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Bioware: "Absolutely no more Shepard. We don´t want Shepard 2.0" New Hero for Mass Effect 4


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#526
locsphere

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Well Shepard 1 was just a Revan 2 wasn't he? Gets a ship, leads people, forms relationships, gains tech, etc... I mean how many bad decisions can one company make? Go ahead drive on. Dam fine idea to add more consoles to this game. Micro transactions. Gotta make up for aggravating our core fan base some how.

Modifié par locsphere, 22 octobre 2012 - 07:14 .


#527
Malanek

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Chris Priestly wrote...

Toolbox 24 wrote...

Thought they already said the ME3 was the end of Shepard's story arc?


Yes. Repeatedly. Casey said it. Miek Gamble & Mac Walters have said it. Jessica and I have said it.

Commander Shepard's adventures took place in ME1-ME3 (and DLCs). We are working on another ME game, but it is not a Commander Shepard game.

We have no other details as to what the new ME game will be, who what where when, etc it will be. It will likely be over a year before we start talking about what the new game will be, but you're welcome to contribute what you would like to see in it until then.



:devil:

Excellent. Exactly what I wanted to hear. Apart from how long it will be.

#528
xxskyshadowxx

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Off topic: chmarr's avatar is very cute and hypnotic.

*stares*

Back on to--*stares some more*

Back on topic: ME4 blarrrgh!

#529
Revanor

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Chief Commander wrote...

Don´t know if this has been posted yet, but ME3 was the end of the road for Shep.


“There is one thing we are absolutely sure of – there will be no more Shepard, and the trilogy is over.”

“This is really our starting point. Now the Mass Effect universe is vast, and very, very rich. So at this point in time, we don’t even know what kind of time frame we’re going to be in. All we’re doing is more  gathering ideas from the teams, gathering feedback to see several things.”

“So first, we don’t want to make ‘Shepard 2′, or Mass Effect 4 with like, ‘oh there’s no more Shepard but you’re a soldier in the universe’. So this will be a very, very different context for sure, and nothing has been decided on the rest.”

Source: www.vg247.com/2012/10/19/mass-effect-4-star-we-dont-want-shepard-2-bioware/


In the Final Hours of Mass Effect 3, producers say there won't be a Mass Effect after Shepard, so all the ME games in store will either be set in the past, or the current Reaper war, just with a different perspective (MMO, FPS) anything really.

#530
Revanor

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Chief Commander wrote...

Added the Quotes from BW to the first post.

I still feel like Sheps story is not finished. I want to know if he survives or not. Creating such a hero and then leaving his fate in the unknown is a bad move in my opinion.


It is, but you can understand them too. Leaving him like that and not creating any ME after him (or only thousands of years after him, when nobody remembers anymore) gives you the opportunity to imagine the ending you want for your Shepard. Still, London and the Citadel sucks, it should be better, but comfirming the status of Shepard would be a devastating crush for many people. If he lives, many would say "figures, the protagonist is a superhero, he survived thus far, when he should have died at least a hundred times, and he survived even that... pff" and if he dies even more people would be like "baaahahhaaaaaah noooo Shepard died, but I wanted him to have little blue babies with Liara, or I wanted to build a house for Tali or I wanted to have sex all 24/7 with Miranda booohooooo, Shepard was the best man alive ever." So, trusting his fate on your imagination leaves everybody hanging, but it is consistent with Mass Effect's theme of hope. :D

#531
Blueprotoss

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Revanor wrote...

In the Final Hours of Mass Effect 3, producers say there won't be a Mass Effect after Shepard, so all the ME games in store will either be set in the past, or the current Reaper war, just with a different perspective (MMO, FPS) anything really.

ME isn't retricted to the past, the current cycle, or a different POV because the story within the universe isn't shackled.  So far ME has occured in the Milky Way and thats only one galaxy being represented.

#532
Revanor

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ghost9191 wrote...

Fedi.St wrote...

" So first, we don’t want to make ‘Shepard 2′, or Mass Effect 4 with like, ‘oh there’s no more Shepard but you’re a soldier in the universe’. So this will be a very, very different context for sure, and nothing has been decided on the rest.”


