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Let dead characters stay dead


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#276
UpiH

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Rawgrim wrote...

UpiH wrote...

Todd23 wrote...

Except Anders.


You don't have to recruit him at all.

Anyways, you people are always whining about a game being linear or railroaded as you tend to say. What's the moaning when it is not? Eat a cake and save the cake?


You are forced to recruit him, due to plot...


Not in Awakening, I meant.

#277
Todd23

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UpiH wrote...

Rawgrim wrote...

UpiH wrote...

Todd23 wrote...

Except Anders.


You don't have to recruit him at all.

Anyways, you people are always whining about a game being linear or railroaded as you tend to say. What's the moaning when it is not? Eat a cake and save the cake?


You are forced to recruit him, due to plot...


Not in Awakening, I meant.

I meant I out of all the characters I kill, I want him to stay.

#278
kinderschlager

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 wow, they negated one of the most pivotal things a player could do?!?! kill off a character.

EA rears it's ugly "profits first" head again

#279
Guest_Puddi III_*

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Burnouts3s3 wrote...

Let dead threads stay dead



#280
Lotion Soronarr

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Ressurect EVERYONE!!!

#281
Lotion Soronarr

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Uhh.. Jonah wrote...
Well, when we kill a character, we, you know, expect them to stay dead. I mean, it is the practical way of thinking. When I see a character that I have killed pop up in Kirkwall, the instance conveys me to believe that my choices really won't matter, except if it's a choice that goes along with the way the writers want the story to be told. 


Are you SURE the character is dead-dead?

Did the Warden check the body? Burn it? Desecrate the corpse, cut it to peaces and spread it's pieces across the lands?

Or does he strike the would-be victim with a sword and walks away?


"But I THOUGH you were dead!" is a rather common line in fiction.

#282
LobselVith8

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kinderschlager wrote...

 wow, they negated one of the most pivotal things a player could do?!?! kill off a character.

EA rears it's ugly "profits first" head again 


I do wonder how the developers plan on explaining her ressurection if The Warden killed her. Perhaps she simply got better.

#283
Guest_JimmyRustles_*

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What do you mean? In dragon age I successfully used the dragonballz to wish all my dead characters back. You have no idea. I did not plan on such a good pun.GET AT ME.

#284
K_Tabris

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Leliana was killed in a room full of Ashes believed to possess excellent healing powers. How hard is this to understand? It's an easy way for writers to preserve a character they want to use for future games. The Maker came to Leliana once, he/she/it probably isn't done with her yet.

#285
mikeymoonshine

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KallianaTabris wrote...

Leliana was killed in a room full of Ashes believed to possess excellent healing powers. How hard is this to understand? It's an easy way for writers to preserve a character they want to use for future games. The Maker came to Leliana once, he/she/it probably isn't done with her yet.


Yeah she could have miraculously survived and managed to heal herself with the ashes or something. She would see this as another sign from the maker and it would totally fit her character so I don't think it's unexsplainable but They probably should have exsplained it already. I think killing Lelieanna in DAO should have some sort of effect to the story though as a nod to those who did that. 

#286
EmperorSahlertz

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They already did do a nod to the players who killed her. Hawke can display bewilderment towards Lelianna being alive. That was in DLC though, so maybe that doesn't count. I'm sure though, that it is not something that the developers will ignore in future instalments.

#287
mikeymoonshine

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EmperorSahlertz wrote...

They already did do a nod to the players who killed her. Hawke can display bewilderment towards Lelianna being alive. That was in DLC though, so maybe that doesn't count. I'm sure though, that it is not something that the developers will ignore in future instalments.


I had quite forgotten that. I never killed her in any of my playthroughs but I had heard that happen's. So yeah it will probably be something like that then. 

#288
Plaintiff

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There's nothing wrong with resurrecting a character, in and of it self, but it needs to be used sparingly if the writer is aiming to create a genuine sense of risk or fear. In comic books, for example, death is virtually meaningless because the vast majority of the characters who die get brought back later. Why should we give a **** if a character dies? We know they're coming right back. Their afterlife has some sort of revolving door policy thaat renders character death totally meaningless.

