Sehoner wrote...
Listening to some of the responses in this forum is like listening to my five year old son tell me why I have to give him a cookie after he had a bad day at school. Hilarious...
I started the ME series back in April of this year, just after finishing the GOW trilogy. If I thought GOW was an awesome game, my mind was blown the first night playing ME. For the last several months I have played the trilogy and stayed up late - most nights til 2 am only to get up at six and go to work. Good times...
I just finished my third playthrough of the trilogy and have played all three of the main endings. I refuse to play MP to have Shep "live" (pfftt, whatever) and I will probably choose to refuse tonight or tomorrow. Regardless of which endiing I like the most, it doesn't change the fact that one option, based on the lore, character and dialogue is the actual true and integral ending - Destroy.
There was never a time when Shepard said,
"Oh hell you know, maybe we should all just become reapers and stuff. No wait, not reapers, husks! Yeah, that's awesomeness right there."
Or
"Man that protien paste was yummy! Now I think I am ready to control the reapers. Hua!"
Or
"Tali, I love you too, but I have to go and make us all part robot. Can we meet at the protien paste dispenser for dinner?"
No, no he didn't.
Shepard has always been about peace through destruction and chaos.
- Find out what Saren is up to.
- Stop Saren.
- Stop Saren and the Geth.
- Destroy Saren and the Geth.
- Stop the reapers.
- Stop the collectors.
- Destroy the collectors.
- Stop the reapers.
- Stop cerberus.
- Destroy Cerberus.
- Destroy the reapers.
Honestly, the Commander destroyed darn near everything in his path - including some of his friends.
I admit, when I started ME2 I was a little freaked when he was spaced, but only because I knew there was a ME3 and he was the star. However, I never fully expected Shepard to survive the final battle. From playing the game and actually listening to Shepard's words and watching his behavior throughout, You couldn't NOT know he was going to die. You couldn't NOT know that he would sacrifice himself to save the galaxy. You couldn't NOT know he was going to destroy the reapers and you couldn't NOT know he was going to be destroyed himself. The only thing up in the air was whether or not he would be physically destroyed...or mentally.
If anyone expected him to walk away from this at the end, they obviously weren't paying attention. If anyone expected the full crew to survive they also, didn't pay attention. If anyone expected the reapers to continue as supra, well...
I see no problem with any of the endings put forward, though yes, I do agree that the end of the trilogy was a clifffhanger, but really, what good story isn't?
As for those that say they will never, ever, ever, ever, ever buy another ME game because of the "betrayal" (Oh the calamity, the humanity, oh, oh, oh...), yes you will. You know why? Because you are human and curiosity will get the better of you and you will buy it, or borrow it and play it. Then you will come on here and talk and b**ch and complain about it. Because you know if you don't then you won't be able to talk about it and you are going to want to talk about it. You are human after all, and every human has, not only a story they want to tell, but a story they want someone else to listen to.
Personally I would love another ME game, though like some on here I
really detest the idea of a prequel, simply because, we already know
what happens. Likewise a parallel sequence is equally offputting.
No, the only way a new game would ever hope to have any viability within the market place and community is if it started AFTER the reaper war. BW could take the game in one of five different directions and still have a viable and interesting story line to work with. Let's have some fun with it.
Shepard becomes the catalyst and controls the reaper forces.
- He learns instantly that the cycle is carried out in MANY galaxies and has to lead the reapers to another galaxy to begin the harvest. Enter new protagonist (there's your alien Prota you've been wanting) to lead the fight against Shepard's reaper forces. And I will throw in a bonus for you Shepard stalkers - you get to play as Shepard again, but this time FOR the reapers. Limitless possibilities. Be a husk, be a ship, work to indoctrinate the Prota, fight as an indoc'd good guy.
Shepard synthesizes (almost) all Milky Way DNA.
- Oh cool were all like half robot and stuff. Joker can walk and run and make little robot babies with EDI and Tali can have Shepard's baby that she is pregnant with. Awesomeness. Oh wait, dude, we totally jacked up our planets finding resources for this war. What are we going to do! YOU CANNOT POSSIBLY UNDERSTAND THE COMPLEXITY OF YOUR SITUATION. WE ARE YOUR SALVATION. WE WILL SHOW YOU ALL THE PLANETS YOUR FEEBLE MINDS AND BARBARIC TECHNOLOGY HAS YET TO FIND. BTW, UMM, NOW THAT WE ARE ALL LIKE ONE AND STUFF, THERE IS THIS LITTLE PROBLEM WITH THE GALACTIC CORE AND DARK ENERGY. OH AND YEAH, OUR CERBERUS BUDDIES FOUND A WAY TO SHIELD THEMSELVES FROM THE MUTATION BLAST AND THEY ARE OUT TO KILL YOU ALL AND UNDO THE SYNTHESIS.
Shepard destroys the reapers and jacks earth all up and dies.
