Modifié par The Hierophant, 19 octobre 2012 - 04:25 .
Let dead characters stay dead
#151
Posté 19 octobre 2012 - 04:23
#152
Posté 19 octobre 2012 - 04:57
Maria Caliban wrote...
Right.
If I'm someone's favorite person, they're just showing good taste. If they have an obsession with me, I'm taking out a restraining order.Ozida wrote...
And please, can we keep alive characters alive as well? You know, not to find out suddenly that one of the past key characters was killed... via Twitter?
We've never had a character death suddenly announced via Twitter.
We've had a twelve hour long 'stream' of an IC report from a minor NPC that ended in a heroic death, and was an excellent use of new media to tell a story.
The funny thing is that not only was it a great nod to one of the classic moments of a 'new media' doing storytelling (the War of the World's broadcast) but it's probably the most innovative thing that BioWare has ever done. I have never heard of anyone using Twitter in such a matter, and they managed to utterly nail it as a live event as well.
Yet somehow it sucks because Emily Wong didn't get a forgettable two-second cameo or e-mail to the Commander. Also 'Chobot sucks!!!111'
I think that was the real reason people where upset about Wong's death, the fact that they feel Allers, who was a complete waste in every possible way, shape and form, took a spot on the ship that they would much rather have Wong fill. Though I also hate twitter and would like to see it and every thing involved with it burn in a fire.
#153
Posté 19 octobre 2012 - 05:20
Al-Jilani would have been an amazing choice for the Allers position on the Normandy, especially given their history. It would have made for a genuinely interesting dynamic. As it stands, Allers is essentially a mouthpiece. Wong would have been wasted as a cheerleader, and out of character as someone you lock horns with.
Wong's episode on Twitter was exciting, and a good way to generate hype for the imminent release of the game.
Modifié par Upsettingshorts, 19 octobre 2012 - 05:21 .
#154
Posté 19 octobre 2012 - 05:26
#155
Posté 19 octobre 2012 - 05:28
Allan Schumacher wrote...
Any links to the Wong event? I didn't know the details.
Scroll down to March 5.
#156
Guest_Cthulhu42_*
Posté 19 octobre 2012 - 05:34
Guest_Cthulhu42_*
I agree about Al-Jilani. She would have been great.Upsettingshorts wrote...
Wong would have been an uninspired choice for the Allers role in ME3. She was too objective.
Al-Jilani would have been an amazing choice for the Allers position on the Normandy, especially given their history. It would have made for a genuinely interesting dynamic. As it stands, Allers is essentially a mouthpiece. Wong would have been wasted as a cheerleader, and out of character as someone you lock horns with.
Wong's episode on Twitter was exciting, and a good way to generate hype for the imminent release of the game.
#157
Posté 19 octobre 2012 - 06:13
Upsettingshorts wrote...
Allan Schumacher wrote...
Any links to the Wong event? I didn't know the details.
Scroll down to March 5.
Wait... What the heck was the reaction to this as it happened?!
#158
Posté 19 octobre 2012 - 06:14
#159
Posté 19 octobre 2012 - 06:16
Upsettingshorts wrote...
Wong would have been an uninspired choice for the Allers role in ME3. She was too objective.
Al-Jilani would have been an amazing choice for the Allers position on the Normandy, especially given their history. It would have made for a genuinely interesting dynamic. As it stands, Allers is essentially a mouthpiece. Wong would have been wasted as a cheerleader, and out of character as someone you lock horns with.
Wong's episode on Twitter was exciting, and a good way to generate hype for the imminent release of the game.
It would have been interesting, had Jilani not been turned from a humancentric reporter asking tough questions in ME1 to a clown in the sequels.
#160
Posté 19 octobre 2012 - 06:19
Allan Schumacher wrote...
Upsettingshorts wrote...
Allan Schumacher wrote...
Any links to the Wong event? I didn't know the details.
Scroll down to March 5.
Wait... What the heck was the reaction to this as it happened?!
Most people were disapointed that a fan favorite was killed of on twitter=]
#161
Posté 19 octobre 2012 - 06:23
Most people were disapointed that a fan favorite was killed of on twitte
So they didn't enjoy reading it and actively refresh it to see what was going to happen next?
#162
Posté 19 octobre 2012 - 06:25
Allan Schumacher wrote...
Upsettingshorts wrote...
Allan Schumacher wrote...
Any links to the Wong event? I didn't know the details.
Scroll down to March 5.
Wait... What the heck was the reaction to this as it happened?!
Mixed from my observations. Some loved it others heralded it as the death of BioWare and a clear example of them ruining their franchise because blah blah blah....
So the typical internet reaction.
I am not big into social media but even I thought it was a neat go at using it and I might log onto facebook more if my status could read "making a suicide run against giant robotic cuddle fish in space bent on the destruction of everything I know"
P.S.