So no more reapers. Confirmed. Either moving with leviathan or going back into a sequel. Maybe they are going to abandon rpg gaming or maybe they create an MMO for the first contact war. MMO is more likely.  Something is telling me that EA will force them to abandon SP games.


well one if i recall ea did say during e3 that all their games will have mp. but i don't think a mmo being set during first contact would work., considering it was on one planet, and didn't last long

maybe a fps , which eh to that idea . would prefer another rpg myself


Or an MMO during the reaper wars? 
How about this: a group of scientists invent a time machine during the reaper wars, they go back in time to try and stop the reapers before the whole war, but since it's a prototype, they go back to the golden age of the prothean empire, before their war. They wander around, trying to warn the Protheans, who then start to get ready, and in the final chapter of the game, the reapers come, the protheans with their newly found knowledge manages to pass on the plans for the crucible. 

#533
Revanor

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Toolbox 24 wrote...

YAWN! Stop with the menopausal girly whining FFS. Bioware have been saying for ages that ME3 is the end of the line for Shepard - that much should be pretty obvious in that only 1 of 4 possible endings ends with him breathing, and it's left to individual interpretations as to how that went. Otherwise he gets a serious case of deadness and it's all over.

ME4 or whatever they plan to call it, MUST move on. It really cannot be allowed to stagnate by recycling the same characters over and over again - even i would get bored if by ME6 you still had Garrus saying "Just like old times."

Either having a game which paralelled ME1-3 or a prequel or sequel I'm just glad that my experience in the ME Universe isn't over yet! :)

Poo on you all who don't want to play just because Shep isn't involved, that just leaves more awesomeness to the real fans who can't wait for the next installment. :D


You are absolutely right. I love Garrus and all the others, but sometimes, less is more. 
The worst thing that could happen to those guys is that they get fatured A LOT in the next games as well, so by the end they will be striped of themselve, made to be boring... I rather leave them in tears, saying "I'll remember you" than pulling my mouth and saying "I couldn't care less if Garrus or Tali died in a freak mind**** kitchen accident."

#534
Revanor

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Dean_the_Young wrote...

LilLino wrote...

Just make a sequel made on destroy ending and make it interesting. It's the choice that changes the least to the galaxy and has most war-style epilogue anyway.
Allows for most cameos, can easily ensure people that their Shepard survived and can easily focus on new character who struggles to find his place in this post apocalyptic world.

I agree that the Destroy scenario is the most appealing. My only doubt is the status of the Geth... but for continuity purposes I'd actually be happy enough if they got brought back from Crucible destruction with some hand-wave. ('Geth in this previously unmentioned structure survived the Destroy Wave as a contingency of the Crucible, and have been rebuilding sense.')

I don't feel a need for the galaxy to be in the immediate aftermath, though you could do that despite the lack of relays. I'd look more towards the re-connection of the galaxy as the Relays are rebuilt, however many decades/centuries that is.


What's your problem with control? I mean not from an IT perspect. My Shepard was always a paragon, he'd be a great defender of the Galaxy. :D

#535
Volc19

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I would love to see a really RPG-intensive game as the next installment. You could always make "action mode" for the simpletons, but I want to micromanage my guns, armor, powers and squadmates a la ME1. We could get a past setting so we never need to hear of those pesky Reapers and it could be set deep in the Terminus so the plot of the game never really hits the ears of those involved in future events. That would also allow for quite the colorful cast to be put in the game, like we had in ME2. It could also fill in some of the oppertunities that were lost in ME3 like side characters making cameos (Sidonis, Kal Reegar, Gianna, Shiala, Lorik Quin, Maelon, etc...) or species that we never met (that offshoot of Salarians that were mentioned in a novel, the Raloi, maybe the Virtual Aliens and biotic bugs).

Also, being able to pick the species of our main character would be some nice icing on the cake.

#536
silverexile17s

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I don't see the point of continuing the series at this point, since it no longer has anywhere to go, other then spin-offs and prequals.

Modifié par silverexile17s, 23 octobre 2012 - 05:34 .


#537
silverexile17s

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Mhgasa wrote...

As much as I enjoy the mass effect universe, im a bit apprehensive about a new ME game and how it would play out, especially if its a prequel.

A prequel, like the contact war, will have a hard time instilling a sense of urgency and excitement considering that we already know the general outcome and how the galaxy looks post war. So in my opinion a prequel seems like a very dull idea for a new ME game.
I prefer going in blind and the story seemingly evolving based on what i do, instead being negated to a "fly on the wall" in a story already set in stone.

I couldn't agree more. Despite clames of a "vast, rich universe," there
really is NOTHING else to DO in it anymore with the Reapers gone.
Another game seems pointless now.

Modifié par silverexile17s, 23 octobre 2012 - 05:34 .