- Thanks Shepard, but sorry you died dude. Oh and btw, the blast jacked up earth so we need a new planet, but we can't get to a new planet because the blast also jacked up our ships and there is like all kinds of people in the Sol system and we have zero food bro. Oh and guess what, Miranda's dad is running Cerberus and they are up to their old tricks, trying to start a war with the aliens over earth's resources. Oh and Tali is preggo, but her biosuit is prally gonna fail at any moment...
Shepard destroys the reapers, jacks earth all up and lives.
- Man that was fun! I'm tired now, I think I will retire. No on second thought I will go to the N7 academy and train new recruits. Oh crap, earth is jacked up as are most of the habitable planets that we know of.Oh well, I guess these trainee guys will have to find new ones while the Quarians rebuild the relay and citadel. Whoa, what's this? Nice! We found the reaper dark space relay!. Bonus, a new relay on the accretion disk of the galactic core. Sweet! Anyone
know where it goes? It's kinda bigger than the other ones too. How did Shepard and his team miss this? Oh well, let's see where it goes. Hey technologically inferior other galaxy alien dudes, what's up? Oh, don't worry, we are just here to take some resources back to our galaxy and maybe find some more habitable planets and stuff like that. What's that? Oh no, were not gods, we punk gods and take their tech yo. WHAT. THE. F@#$. IS. THAT? BACK TO THE SHIP!!!!!!!!!!! Wait what, what the heck do you mean the relay isn't responding??!!
Shepard wakes up to find Anderson dead, his squad and himself all tore up and the reapers still causing a ruckus.- Aw man! It WAS all a dream. Dude where's my arm? And my freakin leg!!!!! Sorry new Prota dude, you are going to have to take it from here. I gotta get this arm and leg fixed. Ya, just walk through the beam and then...
Whether Shep lives or dies, whether it is control or destroy, there are still so many viable story telling opportunities here. To sit back and refuse to use your imagination on a game that takes a hell of a lot of imagination to play, is doing a great disservice to, not only yourself, but to the franchise as well.
To say that the game absolutely has to go in a certain direction is awfully fatalistic.
My Shepard told a justicar to shove her fatalistic BS up her plump, blue, thousand year-old arse.
"My enemies threaten Galaxies."
Doesn't sound like a whiner to me...
(I have about a dozen Codex entress for 3 & 4, but now that I just typed the control scenario, that one seems kinda cool to.)
Paragade dudebro infiltraion specialist.
(Your power-point think won't toggle off for me)
[*]1. First off, you are supposed to be able to choose what happens regarding Shepard's fate. If you thought that the game was supposed to be that one-directonal, then you are the one that didn't pay attention. Of course people expected it to all be phyrric victories. But they also thought they would get diffinitive, conclusive endings to their character. That in some, Shepard can survive, and in others, Shepard can die. Not that Shepard dies in them
all. That's too bittersweet to just give no real closure to the character. There are more ways to give difinitive closure to a character besides killing them off. Not having a choice to see Shepard have a diffinitive end to his/her story is counter to what all fans expected, as shown by the ending outrage. No one expected a perfect happy ending, but they at least expected to be able to get as close as possible, or choose weather or not they wanted to burn their character at the stake like that. And that path you outlined is more renagade. Shepard set out to STOP them, it never explicitlly said destroy them. Destroying everything including friends if if you are mostly renagade, and not everypone does that.
[*]Plus, the "what good story isn't a cliffhanger?" theroy broke when Master Chief came back in Halo 4. Fans want diffinitive closure to the stories they put 100+ hours crafting. You dont spend that much time getting there, get an ending that offers no resolution and say "oh well." You get angry, then just plain dissipointed.
[*]Also, I direct you to youtube. I garuntee you that very few will buy another ME game unless they watch a youtube walkthrough first and see if it's really worth it.
[*]Also, you are dead wrong. The only way a sequel would be phesable to make is if they trully cannonize one of the endings. And the moment that happens, the series is DOA. It will look like all BioWare's talk of "Artistic Integrity" was nothing but BS, by saying "this is the cannon one" and making the whole final choice, and by extension the entire game and trilogy pointless, meaning that if it's all pointless,
what was the point of buying into this, geeting the entire series and all the DLC,and what was the point of keeping the ending options the same despite fan complaints, if they don't matter after all, and you are just going to cannonize it anyway? It would be better if Mass Effect was like Halo, if there was just going to be a cannon for everything anyway. The point of RPG games is making your own cannon. Deus Ex still succeeds because they try to leave things ambigus. They learned their lession about cannonizing things. Look at the backlash when Reven from KotOR was cannonized too much. If they do it your way and cannonize a spicific portion of the series, the backlash will kill the series DOA, and will most likely do the same to BioWare.
[*]In the end, all routes are blocked. But the prequel is the safest route to go. Albet, It it the ONLY route to go, without destroying what is left of the series.
[*]2.
[*]Now, the problem with your new game ideas: For the Control idea:
[*]it's not Shepard becoming the new Catalyst. It's a blank A.I. that uses Shepard's memories as a guidebook on what to do. Shepard doesn't upload himself. It's just a copy of Shepard's memories and a cast of his moral template. In the EC epolouge, it makes quite clear that it is, and considers itself a seperate entity from Shepard, and acknolodges the Commander as dead, saying " through his/her death, I was created."
