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Bioware: "Absolutely no more Shepard. We don´t want Shepard 2.0" New Hero for Mass Effect 4


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#76
Mathias

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Dean_the_Young wrote...

Mdoggy1214 wrote...

Dean_the_Young wrote...

Mdoggy1214 wrote...

Jade8aby88 wrote...

Fedi.St wrote...

" So first, we don’t want to make ‘Shepard 2′, or Mass Effect 4 with like, ‘oh there’s no more Shepard but you’re a soldier in the universe’. So this will be a very, very different context for sure, and nothing has been decided on the rest.”


So no more reapers. Confirmed. Either moving with leviathan or going back into a prequel. Maybe they are going to abandon rpg gaming or maybe they create an MMO for the first contact war. MMO is more likely.  Something is telling me that EA will force them to abandon SP games.


I highly, highly, doubt that. With SWTOR's lack of success and price budget. I don't think they'll be in a rush to make a $200 million dollar MEMMO.


Pretty much. Not to mentioned TOR mortally wounded the company.

*Citation needed.

But, at this point, I shouldn't be surprised. To listen to the disgruntled of every Bioware release in the last half decade, every game has been a fatal mistake.


Roughly half a billion dollar MMO that goes f2p in less than a year, and even then it's still hemorraging subscribers.

Besides supporting the claimed cost, do you have any numbers on the income generated by the game?

If I were to take your argument on the face of it, Bioware lost roughly half a billion dollars on the investment. As that would presuppose no one paid anything for the game in the period it wasn't f2p, and that f2p doesn't bring in any revenue either, and that both of those arguments would be laughable...

You've created half an argument, asserting a cost you haven't even supported.

Yeah, that didn't blow the company's foot off.

Here's a medical update for you: that's not necessarily a fatal wound even if it is true.



A couple of things here Aristotle.

First off i never said the company lost roughly half a billion dollars. I only stated the game's budget. You created a counter to an argument that didn't even exist.

Secondly, blowing the foot off is obviously a figure of speech, but good job taking it quite literarily. Holster that unmitigated genius you're brandishing before you put an eye out.

#77
Fedi.St

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GimmeDaGun wrote...

Jade8aby88 wrote...

If Shepard's trilogy is destined to stay lying in that rubble. I'm not buying anymore Mass Effect games. It would be a betrayel to my emotions and if BioWare honestly think I will ever trust them again with my immersion. They can **** off.



A rather civilized way to express your opinion. If you read something like this, you definitely will pay attention and take it seriously. Way to go... now this is not complaining anymore, but whining. 

gimme you want to be civilised. go drink your tea with the queen oh great queen.

they betrayed their own franchise and whoever dares to say it,bioware is bashing them and throw around excuses which burn our brains. They are mocking their fan base in a civilised way. So they started it. let people vent and stop trying to put everyone in the right place.


bioware is not listening anyway. The old bioware is dead.

Modifié par Fedi.St, 19 octobre 2012 - 01:24 .


#78
Applepie_Svk

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I hope that Mass Effect 4 will ends with more colours and customers which will buy it won´t need to wait few months till BioWare finish the polishing of bad colours with more shines...

#79
StElmo

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Ahem, I want Shepard for ME4, I want him/her to not have died and somehow some twist come into effect.

#80
MegaSovereign

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Shepard's story is done. It's good that they're moving on.

#81
GreenFlag

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Epic fail for the series and I was hoping for fixing the ending in ME4 with theories like: IT, Puzzle...
Bye bye BioWare... No more money from me.

#82
Eterna

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I'm excited to see what they will do next.

#83
Kia Purity

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nope.avi

Seriously though, I don't think they can pull off ME4 very well because there's two problems.

1) Everyone pretty much knows what happened before ME1. No investment there considering ME3's "ending".

2) A sequel might work but it would require them to canonize one of the endings. Bioware seems to favor Synthesis and considering how I reacted badly to synthesis. This gets a LOUD nope from me.
(The way they did it rubs me the wrong way and you can't alter DNA code just like that in a snap, it has to be done gradually with virus and bacteria. NOT SPACE MAGIC! No, just no, Bioware. The Violinist's Thumb book actually explains how DNA works and it helped me understand better about why Space Magic induced Synthesis is IMPOSSIBLE.)

They actually can't win either way. Especially considering the fanbase is still mostly bitter towards ME3 for turning out the way it did. (However, there are some people that are okay now but still, this does not factor in those who have remained silent and moved on from ME3.)

#84
Jon The Wizard

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This is good things. Shepard's story is done.

#85
Fedi.St

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Bester76 wrote...

FPS is more likely than MMO.

Yeah - you really have a chance of usurping Halo and/or CoD......


But in what context in what story?  ahhhh it was good as long as it lasted.  bye bye mass effect.

#86
Dean_the_Young

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Mdoggy1214 wrote...

A couple of things here Aristotle.

First off i never said the company lost roughly half a billion dollars. I only stated the game's budget. You created a counter to an argument that didn't even exist.

Correction: I pointed out that you didn't provide enough information to provide an argument, and explained why. I never claimed that it was your entire argument, only that as it was your argument was incomplete.

Providing a citation of the game's budget is meaningless without further context.  It's the money brought in after the cost that would determine whether the game was a loss or not, and you have yet to provide anything to support your claim.

Secondly, blowing the foot off is obviously a figure of speech, but good job taking it quite literarily. Holster that unmitigated genius you're brandishing before you put an eye out.

First it was a fatal injury. Then it was dismemberment. How far are you going to walk it down before you either support it or drop it for lack of evidence? A boo-boo?

