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Ok bioware fix the ****ing dragoons


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#51
neteng101

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darkpassenger2342 wrote...

in the time it takes the scorpion bombs  to blow up and kill the dragoons, if you cant cap the objective before more arrive, WITH TACTICAL CLOAK,  just eject this game from your platform and take it back.
and yes, you are a fool if you think otherwise.


You're the one who knows not what you're talking about.  Like its already been said...  cloak does nothing if you're alone on the field, and spawns these days can be so close that it won't matter, they'll close at light speed and interrupt you anyways.

You're the fool if you think Dragoons are sensible...  they are just plain stupid and game breaking.

#52
Kalas Magnus

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neteng101 wrote...

Kalas321 wrote...

Dragoons have no instant kill. My kroguard-reager would easily deal with 5 of those dragoons. 
Give it time. You'll get used to them and they will be easy points like guardians are.


No - they are cheap idiotic enemies...  Kroguard reegar is how we deal with CHEAP Geth to begin with.  That it takes a Kroguard with Reegar for you to deal with them says how UTTERLY CHEAP Dragoons are.

They are by far the WORSE enemy in the game by a longshot.

Collectors are tough, but not cheap.  Don't have a problem with Collectors.  Dragoons though?  Utterly beyond stupid and dumb.  I wouldn't mind if Bioware DELETED them from the game totally.  Easy as Guardians?  You must be smoking something!

Kroguard reager is how you 'roflstomp' any unit without sync kills. Thats why it works so well against geth. You said that phantoms were pushovers and I used the kroguard reager as an example of how dragoons can be extremely easy.

The lack of a sync kill means they arent that dangerous to me. I can just use medi-gel and get back up. If I screw up against a phantom I'm out for the round. It could easily end up costing me the game if I'm in a pug.

Phantoms are extremely annoying. Flips, barrier, palm cannon, melee, instant kill, tc, etc. A really powerful enemy.

Guardians walk slowly towards me. Dragoons dash towards the barrel of my claymore/raider/wraith/grall/crusader/reager/piranha. They are easy to take down. Hard to miss at close range. =]

Modifié par Kalas321, 19 octobre 2012 - 04:51 .


#53
darkpassenger2342

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neteng101 wrote...

darkpassenger2342 wrote...

in the time it takes the scorpion bombs  to blow up and kill the dragoons, if you cant cap the objective before more arrive, WITH TACTICAL CLOAK,  just eject this game from your platform and take it back.
and yes, you are a fool if you think otherwise.


You're the one who knows not what you're talking about.  Like its already been said...  cloak does nothing if you're alone on the field, and spawns these days can be so close that it won't matter, they'll close at light speed and interrupt you anyways.

You're the fool if you think Dragoons are sensible...  they are just plain stupid and game breaking.


im fully aware of the mechanics of tactical cloak.

Modifié par darkpassenger2342, 19 octobre 2012 - 04:52 .


#54
TheLukerez

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These rage threads are getting out of hand.. Next!

#55
siris98

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i dunno, the dragoons seem pretty easy to kill, with the ghost, its overload and melee and shoot with the talon and dead, or with the shadow just ss, they are pretty easy to kill

#56
neteng101

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Kalas321 wrote...

Phantoms are extremely annoying. Flips, barrier, palm cannon, melee, instant kill, tc, etc. A really powerful enemy.

Guardians walk slowly towards me. Dragoons dash towards the barrel of my claymore/raider/wraith/grall/crusader/reager/piranha. They are easy to take down. Hard to miss at close range. =]


I doubt if you can manage the 4 Dragoon spam by your lonesome with a Wraith/Claymore unless you kited them quite a bit.  They close far too quickly for that.  It is a problem when you're not using a direct counter and a very specific kit/setup.

Dragoons invalidate a whole ton of kits/weapons/etc which is just terribad for game balance.  They are totally unbalanced.

Phantoms don't rush, so even though they can insta-kill, as long as you maintain situational awareness you're fine.  Its much easier to keep the distance from them.  Very much easier.  So many different ways/counters as well to kill them.

