heat2008 wrote...
Ok before you read too much into the title of my post, don't misunderstand. I like the game, a lot. But on the other hand I hate it with a passion. This is the only Bioware game outside of Mass Effect I've played but I've heard a little bit about there other games like Baulders Gate and so on. And the main reason I got it was because I liked Mass Effect so much...that and I just got a PS3 and was in need of an RPG to play.
I play a mage for 2 reasons, the AI is retarded and I hate melee classes. I tried letting the AI control my mage but it's nowhere near as effective as me controlling her. I do 50% of my parties damage and I have another mage in the group with the same talents which only does 20%. Yes I roll with 2 mages. I've seen a lot of people call this game difficult, I don't find it so but I do find it rather tedious and aggrivating.
I'm going to try and keep this short because the game was designed the way it was for a reason and it has become clear to me that I do not like western RPG's. Western developers apparently believe hard translates into tedious unnecessary aggravation, or at the very least that's how I feel about this game and it's the only western true RPG I've played. I'm more prone to playing Japanese ones and in my opinion they're better. Although I'm a huge fan of Bethesda and their work. But back to the subject at hand, some of the issues I have are...I could go on with a couple more but chances are you should be able to understand what I do not like about the game even if I don't bring it up. I'm not going to say it's a bad game because the game was intentionally designed this way but I don't see how people can find those things enjoyable. I know it's like that to make the game "difficult" but it doesn't. The monsters are no harder to beat, the enemies aren't smarter because of it. It simply forces you to play a certian way and if I'm playing a game I want to play it the way I want to play it, I don't like to be forced to do anything and this game forces a lot of **** on you.
- The party does not stay in formation, there may be a way to change that but I don't know it. If I decide I want to run to regroup and re-evaluate my plan I can't. The party will not follow and there is no way to leave combat once engauged...which is weird to me since I thought escape was an essential battle tactic.
- If I tell me people to hold that's what I mean, I don't care what cut scene I go through If I put you around the corner then that's where I expect you to be. Especially if I know I'm walking into an ambush, I do not like being forced into an ambush that's blatantly obvious to forsee. Are my people really that stupid.
- I also don't like being forced to make specific choices solely to keep members in my group. For example, I like Shale a lot and when I got to the anvil conclusion I chose to use it. An army of golems would seem useful no, but that choice makes shale revolt and fight you then die. And after the battle she doesn't get up, no that **** is just dead period. So I lose one of my favorite characters because of some stupid choice that has little affect on the game as a whole. Great. That's not really a choice, whats the point of my downloading a character if I'm just going to kill her later, that's ignant.
- If I see enemies but they haven't seen me yet, why can I not attack them then and there. Why do I have to wait for them to turn hostile to attack. That means the player never has the chance to take the initiave. If I can shoot a fireball into a group of monsters and they take no damage then I should be able to shoot it at my party and they take no damage. I do not find friendly fire to make the game more difficult, just annoying.
- Some of the end level talents are ****. No other way to put it. The first time I played I chose spirit healer and got all the talents only to find out Clensing Aura sucks the big one. Not only does it take a reserve of your mana but it also continually drains your mana as you keep the spell activated WHICH THE GAME DOES NOT TELL YOU and had I known I wouldn't have gotten a talent past ressurect. So 28 hours into the game I decide to restart because I was highly upset about that , only to find out fade aura will cause your mage to sustain random injuries. I put it on and 2 fights later I look at the botom to see I have 6 injuries and I'm confused as hell because I never died so I didn't know how they got there. Use some injury kits start another fight and watch 2 more pop up. I mean really where you trying to make these skills completely useless. Now I'm mad I put 4 points into arcane warrior when I should've just said **** it and been a blood mage instead.
That and on the PS3 version there is a glitch where if you open the radial menu right as combat begins the game will continue to play with the radial menu open and then freeze when you close it. It can get rather annoying because hen this happens you're stuck and can not move
It is rather incredible that there are people like this being born nowadays. You complain about the consequences of the choices that you make while simultaneously praise JRPGS which give you no choice whatsoever. You are given the choice to play ruthless evil SOB but complain all your party members actually hate you for it.
You are given a choice and you reap what you sow. If all you are is a murderer and a tyrant why should you expect anything else in return?
I think you have some issues you need to sort out. I think you really need to sit down and look at yourself in the mirror and really decide what it is you really want because from your statement above tells me that you are really confused. If you want a game where you are lead by the nose and everything is spoonfed to you there are plenty of games like that for you. If you decide that you actually want to take your game to the next level and actually ROLE PLAY (sometimes I wonder if people even know what that means anymore) then actions have consequences. Consequences that you may not agree with.





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