[*]Also, NO MORE FIGHTING REAPERS. That would be bad as well. People are mad enough that the endings we have are the only way to stop this. Making it seem like the Reapers are
still out there once again makes the Control ending choice seem pointless, as you will just end up fighting more Reapers anyway, and the Reapers will still be harvesting. The whole point of forcing us to make those choices it to stop the Reapers. Making them enemies
again, after the pain of the endings that people went through to stop them, and in Control, sacrificing Shepard to pacify them, will just re-open the wounds, and make Shepard's death completely pointless for that ending. It has to be an enemy that is not connected to the Reapers. It would just invaladate completing the game if they become enemies to any civilization again.
[*]Bottom line: There is no viable possibilaty in this. Not one that the fan base, or what remains of it, would accept.
[*]3.
[*] The problem with your Synthesis idea:
[*]Just to warn you: Synthesis is, admittedly,
the only one of the endings that personally, I truly cannot stand. So forgive me, but my opinions on the reason it would fail may have some measure of personal bias. Just a fair warning.
[*]First off, how Synthesis even works is beyond me. It would need to be thotoughly explained on how it is even possible. At least the other two made sence in how they worked.
[*]Second, the Synthesis near-destroyes genetic diversity by replacing all DNA with a new variant. And removes all limitation on their evolution. But if that happens, how do they evovolve? They would be like the collectors, almost. To qoute Mordin Solus: "Disrupts socio-technological balance. All scientific advancement due to intelligence overcomming, adapting for limitations. Can't carry a load, so invent wheel. Can't catch food, so invent spear. Limitations! No limitations, no advancement! No advancement, culture stagnates! Works both ways too. Advancement before culture is ready... disasterous."
[*]Based on that, Synthesis breaks both these rules, meaning that the only path left is socital collapse within generations. If they have reached the pinnical, where else is there to go but down? Not to mention if that Synthesis could affect the Reapers and the geth, I doubt it could be blocked. So that new Cerberus group that's unaltered would not work anyway. And the dark energy plot was the original direction ME was headed in anyway. If you dredge that up, it's going to bring up flamers about how tha should have been in the plot from the beginning. Not to mention that from what I have seen, synthesis is the least popular choice in the game.
[*]Bottom line: Synthesis is not nearly popular or well-liked enough for this to work.
[*]4.
[*]Your Destroy ending's problems:
[*]The first thing is, the option tha Lawson's father lives only happens if Miranda died in ME2. Cerberus is basically dead without the Illusive Man, as he was the beating heart of the group, and it's head. Even if they did recover, it would not be that fast. Also, as far as I know, dextro-levo protiens cannot mix like that, so I'm pretty sure Tali getting pregnant like that isn't possible. Also, in the anhliation ending, yeah, everyone is pretty much screwed and doomed, so what is the point on expanding on that sad tale?
[*]The second option, is that the Reaper's dark space relay is only accessable from the Citadel, which is heavaly damaged by the Destroy ending. You would need to fix it up, and with the Catalyst dead, the prospect of any Reaper tech like their dark space relay still working like that is slim to none. Besides, dark space is the edge of the galaxy, where there are no habatible planets. Not to mention that there is no way that any of the Realys would be spared by any of the options. The relay network was most likely all unlocked - including the locked ones - in order to spread the Crucible's energy across the entire galaxy. There would be no realys untouched.
[*]...well, unless it wasn't apart of the original network, like the Omega-4 relay was. But those relays needed Reaper IFF's. And with all the Reapers fried, I would not take bets on any surviving. Nor would I take bets on EDI's Reaper IFF surviving Destroy.
[*]Also, I don't think that Destroy would be popular. Because... well, not to be mean, but alot of people are still upset about the how only way Shepard can live is at the price of the genocide of the geth and EDI. That alone will not make it favorable. Only renagades seem to have no problem at all with it.
[*]Bottom line: Paragon players would argue that this ending option invaladates saving the geth and proving synthetics can be equals, and that the game's endings are built only for Renagades. Not to mention that thinsk could get dicey over how the other races survive while trapped in the Sol System like that.
[*]That last one just looks like the Indoctrination Theroy re-hashed. We all know that is a can of worms waiting to be opened, and most do not want to risk that prospect.
[*]In truth, there are
little to no viable options for continuation that the fan-base would accept. At least not from your drafts. And any I myself can think of that are based on the current endings will crash and burn at the hands of the fanbase. It would only work in a far-future environment where nothing you did had any impact on this. All that remains of Shepard is the Commander's name and that the Reapers were stopped. This fresh start contains the series to it's last trilogy and gives a new start free of any trouble cause by imports or carry-overs or ending debates. A totally fresh start is the only way a sequel would be viable and still be acceptable to the fanbase.
[*]And the game already
does just go in one certin direction, if fan reaction is anything to go by.
[*]As a friendly bit of advice: scrap those self-made codex entries. They will not be acknolodged any more then these drafts will as a viable way to continue the lore.