The execution animation should only play when you're fighting the last enemy of a group like in Skyrim iirc.
Bring back the Ogre sync-kill!
Débuté par
Jadebaby
, oct. 19 2012 03:34
#26
Posté 19 octobre 2012 - 08:52
#27
Posté 19 octobre 2012 - 10:23
I think it should play only in cases where the target is a solitary boss. Or if they're a mothman. Slow-mo kills of mothman monsters are just not frequent in video games but should be.
#28
Posté 20 octobre 2012 - 12:44
Those where awesome, I hope they bring them back. If not I would like them to brink back the one from da2 where if your a Mage (forget power) you can summon a pair of giant hands and rip apart the ogre. That was cool.
Oh and if possible give ogres,dragons,wayverns and darkspawn generals the ability to synch kill our companions! Would love to see them curb stomp my companions!
Oh and if possible give ogres,dragons,wayverns and darkspawn generals the ability to synch kill our companions! Would love to see them curb stomp my companions!
#29
Posté 20 octobre 2012 - 12:50
I never got it to work after the one time in DA2 ... *shrugs* Not sure in DA:O
#30
Posté 20 octobre 2012 - 12:50
I think the one with Dragons was pretty awesome. I mean come on!!! But yeah get rid of slo-mo and maybe people will respond to them better.





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