 2 month timespan of events, and it becomes even more confusing.
Awakening affects a far longer time period than that, unless the epilogue is completely discounted.
In order for Anders and Justice to be around in DA2, both their respective epilogues have to play out. We'll have to ignore the epilogue where Anders ends up with an arrow through his neck, stone cold dead, and refer that one back to the original point of the thread (or assume Anders somehow staged his death in order to make his escape).
Anders' range from having no real time impact to an impact of what is, presumably, several months (how long would it take to escape from the circle three times and be caught twice?)
Justice is actually more critical. Several of his endings indicates he remains in the order for many years before abandoning the body of Kristoff.
Unless spirits can posess multiple bodies at once (no indication of that so far - quite the reverse, in fact), that destroys all hope of coherence between the timeline of DA2 and DA:O. Anders could be in Kirkwall during the timeframe of Act 1, but not Justice as well.
DA2 actually required a fundamental retcon of a number of outcomes from across DA:O, many of which had to be discarded in order to make the story work and the right characters able to appear where and when the writers wanted them.
If I were to describe it cynically, I'd say the only way you could make sense of it is to assume that any time you read any epilogue or conclusion, kill a character (or characters) who might later be thought to be interesting, or hear any reference to timelines from anyone in the game, you have to accept that this is all absolutely irrelevant when it comes to a sequel, whether or not there is an import save function.
Not exactly a shining example of player agency, but not much we can do about it.





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