Its the stupid goon rush that needs to end.  They need to pause/take cover/do sensible things like other units do.  They way they are now is just totally broken AI behavior.  Stupid, stupid, UTTERLY STUPID!

#57
Kalas Magnus

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dumdum2 wrote...

This is a co-op game and was never meant to be solo'd in the first place, and I say that the Dragoons are exactly what Cerberus was lacking.

This. 

#58
Gamemako

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Dragoons don't stagger reliably in any case, ever. In addition to their constant sprint, they just don't play by the rules, and THAT needs to be fixed. Otherwise, whatever.

Modifié par Gamemako, 19 octobre 2012 - 04:58 .


#59
RequiemPrime

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Ah_gho wrote...

It's not about how easy or hard dragoon is, or how much shields you have.
He will spawn right away, arrive to your location and disrupt you from disabling the device.


I think you and me are the only ones so far that has posted in this thread, to really understand what the OP is talking about.


Let's see if anyone else will actually pick up on it.

#60
Computron2000

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A solo 1234 objective cannot be done on glacier with cerberus, possibly other small maps may also be impossible. The speed of dragoons makes it impossible for you to do the disarm before the next dragoon appears. Also killing the dragoons is a dumb idea. The respawn spot will be closer than if you kited them into the basement.

However no matter how well you kite them, the disarm time is simply insufficient on glacier.

The OP is talking about doing the disarm objective NOT that dragoons are difficult to kill. Some posters on this thread fail to read the OP. Either that or they have 0 idea on how dragoons interact with cloak (they ignore it when they go whipping) or have no solo experience.

#61
Kalas Magnus

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Ah_gho wrote...

It's not about how easy or hard dragoon is, or how much shields you have.
He will spawn right away, arrive to your location and disrupt you from disabling the device.

So dont solo. Have a teammates watch your back while you deactivate the device.:?

#62
neteng101

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darkpassenger2342 wrote...

im fully aware of the mechanics of tactical cloak.


I think you're just being far too judgemental/elitist then, and mixing up difficulty levels with broken AI behavior.  That someone is complaining about this even in Bronze highlights just how broken the AI is as far as Dragoons go.

Being dismissive of a problem just because someone was playing Bronze does not mean the problem doesn't exist.  Its totally flawed logic.

#63
Gamemako

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Angelwave wrote...

I think you and me are the only ones so far that has posted in this thread, to really understand what the OP is talking about.


Let's see if anyone else will actually pick up on it.


Collectors, especially Praetorians, are much worse about it than Dragoons. That's more the issue with BioWare moving spawns closer and closer to the player to increase difficulty.

#64
neteng101

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Kalas321 wrote...

So dont solo. Have a teammates watch your back while you deactivate the device.:?


Well if Bioware didn't intend for people to solo, they shouldn't have made solo challenges then.

So you still don't have a point.  Dragoons are broken period and need to be fixed.

#65
darkpassenger2342

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neteng101 wrote...

darkpassenger2342 wrote...

im fully aware of the mechanics of tactical cloak.


I think you're just being far too judgemental/elitist then, and mixing up difficulty levels with broken AI behavior.  That someone is complaining about this even in Bronze highlights just how broken the AI is as far as Dragoons go.

Being dismissive of a problem just because someone was playing Bronze does not mean the problem doesn't exist.  Its totally flawed logic.

 more like, said poster has problem, I offer solution, ( you are the ghost, carry a scorpion, hello!) neteng disagrees and insists that there is no solution, dragoons are impossible and if we get cerberus we should just give up, or blame bioware.

Modifié par darkpassenger2342, 19 octobre 2012 - 05:02 .


#66
TheLukerez

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neteng101 wrote...

Kalas321 wrote...

Phantoms are extremely annoying. Flips, barrier, palm cannon, melee, instant kill, tc, etc. A really powerful enemy.

Guardians walk slowly towards me. Dragoons dash towards the barrel of my claymore/raider/wraith/grall/crusader/reager/piranha. They are easy to take down. Hard to miss at close range. =]


I doubt if you can manage the 4 Dragoon spam by your lonesome with a Wraith/Claymore unless you kited them quite a bit.  They close far too quickly for that.  It is a problem when you're not using a direct counter and a very specific kit/setup.

