You really better be fixing the Collectors...
#76
Posté 18 octobre 2012 - 10:35
The other issue I have with them is that they really get no more difficult when going from silver to gold. Perhaps having more of them become "possessed" would be a nice start.
#77
Posté 18 octobre 2012 - 10:38
I am probably in the minority
1. Geth- easiest by far, NO SYNC KILLS, never a problem for me
2. Collectors- next easiest, once you've played them a few times they are not bad
3. Cerberus- I have the worst luck w/phantoms hiding around corners and sync killing me
4. Reapers- toughest, the Banshee wailing always seems to distract me[/quote]
[/quote]
For me it's 1. Geth (yes, I hate them a lot because they are cheap as hell, but are not hard when you remove the cheapness. + I play a lot of engineers, and they make geth cry).
2. Cerberus - they used to be easier than geth, but those dragoons really gave them a bit of an edge.
3. Reapers - even though a lot of people (especially the elite of BSN) think they are super easy now, I just believe they are simply predictable now, because we're all so used to them. But they still can be tough and overwhelming, especially since we're not all carrying Harriers X.
4. Collectors - the combination of being new, players not used to them + the absolutely ridiculous Scion/Pretorian spam makes them quite tough a challenge.
P.S. It's really ridiculous how I am quietly killing stuff at one side of the map, a squadmate is fighting a Pretorian at the other, and somehow I get killed by the Pretorian's haxor beam that can probably shoot across parallel universes...
Modifié par kaileena_sands, 18 octobre 2012 - 10:41 .
#78
Posté 18 octobre 2012 - 10:38
TMB903 wrote...
Collectors are great in their current state. They are supposed to be the hardest faction and they do it without being cheap like the Geth.
I believe reapers should be the hardest faction. After all they're the main antagonist of the whole ME series.
#79
Posté 18 octobre 2012 - 10:42
#80
Posté 18 octobre 2012 - 10:44
Collectors on Bronze are a lot more difficult than Geth, Cerberus or Reapers on Silver ... IMHO.CmnDwnWrkn wrote...
Collectors on Bronze are no joke. Very tough to solo.
#81
Posté 18 octobre 2012 - 10:54
However, I can see why Silver and Bronze players are complaining. Collectors are a major upgrade in difficulty for them.
#82
Posté 18 octobre 2012 - 10:54
All factions should be the same in difficulty,but differ in strategy.
Ex.Cerberus have one of the best close range and mid range fighters/troopers.
Geth have great close range and some decent long range troopers.
Reapers have good generals(higher class enemies)and a fast boss.
Collectors have good cqc,long range and mid range and super fast boss(possesed abominations,scions,floating praetorions? and etc.
#83
Posté 18 octobre 2012 - 10:54
#84
Posté 18 octobre 2012 - 11:00
GethInfiltrat0r wrote...
Collectors are supposed to be the hardest. Bioware should not be changing anything about them. Before Retaliation was released, tons of people were complaining that all the factions were too easy to beat, now we have a faction that is clearly harder than the rest and thats how it should be. If you think the collectors are too hard, don't set the faction to unknown when looking for a match.
If they are the hardest, then why are we forced to fight them in unknown,unknown. Maybe I dont want to HAVE to fight the hardest action in the game. I play on bronze & silver to have fun & chillout. Collectors are niether fun nor calming to fight, even on bronze. & that aint right.
Either Biowere nerfs the cheap SOBS or remove form the unknown lineup!
#85
Posté 18 octobre 2012 - 11:17
Collector Silver = Geth Gold, for example.
Not sure what the specific cause of the higher difficulty for them is. I suspect it may be due to multiple possessed enemy units appearing simultaneously. Or it could be that Scions are quite strong. Or maybe too many enemies are spawning at once - this seems likely since the Collector faction is a low-quantity/high-quality unit faction.
But yes, Collectors are too tough when compared to other enemy factions at the same difficulty, at least in Bronze, Silver, and Gold. I haven't gone against them in Platinum so I can't speak to how they compare to other factions on the highest difficulty.
#86
Posté 18 octobre 2012 - 11:22
#87
Posté 18 octobre 2012 - 11:31
GethInfiltrat0r wrote...
Collectors are supposed to be the hardest. Bioware should not be changing anything about them. Before Retaliation was released, tons of people were complaining that all the factions were too easy to beat, now we have a faction that is clearly harder than the rest and thats how it should be. If you think the collectors are too hard, don't set the faction to unknown when looking for a match.
You're half-right.
Collectors are supposed to be the hardest on a per-unit basis. It's not that the faction is supposed to be more difficult. Pretty sure that's not the case or they would provide an XP or Credit bonus, similar to the +15% XP bonus you get for going to a Hazard map instead of its original version.
