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You really better be fixing the Collectors...


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136 réponses à ce sujet

#101
Zancloufer

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DeathScepter wrote...

hostaman wrote...

MacGarrus wrote...

Other than they're completely unbalanced compared to the other 3 factions?


This.

It's fine for the different factions to have different difficulties but the Collectors on Bronze are like Cerberus on SIlver. That can't be right.



Trust me it is very right. and For the other factions on bronze, buff them to Collector standards.


You realize ( I posted this a few posts ago at that) that Bronze [possessed] Scions have more health than Gold Brutes right?  That would mean giving enemies on Bronze more Health than they have on Silver, even (almost) Gold levels.

Then what would enemies have to be buffed to on Silver/Gold?  Buffing the other factions would cause a HORRIBLE power creep.

#102
Dharvy

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I almost hate the collectors. The Geth, even though everyone seems to complain about them, are alright with me. The stun lock is bad at times but you're not supposed to be out in the open getting hit by everything anyways. But the Collectors... their seekers seems to have more health then troopers. Why can't the seeker be as easy to kill as a geth turret/drone? I hate the seekers swarms most of all of the collectors. And then the Praetorian sync combo kill you. first it hits you with its stunlocking melee then sync kill you afterwards. Its nearly impossible to get away from.

Modifié par Dharvy, 19 octobre 2012 - 12:53 .


#103
hudder92

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Drayce333 wrote...

Geth are more overpowered. Collectors are tough ya but the only thing that needs fixing is the scion.


In my opinion the Praetorian moves too fast and the swarms are too difficult to avoid in comparison to the other pets in the game. 

For instance:

Geth Turret - Overload, Incinerate, one shot from pretty much any gun will destroy them.
Swarmers = Any power, one shot from any gun will kill them

Seekers - No powers can destroy them.. Takes half of a clip to kill, only to be flanked by two more seekers.

#104
Dharvy

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hudder92 wrote...

Drayce333 wrote...

Geth are more overpowered. Collectors are tough ya but the only thing that needs fixing is the scion.


In my opinion the Praetorian moves too fast and the swarms are too difficult to avoid in comparison to the other pets in the game. 

For instance:

Geth Turret - Overload, Incinerate, one shot from pretty much any gun will destroy them.
Swarmers = Any power, one shot from any gun will kill them

Seekers - No powers can destroy them.. Takes half of a clip to kill, only to be flanked by two more seekers.

This right here is why I get fustrated playing Collectors their pets are too strong.

#105
kbatman74

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I normally play bronze and I really enjoy playing against the collectors. I'm absolutely and I'm not trolling. The sheer chaos and pandemonium that can ensue in a collector match is entertaining. So I get taken down by a pair of scions - *#&! happens and it is part of the fun. What fun is it if you can always beat the opposing faction?

#106
RedJohn

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I think collectors are fine as they are now.

They are challenging, if they are too too hard it means that we ( or those who can't against them ) have to improve the game style.

#107
McAllyster

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Collectors are too hard imho. Especially for a dead faction. Commander Shepard killed them - now they are harder than ever...

#108
Ukos 78

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they do seem tough initially, very much its just a case of adapting tactics and kit to the job, for mits a case of shifitng from cerberus rifle to typhoon , but tbh certainly a lot more fun and slightly easier ride to fight the collectors with non biotic classes

#109
kbatman74

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With the vorcha you can flame them while they are distracted hope to hell that you don't have a pair coming up on your six!

#110
hudder92

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Ukos 78 wrote...

they do seem tough initially, very much its just a case of adapting tactics and kit to the job, for mits a case of shifitng from cerberus rifle to typhoon , but tbh certainly a lot more fun and slightly easier ride to fight the collectors with non biotic classes


On Silver Asari Justicar works just fine.. But one thing that confused me; was that the basic troopers were surviving the biotic explosions.. Where even on Gold You can knock out intermediate troops from any other faction with a biotic explosion.

#111
TouchedByYou

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It does seem the majority of people have a problem with Collectors. I was in a Gold random game once. We got Reactor/Collectors. I ended up having to carry the other guys and solo a couple waves myself. But we managed a full extraction thanks to the use of medigels and rockets.