Dragoons invalidate a whole ton of kits/weapons/etc which is just terribad for game balance.  They are totally unbalanced.

Phantoms don't rush, so even though they can insta-kill, as long as you maintain situational awareness you're fine.  Its much easier to keep the distance from them.  Very much easier.  So many different ways/counters as well to kill them.

Its the stupid goon rush that needs to end.  They need to pause/take cover/do sensible things like other units do.  They way they are now is just totally broken AI behavior.  Stupid, stupid, UTTERLY STUPID!

Maybe you need to evaluate some of your strategies and get better.  I myself and several other friends and randoms have handled them just fine in several of my games.  The game is fine, the game is quite balanced.  Most Cerberus units wouldn't be able to push you out of cover.  Now, one can, and it doesn't insta-kill you.  Why are you people complaining?

#67
TheLukerez

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darkpassenger2342 wrote...

neteng101 wrote...

darkpassenger2342 wrote...

im fully aware of the mechanics of tactical cloak.


I think you're just being far too judgemental/elitist then, and mixing up difficulty levels with broken AI behavior.  That someone is complaining about this even in Bronze highlights just how broken the AI is as far as Dragoons go.

Being dismissive of a problem just because someone was playing Bronze does not mean the problem doesn't exist.  Its totally flawed logic.

 more like, said poster has problem, I offer solution, ( you are the ghost, carry a scorpion, hello!) neteng disagrees and insists that there is no solution, dragoons are impossible and if we get cerberus we should just give up, or blame bioware.

This one's logic is entertaining.  Really though, I like how someone on here isn't raging at BioWare about "broken" AI.  

#68
Computron2000

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neteng101 wrote...

darkpassenger2342 wrote...

in the time it takes the scorpion bombs  to blow up and kill the dragoons, if you cant cap the objective before more arrive, WITH TACTICAL CLOAK,  just eject this game from your platform and take it back.
and yes, you are a fool if you think otherwise.


You're the one who knows not what you're talking about.  Like its already been said...  cloak does nothing if you're alone on the field, and spawns these days can be so close that it won't matter, they'll close at light speed and interrupt you anyways.

You're the fool if you think Dragoons are sensible...  they are just plain stupid and game breaking.


You're right. This guy knows nothing about cloak. In one previous thread, he said he used it extensively and bonus cloak damage never applied while you were throwing grenades while cloaked. Those who actually use cloak a lot know the basics.

#69
darkpassenger2342

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Computron2000 wrote...

neteng101 wrote...

darkpassenger2342 wrote...

in the time it takes the scorpion bombs  to blow up and kill the dragoons, if you cant cap the objective before more arrive, WITH TACTICAL CLOAK,  just eject this game from your platform and take it back.
and yes, you are a fool if you think otherwise.


You're the one who knows not what you're talking about.  Like its already been said...  cloak does nothing if you're alone on the field, and spawns these days can be so close that it won't matter, they'll close at light speed and interrupt you anyways.

You're the fool if you think Dragoons are sensible...  they are just plain stupid and game breaking.


You're right. This guy knows nothing about cloak. In one previous thread, he said he used it extensively and bonus cloak damage never applied while you were throwing grenades while cloaked. Those who actually use cloak a lot know the basics.


 you are such a jerk to bring up an argument from 3 or  4 months ago, i didnt know if you got the bonus while cloaked or not, i had been on the bsn for 2 weeks lol. we argued about it, the first time 2 people have ever disagreed on the bsn..

now go back to trolling someone else.
thanks for continuing  to troll me about it... are you done?

#70
neteng101

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darkpassenger2342 wrote...

 more like, said poster has problem, I offer solution, ( you are the ghost, carry a scorpion, hello!) neteng disagrees and insists that there is no solution, dragoons are impossible and if we get cerberus we should just give up, or blame bioware.


That is still such bad advice - even if you wanted to deal with Dragoons, I wouldn't use the Scorpion.   Some of the shotgun ideas Kalas is suggested is FAR better than trying to toy with the Scorpion vs. Dragoons.  Yes it works somewhat but you can just dispatch them faster with other means.