Collectors are stronger on a per-unit basis, which is why you usually don't see quite as many units per wave. You don't see as many Scions and Praetorians on a wave as you would see Brutes and Banshees, or Atlases, or Geth Primes. You certainly don't see as many Collector Captains as you do Marauders or Centurions&Combat Engineers.
#88
Posté 18 octobre 2012 - 11:39
#89
Posté 18 octobre 2012 - 11:39
Problem is that they're spawn mechanics, health values and damage seem a difficulty or two higher that should be. The death throws of a normal Abomination does over 1K damage, on top of them being a super Husk. Possessed abominations are walking nuclear bombs that explode with the furry of a thousand suns.
Scions are just plain crazy, in fact Possessed Scions are INSANE. They have more health than a gold Brute, DPS like a Gold Ravager, have CLUSTER GRENADES and an instakill. On BRONZE. Yes BRONZE they're equal to 2.5 Gold units. I'm not making this up. Check this updated data out. 11150 Armour on Bronze vs the Brute's 9000 on Gold.
Not saying they need a nerf, but really a credit/XP bonus equal to ~25% would be nice. Higher risk, but higher payout.
#90
Posté 18 octobre 2012 - 11:44
I wish they were balanced a bit better against the other races.
#91
Posté 18 octobre 2012 - 11:45
jpraelster93 wrote...
There is nothing wrong with them sorry
#92
Posté 18 octobre 2012 - 11:55
upinya slayin wrote...
unclemonster wrote...
I am probably in the minority
1. Geth- easiest by far, NO SYNC KILLS, never a problem for me
2. Collectors- next easiest, once you've played them a few times they are not bad
3. Cerberus- I have the worst luck w/phantoms hiding around corners and sync killing me
4. Reapers- toughest, the Banshee wailing always seems to distract me
what dificulty are you referring to and what maps and such do you usually play?
I'd guessing bronze or maybe silver. On higher difficulties that list is reversed. Reapers are the easiest right now. The only real threat they have is the banshee and the acolyte makes her trivial except during hacks and escorts.
The collectors are fine. Somewhat tough to beat but not cheap bastards like the geth. My only issue is that Ppraetorians are able to do a roll evade and dodge cobra missiles sometimes. Ohter than that they force teams to work together and keep you on your toes.
#93
Posté 18 octobre 2012 - 11:59
The Geth on the other hand... Needa massive overhaul. Too much staggering/grenades/turrets/drones. They're tedious, annoying, and cheap. Not fun.
Cerberus is fine, maybe reduce dragoon spawn budget in later waves or give them Eviscerators so they can't fire/smash simultaneously. Reapers need a new enemy type (Adjutants perhaps?).
#94
Posté 19 octobre 2012 - 12:02
Name one other enemy on bronze/silver that health gates a kroguard from full shields, from long range with a stagger that isn't the big boss unit.
I agree with op, either bring them in line on the 2 lower difficulties or increase the reward for fighting them.
Frigging geth are less annoying on silver than these guys once they start massing possessed scions with 2 floating crabs beam spamming things along with swarms.
Modifié par Fawx9, 19 octobre 2012 - 12:03 .
#95
Posté 19 octobre 2012 - 12:02
kiko1287 wrote...
How about no? Leave them as they are.
Seeing as BioWare intends the Collectors to be the most challenging of the factions (they are the elite of the Reaper forces afterall). I'm pretty sure everything you are experiencing is entirely intended. Collectors are fun, and challenging the way they are. I don't entirely mind if they retain their current status. They are lulzy as all Hell on Platinum with the Possessed Praets getting stuck in hallways with Atlases. lol good times.
Modifié par Kyerea, 19 octobre 2012 - 12:05 .
#96
Posté 19 octobre 2012 - 12:05
#97
Posté 19 octobre 2012 - 12:06
MacGarrus wrote...
Other than they're completely unbalanced compared to the other 3 factions?
This.
It's fine for the different factions to have different difficulties but the Collectors on Bronze are like Cerberus on SIlver. That can't be right.
#98
Posté 19 octobre 2012 - 12:08
I am not sure why the Seeker Plagues explode, that is just more annoying then broken though.
#99
Posté 19 octobre 2012 - 12:12
hostaman wrote...
MacGarrus wrote...
Other than they're completely unbalanced compared to the other 3 factions?
This.
It's fine for the different factions to have different difficulties but the Collectors on Bronze are like Cerberus on SIlver. That can't be right.
Trust me it is very right. and For the other factions on bronze, buff them to Collector standards.
#100
Posté 19 octobre 2012 - 12:28





Retour en haut