Jiani on the Normanday. I never thought about it before but that would of been great angrypants.
#163
Posté 19 octobre 2012 - 06:29
Catroi wrote...
Most people were disapointed that a fan favorite was killed of on twitter=]
She only became a "fan favorite" after her death on twitter. Kinda of like being a martyr
Really Cullen, Morrigan and Alistar from the DragonAge games has more talk about them on the Mass Effect subforums then Wong did before the ME3 twitter.
Modifié par addiction21, 19 octobre 2012 - 06:32 .
#164
Posté 19 octobre 2012 - 06:32
FaWa wrote...
ARCHDEMONS COMIN BACK FOLKS
lol I'd be game for another blight.
#165
Posté 19 octobre 2012 - 06:44
TEWR wrote...
I think it's pretty self-evident that the companions of each PC will have a profound impact on the series, so killing them off just for the sake of having that option is probably not the best course of action.
Let's recap, shall we?
1) Alistair: Has a major impact on DAO alone, as does he with The Silent Grove and Those Who Speak.
2) Sten: Becomes the Arishok. Thankfully, he couldn't be killed in-game ever -- side note: Not only did I call that promotion long ago, I also called his getting a badass goatee. Thanks for making Sten the Arishok, though obviously not to make me right.
3) Leliana: The Divine's Left Hand.
4) Morrigan: Crucial to the series, obviously. She couldn't be killed, but the player could attempt to do so -- which was actually how I liked it. Leaving it ambiguous where you don't know if the companion is dead or will live is the best way to go IMO, because if you think you don't need them, you can say "Yes, they did die". You guys did this with Sten as well if the PC left him in his cage. His fate was never known, but it could be assumed during those playthroughs that leaving him there meant he would die, even if that would turn out to be an erroneous assumption.
5) Zevran: Brings down the Antivan Crows on his own, or is working towards it. You find this out in imports where he wasn't killed. So what's going to happen when he is killed?
6) Wynne and Shale: Are involved in the onset of the Mage-Templar War. So how are things going to change if they're killed in Origins? Wynne's got a built-in failsafe, but Shale doesn't.
7) Oh and Oghren. I can't believe I forgot him. You're not really given an indication in DAO that you simply knocked him unconscious as opposed to having killed him, but really as far as I know he's always a Warden. So he's important to Amaranthine's story.
So... let's see. Out of all of the companions in DAO, the ones that don't have any major significance as of yet going forward are Dog and Loghain.
And yet... out of all the companions in DAO, the ones that do and could be killed were Wynne, Shale, Leliana, Alistair, and Zevran.
Then we have DAII where you can kill off Anders, Merrill, Fenris, and the siblings. Given the sheer scale of the events they witnessed -- and their own personal stories -- I find it hard to believe that the former three at least won't be important beyond the events they were a part of. So killing them off and saying "Well, we didn't intend to use them going forward" seems like being... willfully ignorant IMO. I don't mean that as an insult -- though it's kinda hard to make it not sound as such -- but that's what it strikes me as.
So having the option for the PC to kill off the PC's companions, having them die, and then bringing them back seems to be a bad move. Because eventually, the originality of the resurrection aspect will lose its luster. For Leliana, it has/had potential.
For Wynne, she has a built-in failsafe for why she might still appear in Asunder if she was killed. Yes I realize Asunder was written with a state-of-world where she traveled with the Warden, which by extension means the Warden sided with the Mages in Broken Circle. But I fail to really see how you can tell the events of Asunder without Wynne. So it seems like her being in that timeframe is a guaranteed thing, aside from a few possible dialogue tweaks to reflect that she was "killed".
My point in all this being, keep this idea up for the sake of providing an option to kill a companion and you will no doubt run the risk of trying to create too many worlds to accomodate the Dead or Alive factor with the companions. Or you'll just magic them alive and say "Yup.", where the resurrection idea eventually becomes a cheap and hamfisted attempt at writing as opposed to something that's interesting (IMO).
The companions, by virtue of traveling with the PC, are destined for importance in Thedas. They are not "my buddies Steve and Earl". They're simply put, "the badasses with a mission".
The Chuck Norrises of Thedas, if you will.
All IMO, of course.
Modifié par The Ethereal Writer Redux, 19 octobre 2012 - 06:51 .
#166
Posté 19 octobre 2012 - 06:46
addiction21 wrote...
Catroi wrote...
Most people were disapointed that a fan favorite was killed of on twitter=]
She only became a "fan favorite" after her death on twitter. Kinda of like being a martyr
Really Cullen, Morrigan and Alistar from the DragonAge games has more talk about them on the Mass Effect subforums then Wong did before the ME3 twitter.
Cullen? Nonsense. Tons of people were asking when Wong would be back so Shep could give that promised interview. Morrigan and Alistair are major characters. They got a lot more screen time than Emily Wong ever did.