Use Scorpion vs. Phantoms.  They don't have the speed to counter.

As for Bioware - they invented the Dragoons and gave them broken AI, they just need to fix it.  Gotta hold them accountable, or they'll never fix things (track record is still pretty bad overall, so I'm not expecting much to happen unfortunately).

#71
darkpassenger2342

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its impossible to argue with whiners who cant beat bronze because of dragoons, im done with this thread.

#72
Computron2000

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darkpassenger2342 wrote...

Computron2000 wrote...

neteng101 wrote...

darkpassenger2342 wrote...

in the time it takes the scorpion bombs  to blow up and kill the dragoons, if you cant cap the objective before more arrive, WITH TACTICAL CLOAK,  just eject this game from your platform and take it back.
and yes, you are a fool if you think otherwise.


You're the one who knows not what you're talking about.  Like its already been said...  cloak does nothing if you're alone on the field, and spawns these days can be so close that it won't matter, they'll close at light speed and interrupt you anyways.

You're the fool if you think Dragoons are sensible...  they are just plain stupid and game breaking.


You're right. This guy knows nothing about cloak. In one previous thread, he said he used it extensively and bonus cloak damage never applied while you were throwing grenades while cloaked. Those who actually use cloak a lot know the basics.


 you are such a jerk to bring up an argument from 3 or  4 months ago, i didnt know if you got the bonus while cloaked or not, i had been on the bsn for 2 weeks lol. we argued about it, the first time 2 people have ever disagreed on the bsn..

now go back to trolling someone else.
thanks for continuing  to troll me about it... are you done?


Didn't know? Hardly. You were adamant i was wrong and you were right even when i pointed out actual damage differences. I have the link if you want to refresh your memory. 

 If you do not wish for people to prove that you lied and hence have limited reliability (if any) then don't lie and say you know a lot about something that you know nothing of, especially something that you have been shown to lie about (cloak mechanics)

#73
Kalas Magnus

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neteng101 wrote...

I doubt if you can manage the 4 Dragoon spam by your lonesome with a Wraith/Claymore unless you kited them quite a bit.  They close far too quickly for that.  It is a problem when you're not using a direct counter and a very specific kit/setup.

Kill them as they rush you not after they melee you. All they have is armor. Most kits should have an anti-armor weapon/power normally that they normally use for bosses.

Dragoons invalidate a whole ton of kits/weapons/etc which is just terribad for game balance.  They are totally unbalanced.

You mean like how the phantom's "hand of denial" blocks all my powers and grenades.

Phantoms don't rush, so even though they can insta-kill, as long as you maintain situational awareness you're fine.  Its much easier to keep the distance from them.  Very much easier.  So many different ways/counters as well to kill them.

They can still triple shot me from a distance.So many different ways? Phantoms actually need specific weapons to kill them easily. Not every weapon can annihilate them like the gps. Try firing a claymore while she does her little ballet.

Its the stupid goon rush that needs to end.  They need to pause/take cover/do sensible things like other units do.  They way they are now is just totally broken AI behavior.  Stupid, stupid, UTTERLY STUPID!

It is husk/ suicidal behavior. They are vanguards after all. 

#74
neteng101

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TheLukerez wrote...

Now, one can, and it doesn't insta-kill you.  Why are you people complaining?


Oh but they take down whole squads and interrupt objectives, etc.  Geth bombers take you out of cover, but they aren't nearly so nefarious.  Dragoons also STAGGER/STUNLOCK so if you're caught in the spam cycle of a multi-squad, good luck even trying to medi-gel and deal with them.  They have to be dealt with before they get to you, as a priority, above all else.

Forcing you out of cover is fine.  There is no need for the numbers of Dragoons spammed right at you then ie. flailing mobs squads!

As others have said - they need better AI, but for now, reducing their speed and numbers/wave would balance things somewhat.

#75
Sopec

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Angelwave wrote...

I think you and me are the only ones so far that has posted in this thread, to really understand what the OP is talking about.


Let's see if anyone else will actually pick up on it.


Lol yeah i went through it myself.