#538
DeinonSlayer

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Revanor wrote...

Chief Commander wrote...

Added the Quotes from BW to the first post.

I still feel like Sheps story is not finished. I want to know if he survives or not. Creating such a hero and then leaving his fate in the unknown is a bad move in my opinion.


It is, but you can understand them too. Leaving him like that and not creating any ME after him (or only thousands of years after him, when nobody remembers anymore) gives you the opportunity to imagine the ending you want for your Shepard. Still, London and the Citadel sucks, it should be better, but comfirming the status of Shepard would be a devastating crush for many people. If he lives, many would say "figures, the protagonist is a superhero, he survived thus far, when he should have died at least a hundred times, and he survived even that... pff" and if he dies even more people would be like "baaahahhaaaaaah noooo Shepard died, but I wanted him to have little blue babies with Liara, or I wanted to build a house for Tali or I wanted to have sex all 24/7 with Miranda booohooooo, Shepard was the best man alive ever." So, trusting his fate on your imagination leaves everybody hanging, but it is consistent with Mass Effect's theme of hope. :D

THIS. Confirming it one way or another would bite them in the ass.

#539
Unit-Alpha

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I knew this was going to be the case, but damned if I'm not still disappointed. It's too bad, Mass Effect is just going to feel so lifeless with entirely new characters who will probably conform to ME2's squad for maximum casual appeal, unlike ME1's squad.

#540
Sora Shepherd

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If it's a prequel, meh. There isn't much left of the ME universe that I'm interested in seeing more depth in.

If its a sequel, I'm going to brace myself for ME4: Invisible War with how drastically varied the endings are.

#541
Iakus

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DeinonSlayer wrote...
]THIS. Confirming it one way or another would bite them in the ass.


Well gee, then I guess they shouldn't have confirmed Shepard's death in all the other endings, huh?

#542
DeinonSlayer

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iakus wrote...

DeinonSlayer wrote...
]THIS. Confirming it one way or another would bite them in the ass.


Well gee, then I guess they shouldn't have confirmed Shepard's death in all the other endings, huh?

What do you think would happen if they confirmed Shepard's survival... in a scenario that did NOT conform with what the IT folks want to believe? They'd just be opening another can of worms. I'm not saying they couldn't have done better. I'm saying their hands are now tied.

#543
sporeian

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no more shepard... well no more money!

#544
liggy002

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sporeian wrote...

no more shepard... well no more money!


It's funny how they don't get that concept.  They think that they are infallible.  Case in point:  So did Rome but look how that turned out.

#545
sporeian

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liggy002 wrote...

sporeian wrote...

no more shepard... well no more money!


It's funny how they don't get that concept.  They think that they are infallible.  Case in point:  So did Rome but look how that turned out.


hey, byzantium had a good 500 years after rome... western rome... not so much.

#546
Iakus

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DeinonSlayer wrote...
What do you think would happen if they confirmed Shepard's survival... in a scenario that did NOT conform with what the IT folks want to believe? They'd just be opening another can of worms. I'm not saying they couldn't have done better. I'm saying their hands are now tied.


Then IT would have died and been forgotten.  It was born because the original endings were so badly done and confusing something had to be done to make sense of them.  With confirmation that the events were real, it's purpose would no longer be needed.

As for Bioware, "could have done better" is an understatement.  They could hardly have done worse

Modifié par iakus, 23 octobre 2012 - 06:21 .


#547
MrFob

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I think that is good news. Several reasons:
1. What would the plot be? I mean come on, we (more or less) defeated the greatest threat the galaxy has known for what? Several million years at least? Any new story with Shepard would either be anticlimactic or would have to build up an even bigger issue which would be kinda ridiculous.
2. After the endings, I don't see how the ME universe can effectively move forward anyway. Even if you were to canonize one ending (and it would have to be the destroy one in that case) you'd have to nullify a lot of stuff that happened to go back to a recognizable setting. Or you do not, both alternatives are not good IMO. That leaves us with either a prequel or a far future where everything that happened is already irrelevant.
3. I don't get why people are opposed to the idea of seeing the ME universe from another perspective. I am not, I think it would be especially interesting to play a non human character. That is before the ME3 endings messed up the universe as a whole in the first place but that's a different issue.

IMO, the best choice for BW would be to leave the ME universe be for a couple of years. DO a different project in the meantime and come back with a fresh start after a while. That would yake a lot of weight and a lot of baggage off the dev's shoulders. I do understand that from a business perspective this is not a good idea but frankly, business oriented decisions is exactly what got BW in a rather precarious position in the first place.