I also tried soloing them on Gold, got to wave 7 and wiped. I still had medigels but I figured it was pointless to continue. I'm just not good enough to solo Gold on Collectors. I personally think the only thing wrong with the Collectors are the Scion's gun and super long range grenade chucking. It's grenades should all be thrown at once, scattering over distance. Not perfect accuracy. The gun just needs a little bit of a fire rate decrease or a bit of a damage nerf. I've never gotten close enough to a Praetorian to experience the stun-locking melee or insta-kills though.

That's just based off of Gold. When I played my Volus on Collector's on Bronze they didn't seem to be too hard at all. But I rarely play on Bronze or Silver, so I can't really judge. The devs have already confirmed they are going to fix Bronze and Silver difficulties.

#112
corporal doody

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nothing wrong with the collectors!

if you having trouble with collectors on bronze.....eliminate them from the equation...dont pick unknown enemy.

#113
Original Twigman

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I hate being challenged to perform better :( so i will complain

#114
Volkai7

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From what I'm seeing in this thread, it seems like Collectors are balanced when compared to the other factions on Platinum, may or may not be stronger than the other foes on Gold, and are clearly stronger than the other enemy factions in Silver and Bronze.

It's possible that what may need adjusting is specifically lower difficulty Collector stats.


And no, people who play solely Platinum (and maybe Gold) difficulties, this is not an issue of "weak players complaining". It's an issue with the imbalance between Collectors and other enemy factions. All factions should have a very similar if not identical difficulty at any given difficulty level - Collectors on Bronze should be about as difficult - or easy, if you want to look at it that way - as Geth, Cerberus, and Reapers on Bronze. The same is true for Silver and Gold just as much as it is for Platinum.

Look at it this way - if you're playing Geth on Silver, and you wipe the floor with them, you should expect about 30k credits as payment for overcoming the level of challenge that Silver Geth pose.

If you're playing Geth on Gold, you should likewise expect about 70k credits for that level of challenge.

If you're playing Collectors on Silver, the challenge you face is worth about 70k credits (equivalent to Gold Geth) but you're getting a roughly 30k payout (equivalent to Silver Geth). This is a problem.

#115
calvinocious

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Scions are a huge problem. There's no reason they should be able to wipe full shields on the toughest classes in a single hit on Bronze. Gold and Platinum, sure. I expect that, just like with Ravagers. But on Bronze, they are unbalanced and ridiculously overpowered.

Modifié par calvinocious, 19 octobre 2012 - 02:32 .


#116
RoseLaddie

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In my opinion the Collectors are fine, I enjoy their challenge.

Except for the Scion.

The Scion is total, utter bullcrap. If you get hit by that cannon once you'd better hope to God you can dodge the next shot or hit that Ops Pack/Stim Pack/Shield Boost/Charge, because no matter the difficulty that thing will 3HKO you. And I'm fairly certain that if it can do that on BRONZE, it really could stand to be nerfed.

Modifié par SirLulzalot, 19 octobre 2012 - 02:38 .


#117
GethInfiltrat0r

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DAO MAdhatter wrote...

GethInfiltrat0r wrote...

 Collectors are supposed to be the hardest. Bioware should not be changing anything about them. Before Retaliation was released, tons of people were complaining that all the factions were too easy to beat, now we have a faction that is clearly harder than the rest and thats how it should be. If you think the collectors are too hard, don't set the faction to unknown when looking for a match.


If they are the hardest, then why are we forced to fight them in unknown,unknown. Maybe I dont want to HAVE to fight the hardest action in the game. I play on bronze & silver to have fun & chillout. Collectors are niether fun nor calming to fight, even on bronze. & that aint right.

Either Biowere nerfs the cheap SOBS or remove form the unknown lineup!


You are occassionally forced to fight them in unknown, because you are picking unknown? Not sure why you would say that. Lots of people complained that the 3 original factions were just too easy, even after platinum difficulty was released. Bioware responded by adding the collectors and making them the most difficult enemy. They just add an extra amount of challenge to the game.

If you do not want to occassionally fight the hardest faction in the game perhaps you should not set the enemy to unknown? That seems to be the logical answer to me.