#167
Posté 19 octobre 2012 - 06:52
Allan Schumacher wrote...
Most people were disapointed that a fan favorite was killed of on twitte
So they didn't enjoy reading it and actively refresh it to see what was going to happen next?
I discovered this half-way through Mass Effect 3, while wondering why citadel news reports weren't voiced by her any more like in ME2. I can't say I was pleased with the way it was done. I think the character deserved better than a barely noticeable death on a social network I don't care about.
#168
Posté 19 octobre 2012 - 07:00
#169
Posté 19 octobre 2012 - 08:33
Catroi wrote...
Most people were disapointed that a fan favorite was killed of on twitter=]Allan Schumacher wrote...
Wait... What the heck was the reaction to this as it happened?!
What bull$#@@.
Wong narrated the event. The fan reaction 'as it happened' couldn't include Wong's death because when we realized she was dead it was already over.
People were afraid she would die during the broadcast, but the grief, outrage, and anger at her death happened *afterwards.*
Allan Schumacher wrote...
So they didn't enjoy reading it and actively refresh it to see what was going to happen next?
Yes, people got into it. There were thousands of tweets in response. People created their own twitter accounts to join in. People pretended that they were under Reaper attack on twitter. People made lots of photoshops of reapers in their city.
Here's one article about it.
Another.
I'll try to dig up the thread on the Mass Effect 3 forum that people had set up for it. Here it is.
Modifié par Maria Caliban, 19 octobre 2012 - 08:48 .
#170
Posté 19 octobre 2012 - 08:50
They would probably cheer for Reapers thenAllan Schumacher wrote...
Would you expect that people would be more or less interested in the updates if it was Diana Allers reporting (or anyone else)?
#171
Posté 19 octobre 2012 - 09:01
David Gaider wrote...
I feel this point needs to be made: if there was an option to kill off a character or a companion, I feel it is best that said companion 'stay' dead and not be written back.
The point has been made-- numerous times. I understand there are some folks who fret a great deal when something they've done (such as killing a character) results in the decision being hand-waved... no matter how it's explained (or is yet to be explained). Understanding that, it is still going to happen from time to time when we deem it necessary.
So no excuse not to let us play our Wardens then.
#172
Posté 19 octobre 2012 - 09:36
addiction21 wrote...
Catroi wrote...
Most people were disapointed that a fan favorite was killed of on twitter=]
She only became a "fan favorite" after her death on twitter. Kinda of like being a martyr
Uh no, this couldn't be more wrong. I'm no fan of Wong but people have been begging for her to return for years after ME1 came out. The twitter didn't make her popular one bit, it just pissed people off about it.
#173
Posté 19 octobre 2012 - 10:31
DarkKnightHolmes wrote...
addiction21 wrote...
Catroi wrote...
Most people were disapointed that a fan favorite was killed of on twitter=]
She only became a "fan favorite" after her death on twitter. Kinda of like being a martyr
Uh no, this couldn't be more wrong. I'm no fan of Wong but people have been begging for her to return for years after ME1 came out. The twitter didn't make her popular one bit, it just pissed people off about it.
Not everyone was pissed off about it, by any means (and I was a fan of Emily in the first game). I thought it was a fantastic bit of hype in the hours leading up to release, a very clever way of using social media as marketing, and really, really good fun watching the tweets come in and reading responses to it on an ME roleplaying site. Some fantastic characters were created on the fly, there were scared/angry/defiant/miserable responses coming in from all over (Angry Turian was one of my particular favourites). It is a real shame that there has been such an upswell of negative reaction to it after the event, because as it happened it was probably the most positive and enjoyable bit of community play I've experienced in relation to a Bioware game since the days of Neverwinter Nights.
I do, however think that a) the event should have been marketed better beforehand (a lot of fans missed the one thread that promoted it),
OT, I don't object at all to the return of a character I previously thought dead - as long as it makes narrative sense for them to be there, especially if there is some sort of in-universe explanation (which apparently there is in Leliana's case) - for all we know, she could have been possessed by a spirit like Anders, Wynne and Evangeline if she was killed by the Warden. What I would hate for to happen is for any and all reactivity (basically our save imports) to be removed just because some players object to one decision of theirs being taken away from them, and therefore deciding that our decisions are all meaningless.
#174
Posté 19 octobre 2012 - 10:55
Emzamination wrote...
I really don't see why everyone's up in arms about leliana not staying dead.She died in a fight over religious belief, insignificant to the story.It's amusing to see I'm surrounded by a bunch of calo nords protecting their kill efficiency rep.
Or it is heavily implied she committed suicide under a certain circumstance. I remember when some people got that ending and talked about it on the forums. It affected them very deeply.
#175
Posté 19 octobre 2012 - 11:38
Modifié par Ozida, 19 octobre 2012 - 11:40 .





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