So "no Shepard" is good, a new ME game right away is a bad idea. I remain skeptical.

#548
Wowky

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silverexile17s wrote...

Mhgasa wrote...

As much as I enjoy the mass effect universe, im a bit apprehensive about a new ME game and how it would play out, especially if its a prequel.

A prequel, like the contact war, will have a hard time instilling a sense of urgency and excitement considering that we already know the general outcome and how the galaxy looks post war. So in my opinion a prequel seems like a very dull idea for a new ME game.
I prefer going in blind and the story seemingly evolving based on what i do, instead being negated to a "fly on the wall" in a story already set in stone.

I couldn't agree more. Despite clames of a "vast, rich universe," there
really is NOTHING else to DO in it anymore with the Reapers gone.
Another game seems pointless now.


I disagree. Just off the top of my head, here are some ideas for games that aren't prequels (not necessarily good ones, but they demonstrate the point that there is most certainly not nothing to do anymore):

1. Immediately after Reaper War - focus is on fixing the galaxy.
2. Immediately after Reaper War - Leviathans try to take over.
3. Many many years down the track in the same galaxy (Milky Way) - some new threat.
4. Many many years down the track in the same galaxy (Milky Way) - a smaller, more "personal" story rather than a "big baddie" type story.
5. Same time as the Reaper War in a different galaxy - The Reapers don't even need to be mentioned. As far as this other galaxy exists, Reapers aren't even a myth. So basically 3 and 4 would be applicable options here.

#549
sporeian

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Wowky wrote...

silverexile17s wrote...

Mhgasa wrote...

As much as I enjoy the mass effect universe, im a bit apprehensive about a new ME game and how it would play out, especially if its a prequel.

A prequel, like the contact war, will have a hard time instilling a sense of urgency and excitement considering that we already know the general outcome and how the galaxy looks post war. So in my opinion a prequel seems like a very dull idea for a new ME game.
I prefer going in blind and the story seemingly evolving based on what i do, instead being negated to a "fly on the wall" in a story already set in stone.

I couldn't agree more. Despite clames of a "vast, rich universe," there
really is NOTHING else to DO in it anymore with the Reapers gone.
Another game seems pointless now.


I disagree. Just off the top of my head, here are some ideas for games that aren't prequels (not necessarily good ones, but they demonstrate the point that there is most certainly not nothing to do anymore):

1. Immediately after Reaper War - focus is on fixing the galaxy.
2. Immediately after Reaper War - Leviathans try to take over.
3. Many many years down the track in the same galaxy (Milky Way) - some new threat.
4. Many many years down the track in the same galaxy (Milky Way) - a smaller, more "personal" story rather than a "big baddie" type story.
5. Same time as the Reaper War in a different galaxy - The Reapers don't even need to be mentioned. As far as this other galaxy exists, Reapers aren't even a myth. So basically 3 and 4 would be applicable options here.




1.Possible, but they gotta deal with ending canonization, and that's playing with an active grenade
2.Same with one
3.Possible, but the time gap and technological advancedment would be kinda weird
4. Nah, most Bioware games involve a big baddie or huge threat.
5.No humans...

#550
GriM_AoD

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DeinonSlayer wrote...

Revanor wrote...

Chief Commander wrote...

Added the Quotes from BW to the first post.

I still feel like Sheps story is not finished. I want to know if he survives or not. Creating such a hero and then leaving his fate in the unknown is a bad move in my opinion.


It is, but you can understand them too. Leaving him like that and not creating any ME after him (or only thousands of years after him, when nobody remembers anymore) gives you the opportunity to imagine the ending you want for your Shepard. Still, London and the Citadel sucks, it should be better, but comfirming the status of Shepard would be a devastating crush for many people. If he lives, many would say "figures, the protagonist is a superhero, he survived thus far, when he should have died at least a hundred times, and he survived even that... pff" and if he dies even more people would be like "baaahahhaaaaaah noooo Shepard died, but I wanted him to have little blue babies with Liara, or I wanted to build a house for Tali or I wanted to have sex all 24/7 with Miranda booohooooo, Shepard was the best man alive ever." So, trusting his fate on your imagination leaves everybody hanging, but it is consistent with Mass Effect's theme of hope. :D

THIS. Confirming it one way or another would bite them in the ass.


As much as I personally would like more Shep. I agree with this