Sure the scion and praetorian may need a little tweaking here and there, but not much tweaking. Collectors are intended to be the reapers elite forces and pose an extreme amount of challenge. They are doing just what they were designed to do. 

For those having problems with scions blasting you away, try getting in cover ^_^ or tactical cloak :ph34r: jk

#118
t3hTwinky

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Scions are my only problem with Collectors.

Take out your shields and put you at one bar of health in under a second from across the map does not equal good times.

I like the grenade attack, though. I'll never forget the first time I saw them all at the bottom of my screen. B)

#119
Schneidend

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Collectors seem like they have too much health/barrier. My fist of fury can tear right through a Phantom on Gold, but a Possessed Captain survives with most of his health intact? Preposterous.

#120
Silvershroud

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It all depends on the class I am playing. Vorcha soldier can wipe the floor with Collectors on bronze/silver no problem (I don't play much gold). Fury on the other hand, ouch. The Scion's cannon is way to powerful, but other than that, I like the Collectors.

I see that people are complaining about the Scions health as well. That really doesn't seem like an issue to me. All you have to do is pop the sac on his shoulder. That takes a huge chunk out of it's health.

And remember, collectors have huge heads.  It's not that difficult to make almost every shot a head shot.

Modifié par Count Silvershroud, 19 octobre 2012 - 04:28 .


#121
kbatman74

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PUG earlier had 3 newer people in it with low to mid level common and uncommon weapons. Wave 6 with the collectors and the host left and everyone bailed but me. Thankfully someone else joined and helped take the heat off me and we were able to complete the objective. Two other people joined either that wave or the next one. We managed to extract. It was rough, but fun. I can't remember now if my fury went down or not, but a poor volus went down at least once. A random chance to possibly be used to mop the floor. Sure it is fun to always 'win', but that gets old after a while.

Why do we fall, sir? So that we can learn to pick ourselves up.

#122
taplonaplo

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Count Silvershroud wrote...

It all depends on the class I am playing. Vorcha soldier can wipe the floor with Collectors on bronze/silver no problem (I don't play much gold). Fury on the other hand, ouch. The Scion's cannon is way to powerful, but other than that, I like the Collectors.

I see that people are complaining about the Scions health as well. That really doesn't seem like an issue to me. All you have to do is pop the sac on his shoulder. That takes a huge chunk out of it's health.

And remember, collectors have huge heads.  It's not that difficult to make almost every shot a head shot.

If phantoms had 8 times their curremt health andd were armored so you couldn't CC them, they would be challenging too. Collector difficulty is artifical. Pump those numbers enough and anything can wreck you. Not a believer? Guess which faction turned from "lol geth" to "cheap geth" thanks to the above.

Also, why bring in the huge head argument, when the issue is not with the troopers? Besides, all the bossese have weakpoints now.

#123
Darthvero

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JiceDuresh wrote...

The fact that Scion's have a sync kill to begin with is ridiculous. So lets see, they are as bad as a ravager/prime for shooting, a brute for stun locking in melee, and have the old banshee hands for anything else that feels the need to get close to stop the rediculous shooting, oh, plus the armor of an atlas unless you aim really really well. Oh plus grenades so you can't even take cover to get away from it.

I could handle all that, as long as a melee class could get close to them to stop them from shooting. But they can't cause they'll just get sync killed. It has to many answers for every possible strategy a player could use to mitigate it. I'd be fine if it was a boss mob that only spawned twice on a wave in silver. But it is equivelent to a cerberus guardian or a geth hunter, that's the ridiculous part.


^This

Modifié par Darthvero, 19 octobre 2012 - 08:40 .


#124
Esther

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Collectors are a refreshing challenge imo.
They have the most one-hit-kills and are tougher than the other factions but I think that that is also due to the fact that they are still new and not all people have figured out their weak points yet.
Only the Scions are actually a bit cheap but other than that Collectors are fine as they are.

#125
Ukomba

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Original Stikman wrote...

I hate being challenged to perform better :( so i will complain


Snark received.  We'll have Bioware reduce your Gold rewards to Silver levels and Silver to Bronze for you.