*More character personalization
*Additional Salarians
*Mercs (Blood Pack, Eclipse, Blue Suns)
*More Cerberous Defectors
*A Character with Collector Armor
*Playable Spectres
*Playable Shadow Broker Agents
*Defense Matrix
*Defense Drone
*Flash Bang Grenade
*Slam
*Deployable Cover
*More Batarian weapons
*Single Player DLC Weapons
*More kits that promote team synergy
*New game modes
*Default Turian mobility
Community DLC Idea Compendium
#26
Posté 18 octobre 2012 - 08:47
#27
Posté 18 octobre 2012 - 08:50
#28
Posté 18 octobre 2012 - 08:50
Chris Schanche wrote...
We've discussed slam a few times. But for it to become useful and viable in MP we would need to look at changing its functionality quite a bit. Since we cannot allow ragdoll effects on enemies with armor, this power would really only be useful for killing baseline troops.
As it is right now Slam wouldn't be much more, if any more, useful then pull, and we've decided not to redesign and implement this power right now.
While I wouldn't mind if its functionality would be changed, its still a power in SP that isn't in MP that I would like to see.
#29
Posté 18 octobre 2012 - 08:51
Modifié par Rudest, 18 octobre 2012 - 08:51 .
#30
Posté 18 octobre 2012 - 08:52
#31
Posté 18 octobre 2012 - 08:52
Modifié par born2beagator, 18 octobre 2012 - 08:56 .
#32
Posté 18 octobre 2012 - 08:54
...
Could you maybe add that one to the list as well...?
#33
Posté 18 octobre 2012 - 08:57
#34
Posté 18 octobre 2012 - 08:59
GhostShadow115 wrote...
I find the lack of Quarian Biotics disturbing...
...
Could you maybe add that one to the list as well...?
Don't mind if I throw Vorcha Biotics out there too.
That would be amazing!
#35
Posté 18 octobre 2012 - 09:00
#36
Posté 18 octobre 2012 - 09:03
#37
Posté 18 octobre 2012 - 09:04
Modifié par Rudest, 18 octobre 2012 - 09:10 .
#38
Posté 18 octobre 2012 - 09:04
More heavy weapons. Or the ability to get random drops of heavy weapons from enemy. Flamer get spitfire. Reaper blackstar. Etc... They would have limited ammo of course and be dispensable.
Improved melee system. Let me equip a melee weapon of my choice and have it affect my movement speed and ability cooldown or something.
I want my geth and destroyer and sentinels to have armor instead of health
#39
Posté 18 octobre 2012 - 09:05
It's Cerberus, not "Cerberous." I don't understand how anyone can misspell this since the organization has existed for three games and you teamed up with them for one.Zardoc wrote...
*More Cerberous Defectors
Personally, I would like to see light weapons that are vehicles for Melee Mods. The Pistol stunner is kinda this, but I'd prefer really weak and light shotguns / AR's for the Omni-Blade
#40
Posté 18 octobre 2012 - 09:07
Guglio08 wrote...
It's Cerberus, not "Cerberous." I don't understand how anyone can misspell this since the organization has existed for three games and you teamed up with them for one.Zardoc wrote...
*More Cerberous Defectors
Personally, I would like to see light weapons that are vehicles for Melee Mods. The Pistol stunner is kinda this, but I'd prefer really weak and light shotguns / AR's for the Omni-Blade. Or maybe Ultra Light Materials for AR's.
Ooops. Spelling is not a talent of mine lol. >.> My spell check seems to be broken.
#41
Posté 18 octobre 2012 - 09:10
#42
Posté 18 octobre 2012 - 09:11
Modifié par whalewhisker, 18 octobre 2012 - 09:21 .
#43
Posté 18 octobre 2012 - 09:11
-Collectors - Collector Fever from the Horizon mission <- I particularly demand this.
-Geth - the Overlord Combat Theme
-Cerberus - Combat Theme from Lair of the Shadow Broker.
At the very least, this music needs to play during Objectives and Extraction. The music that plays during those sequences now just isn't up to par.
#44
Posté 18 octobre 2012 - 09:11
*Blood Pack Weapons in MP : I loved the Vorcha roar SFX on the Executioner
*More armor & pattern customization
*More customization to search for matches (what I mean here is there is only choices for picking either random enemy or a specific enemy when you Quick Match. It would be nice to have options like *All enemies except Geth* or *All enemies except Collectors* in there)
*Flashbang Grenades :They should stun or stagger & debuff enemies but deal very little damage, would love to give the Geth some payback
*Interesting Game Modes :Rescue hostages or living targets & escort them,you can give them medigel or OP Pack if they get dropped or low health, would be more interesting than a drone.
*Dominate & Defense Matrix: I would love to have a class, preferably a Sentinel with Defense Matrix, Dominate & Sabotage..
*Female Turians & Female Krogans
*Spectre Agents
#45
Posté 18 octobre 2012 - 09:12
#46
Posté 18 octobre 2012 - 09:14
*New soundtracks : By that I mean something other than the one we have.
*In game tutorial / AI voice : Give us someone or a voice that isn't demading or annoying & misleads players (telling them to go to LZ immediately so that they can be swamped)
#47
Posté 18 octobre 2012 - 09:14
-The return of the Assassination power for future infiltrators
#48
Posté 18 octobre 2012 - 09:15
That Halo Dude wrote...
Combat music from past games playing on and off throughout the match, based on which faction we're fighting. For example:
-Collectors - Collector Fever from the Horizon mission <- I particularly demand this.
-Geth - the Overlord Combat Theme
-Cerberus - Combat Theme from Lair of the Shadow Broker.
At the very least, this music needs to play during Objectives and Extraction. The music that plays during those sequences now just isn't up to par.
This...make this happen
#49
Posté 18 octobre 2012 - 09:15
#50
Posté 18 octobre 2012 - 09:15
My Hazard Map idea: Thresher Maw.
Randomly bursts through floor in
attempt to eat a player. That player is dead until Thresher Maw is
defeated. It can also go back underground before being killed
essentially holding eaten player hostage until next spawn. Spawns 4
times per mission specifically targeted 1 player each time.
Might
be dumb, but that was a highlight of ME2 for me. Also, I'm not
completely up on the lore as I've yet to finish the main story in ME3, so forgive me if it isn't possible.





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