I personally don't like resurrection plot devices at all, so my general rule of thumb is that anybody important gets one resurrection, max. Alternatively, one character can be immortal. You can't have both in the same story.

Modifié par Plaintiff, 28 mai 2013 - 02:27 .


#289
Sith Grey Warden

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EmperorSahlertz wrote...

They already did do a nod to the players who killed her. Hawke can display bewilderment towards Lelianna being alive. That was in DLC though, so maybe that doesn't count. I'm sure though, that it is not something that the developers will ignore in future instalments.


No, it doesn't count. I didn't preorder, so Leliana just showed up at the end with no explanation.

#290
9TailsFox

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LobselVith8 wrote...

kinderschlager wrote...

 wow, they negated one of the most pivotal things a player could do?!?! kill off a character.

EA rears it's ugly "profits first" head again 


I do wonder how the developers plan on explaining her ressurection if The Warden killed her. Perhaps she simply got better.


Funny comics but Leliana choped Zevran head and next moment he begging to spear his life, sneaky rogues faking death so good:ph34r:

#291
Cyberstrike nTo

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Plaintiff wrote...

There's nothing wrong with resurrecting a character, in and of it self, but it needs to be used sparingly if the writer is aiming to create a genuine sense of risk or fear. In comic books, for example, death is virtually meaningless because the vast majority of the characters who die get brought back later. Why should we give a **** if a character dies? We know they're coming right back. Their afterlife has some sort of revolving door policy thaat renders character death totally meaningless.

I personally don't like resurrection plot devices at all, so my general rule of thumb is that anybody important gets one resurrection, max. Alternatively, one character can be immortal. You can't have both in the same story.



Tell me about it I have lost count of all the times Optimus Prime, Megatron, and Starscream have all 3 came back from the dead just in various Transformers comics over the years, and that is just in comics.Their combined deaths/resurrections in various American and Japanese TV shows, movies, and other media over the years would make any superhero blush with shame.

#292
Bfler

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Obviously you people don't have enough other problems in real life, that you can discuss such trivial things again and again. If she is canon alive because she is important for the story, then so be it. The same for every other char. Finito.

#293
Guest_Cthulhu42_*

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They weren't dead; they were only resting.

Modifié par Cthulhu42, 28 mai 2013 - 03:53 .


#294
Milan92

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 Leliana is protected by her shield of awesomeness. Thats why she can't die. :wizard:

#295
garrusfan1

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this has been mentioned way too many times. in short your answer is if you killed leliana you deserve to be punished and I think you should feel lucky that is all you got

#296
Medhia Nox

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I wonder if Pontius Pilate whined this much about Jesus.

Pilate: "How did Jesus come back?! I killed him. RETCON! RAILROADING! *garble snarl hiss* Pre-order cancelled!"

Fact: Yahweh works for Bioware.

#297
Cyberstrike nTo

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garrusfan1 wrote...

this has been mentioned way too many times. in short your answer is if you killed leliana you deserve to be punished and I think you should feel lucky that is all you got



People want to kill my kitten? Image IPB She's a sweet little cat...oh wait...nevermind.Image IPBImage IPB

#298
Guiverno

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I know some people are dissapointed with returning characters who were assumed to be dead, but I also understand that writers could have made this decisions because in most cases an alive character is much more interesting from a narrative point of view.
Anyway, we cannot definitely say they've transgressed the player's choice, since killing Leliana only was a collateral outcome.

Modifié par Guiverno, 30 mai 2013 - 11:16 .


#299
Nole

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It doesn't make much sense kill Leliana anyways.

#300
The_FenixV

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kinderschlager wrote...

 wow, they negated one of the most pivotal things a player could do?!?! kill off a character.

EA rears it's ugly "profits first" head again


Or it was Bioware thinking they couldn't replace Anders with another mage, so he was important to them for the plot of DAII.