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Community DLC Idea Compendium


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#151
Rudest

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Bumping to see if anyone has anything to add today! ^_^

#152
Kenzou

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I'm sure this has been covered before, so I figured I'd maybe give some specifics to flesh out what ideas others may already have that we might be able to agree on...


Kits:
* Additional Salarians
- Salarian Soldier (prototype is Kirrahe), Powers: Devastator Mode, Inferno Grenade, Energy Drain (or some other combination of existing powers, to make it easier on devs)
* STG Operatives
- Salarian Sentinel, Powers: Snap Freeze, Lift Grenade, Tactical Scan (also based on the idea of using existing powers, but maybe a new power to show Salarian intelligence could be made)
- Salarian Physician (Engineer):  Shield Boost, Arc Grenade, Incinerate.
* More Cerberus Defectors
- Ex-Cerberus Engineer, Powers: Cerberus Turret (deploys the same turret as Cerberus, with maybe lower DPS/Armor etc), Sabotage, Energy Drain
- Ex-Cerberus Centurion (Sentinel) Powers: Frag Grenade, Night Vision (works like Hunter Mode but with limited duration for), Energy Drain (?)

I think I have a few more ideas, specifically for new powers but I can't think of them off the top of my head...

Modifié par Kenzou, 22 octobre 2012 - 05:05 .


#153
Rudest

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Thanks for adding Kenzou!

#154
Atheist Knight

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Frosty10001 wrote...

Multiplayer shooting range


If this was applied maybe have a social area to go with it that you could invite your friends to?

#155
AresKeith

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Illium, Omega, The Citadel, Eden Prime, Horizon, Terra Nova, and Kahje as new maps

#156
Rudest

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AresKeith wrote...

Illium, Omega, The Citadel, Eden Prime, Horizon, Terra Nova, and Kahje as new maps


Excellent! Suprised we didn't have these on this list sooner!  >.>

Added!

#157
Spinotech

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Lystheni character kits.

#158
Rudest

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Spinotech wrote...

Lystheni character kits.


Added!

#159
AresKeith

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Rudest wrote...

AresKeith wrote...

Illium, Omega, The Citadel, Eden Prime, Horizon, Terra Nova, and Kahje as new maps


Excellent! Suprised we didn't have these on this list sooner!  >.>

Added!


And for the Hanar homeworld Kahje map, it should be an Underwater base

The Citadel map should be two or three wards

#160
Agueybana

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AresKeith wrote...

Rudest wrote...

AresKeith wrote...

Illium, Omega, The Citadel, Eden Prime, Horizon, Terra Nova, and Kahje as new maps


Excellent! Suprised we didn't have these on this list sooner!  >.>

Added!


And for the Hanar homeworld Kahje map, it should be an Underwater base

The Citadel map should be two or three wards


Something like the market ward from ME1, we don't have enough verticle space amonst the maps. It's be nice to see multiple levels, or if presiduim, tiers.

#161
AresKeith

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Agueybana wrote...

AresKeith wrote...

Rudest wrote...

AresKeith wrote...

Illium, Omega, The Citadel, Eden Prime, Horizon, Terra Nova, and Kahje as new maps


Excellent! Suprised we didn't have these on this list sooner!  >.>

Added!


And for the Hanar homeworld Kahje map, it should be an Underwater base

The Citadel map should be two or three wards


Something like the market ward from ME1, we don't have enough verticle space amonst the maps. It's be nice to see multiple levels, or if presiduim, tiers.


The Market Ward and one of other wards from ME2, maybe an elevator for old times sake lol

#162
Rudest

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Opinions on this thread? Do you guys think it's useful?

#163
Agueybana

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Rudest wrote...

Opinions on this thread? Do you guys think it's useful?


Anything that progresses the opinions of the comunity, in a place seen by the developer, is golden in my book.

#164
Agueybana

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I would love to see the ME1 council chamber as an MP level. They'd just need to provide access to the upper galleries.
https://encrypted-tb...Ch0B2aCGUtAadAA

#165
ill_eyggro

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More enemies...

#166
Rudest

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Bump! To see if anyone has anything to add today ^_^

#167
shumworld

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stasis grenades?

I wouldn't mind playing as a android like Eva Core aka Edi.

Modifié par shumworld, 23 octobre 2012 - 05:10 .


#168
NavySEALCommand

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social.bioware.com/forum/1/topic/343/index/14619386 

Personally, I think that the idea I expressed here would be a very viable and good idea.

#169
NavySEALCommand

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Oh, and I would like to see maps based on Ilos and Luna from ME1, as well as several maps revolving around the Collector's (Collector Cruiser, Collector Base).

My last idea would probably be something involving the Inusannon as playable characters, just for the fun of it.

#170
Rudest

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Thanks guys! Updated!

Anyone got anything else they'd like to add tonight?

#171
AresKeith

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What else can we add? lol

#172
Lokiwithrope

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Was the awesome work of Future Weapons added?

#173
Agueybana

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AresKeith wrote...

What else can we add? lol


Short of letting us play co-op SP with friends using their MP characters, I'm not sure.

#174
SeanThen1

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I'm sure it has been mentioned but I would love to see heavy weapon alternatives to the cobra. Different types of damage, like over time, or something that isn't an instant kill but last longer and/or ties up enemies. Deployable cover, air strikes, NPC support characters. Lots of options.

In terms of new characters, I'd like to see dual wields of guns, drone type characters, guided ammunitions, etc

#175
blackcadillac117

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OOOO I just thought of this, It'd be pretty cool if there was another map that took place on Tuchanka. Now I know what everyone is thinking, but hear me out. It could be in the area around or preceding the Shroud or even a whole new area. Basically what I'm getting at is I want a Hazard map with Thresher Maw or Kalros worming around throughout the map. ALSO, Personally I'd like more detailed brackgrounds. I know that sounds stupid but I wish I could see Reapers around some of the levels, Especially Firebase Vancouver.