But there IS no where else TO go with it other then a paralel spin-off, or prequal. THINK about it. After how extreme the responce was to the endings, do you REALLY think that they will risk building this on top of a literal LAND MINE?Element_Zero wrote...
Ok this is going to take a bit of time for me to respond . . .
First off everyone needs to understand that societies are dynamic. It may not seem that way to one if you live in the very town you were born in but changes do happen there. Leave your town for a decade or two and come back and your going to find some things have changed. You may not notice such things while your living there at the time since these changes can come at various speeds.
We are also talking about a universe where a massive amount of distructive change occures rapidly in ME3 (aka the wrecking ball being the Reapers harvesting what? A Trillion? Over the time line of the game? Then there are those lost to the war. Thats a lot of lost souls to be replenished! Also some would be lost do to the extended travel time issues, at least until the relays are rebuilt or better engines are provided.) So it is going to take quite some time for things to get rebuilt. There is nothing saying that some of those societes may do some questionable things to speed up the process (hint: thus causing more problems latter on down the road.)
There seemed to be pockets in the universe where there were no relays. . . and I tend to be doubtful that the 'red, green, blue' waves could cover the entire universe.
So if they wanted to make a sequel a number of years down the road they very well could do that.
Also they could imploy some elements of each of the prime endings (control, synthesis, and destroy) into the game despite what others say. AKA maybe some of the Reapers fell under control. . . some died. . . and synthesis . . well maybe it didn't go quite as planned. <<< Could be some of the Reapers rejected control and are argueing how to retain it. Could be some organisms rejected synthesis either on a biological level (allergy) or simply didn't want that kind of change and rebel. Could be not all of the reapers were killed and maybe their off licking their wounds somewhere bitter and resentful. <<<
Ok back on topic. . .
Shepard despite the endings has fought one hell of a battle and deserves rest. To me there isn't much room for more growth after ME 3 for Shepard if you ask me. And it would be nice to go a different route!
I rather they went away from the whole Solder / Specter status for now. Start ME4 with some character that is just starting out or has been around for a little while. Like I've said before maybe their a theif, cop, spy, explorer, salvager, pirate, private eye, engineer or whatever. . . There are many different ways to get into trouble out there. It's just a matter of being in the wrong place at the wrong time. Or your actions are the very cause of the problems. Maybe that character's actions allows them to possibly become a Specter or some other highly respected official in a later game?
Basically start with a building block. Build the story from there. This way there is room for the character to grow. Maybe have some events that widen this new character's perceptions. Maybe some or all of this person's team gets alientated or killed or in the process of trying to protect this character ends up having something happen to them. Later on as this character 'grows' they win back some of the team. Maybe in a latter game they have to do something to fix a problem they created in the early one. Who knows.
Something too many seem to gloss over is they did leave the door open a bit at the very end after the credits. Grandpa did say to the kid that he may have not gotten all of the details right. That is leaving the door open for a possible sequel, maybe not much but it is still open. Now rather they introduce a story or chacter in ME 4 that rips that door off the hinges. . .Well that remains to be seen.
BTW: Something to note is that I'm against prequels or other stuff done in the ME1 - 3 timeline. . . Still though there is nothing stopping BW from making something that is a prequel either. I just think they don't have much luster since for the most part one already knows the story will tie in to events already known.
And they ALREADY did that with the first two Deus Ex games, which will just ADD to the thought that BioWare plagerized from that series, given the similar structure of the endgame choices and consiquences. Making ALL the possible endings partway cannon is EXACTALLY what Deus Ex did, and it will only ADD to the bad rep that still lingers around the ending.
It would not just be "A number of years down the road." It would have to be A LOT LONGER then that. SO long that everything you did is just about entirely forgoten. But then, it would hardly be reconizable as ME at that point. And, worse, it would make you feel even MORE like nothing you did ment anything, and that the endings really DID have no impact.
This would be the case AGAIN if they did what you said, and incorporated parts of ALL of them into a cannon storyline, as it would just bring up MORE flak about making new ending options, if the ones we have really DIDN'T matter anyway, if they were ALL just going to be mashed up into a new stroyline anyway.
I'm sorry, but making a game that takes place after the 3rd game is a suicide move. In truth, I think announcing a new game at ALL, let alone while STILL adding DLC to this one, SOO SOON after that mess, is a suicide move. The smart move at this point, since they have made it QUITE CLEAR they won't alter the ending any further, would have been to cut losses, and to just STOP the games at 3.
I am truly sorry, since I am one of the one's that didn't like the BS endings (and thus, partly responcible),
The horid responce fans had to the 3rd game's ending killed the series and any promise it had afterward.
Sorry.
Modifié par silverexile17s, 27 octobre 2012 - 06:12 .





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