#87
LilLino

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Just make a sequel made on destroy ending and make it interesting. It's the choice that changes the least to the galaxy and has most war-style epilogue anyway.
Allows for most cameos, can easily ensure people that their Shepard survived and can easily focus on new character who struggles to find his place in this post apocalyptic world.

#88
Dean_the_Young

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LilLino wrote...

The only thing I don't like it is that it sounds like they either move on veeery far in the future to make everything irrelevant ( like Shep's friends, your choices, if your Shepard survived).

If a timeskip only keeps the Big Decisions around as relevant, and lets the small decisions and individual experiences of Shepard's story fall into the background, how is this a Bad Thing?

#89
zioninzion

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[quote]Mdoggy1214 wrote...

[quote]Codename_Code wrote...

this franchise is finished indeed. I wont buy no spin-off if they dont clear up the ending.[/quote]

Honestly i agree with this. The biggest problem is that the writers really wrote themselves into a wall with ME3's ending. They should just put the series to rest. It had good run and ended miserably. The franchise we knew and love is pretty much dead at this point and to continue it, would be like poking at it's bloated corpse with sticks. [/quote

I disagree. As much as I hated the endings, mad like you, and cling to IT, I think there is too much at stake to just give up on the game. It is more than a game - its an unbelievable sci-fi universe. There are books, comics, games etc. I would like to see this universe stay alive and not let ten minutes of screw up end this beautiful place.

#90
dreamgazer

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Good. That's a step in the right direction. Shepard has defied death more than an unreasonable number of times, and BioWare needs to start somewhat from scratch with their next RPG.

Still leaves a bucketload of questions about where they're taking the universe post-ME3, and that'll determine my interest level. But this is a decent sign.

#91
Dean_the_Young

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LilLino wrote...

Just make a sequel made on destroy ending and make it interesting. It's the choice that changes the least to the galaxy and has most war-style epilogue anyway.
Allows for most cameos, can easily ensure people that their Shepard survived and can easily focus on new character who struggles to find his place in this post apocalyptic world.

I agree that the Destroy scenario is the most appealing. My only doubt is the status of the Geth... but for continuity purposes I'd actually be happy enough if they got brought back from Crucible destruction with some hand-wave. ('Geth in this previously unmentioned structure survived the Destroy Wave as a contingency of the Crucible, and have been rebuilding sense.')

I don't feel a need for the galaxy to be in the immediate aftermath, though you could do that despite the lack of relays. I'd look more towards the re-connection of the galaxy as the Relays are rebuilt, however many decades/centuries that is.

#92
Eterna

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LilLino wrote...

Just make a sequel made on destroy ending and make it interesting. It's the choice that changes the least to the galaxy and has most war-style epilogue anyway.
Allows for most cameos, can easily ensure people that their Shepard survived and can easily focus on new character who struggles to find his place in this post apocalyptic world.


That sounds an awful lot like DA2's plot. 

#93
MegaSovereign

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Eterna5 wrote...

LilLino wrote...

Just make a sequel made on destroy ending and make it interesting. It's the choice that changes the least to the galaxy and has most war-style epilogue anyway.
Allows for most cameos, can easily ensure people that their Shepard survived and can easily focus on new character who struggles to find his place in this post apocalyptic world.


That sounds an awful lot like DA2's plot. 



#94
LilLino

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Dean_the_Young wrote...

If a timeskip only keeps the Big Decisions around as relevant, and lets the small decisions and individual experiences of Shepard's story fall into the background, how is this a Bad Thing?


Because Bioware sucks at making big choices revelant and personalises everything.

Like for ME3 personal choice to save Wrex(1 Krogan Bounty Hunter) in ME1 is more important than grand-scale choice like saving Destiny Ascencion.(10000 Alien lives + leaders of the galaxy).

It'd lead to situation where Shepard's personality choices would not matter at all and grand-scale choices would still matter very little and changed only a bit of dialogue. So I'd prefer if Shep's personal choices stay, at least Bioware would handle them good.


Eterna5 wrote...


That sounds an awful lot like DA2's plot. 


Oh does it? Sorry I didn't play any DA at all. 

To be honest I'd like something political/racial ala Deus Ex or the Witcher. Or Universe Exploration focused like ME1 with the Relay technology explored so  we could be discovering new words, species, secrets etc.

Modifié par LilLino, 19 octobre 2012 - 01:45 .


#95
Vortex13

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I'm okay with a no show on Shepard's part for ME 4 but only if it is a sequel to the current setting. Not a sequel set thousands of years in the future no more "One more story my sweet." BS. And not a setting that includes Synthesis, Control, or an unsuccessful Refuse as an ending.

Reason being, I want to actually have my character contribute to the overall story in a meaningful way. Not have a prequel, wherein my character ends with "Well, I modified the Keepers' signal giving the next cycle a chance, now I am going over here to lay down and die." or have "Great job team! We best up that evil Reaper named Bob, now all we have to do is sit tight and wait for Shepard to deploy the Crucible." A prequel would undoubtedly relegate our new protagonist to the sidelines as Shepard and Co. defeat the Reapers.

A sequel that is using Control, Synthesis, or an unsuccessful Refuse wouldn't work either since at that point the setting isn't really Mass Effect anymore. Also if the Reapers still exist and they are our friends / police force now, then what could possibly be a believable villian to this new story. Unless Biowre wants to pull a Dragon Ball Z and have a brand new bad guy show up that is several orders of magnitude above the Reapers then any antagonist would get a face full of Reaper lasers.

A succesful Refuse would work best for a sequel (IMO), the Mass Effect universe we all know and love still exists, and with a long drawn out battle against the Reapers just barley won, a plot focusing on political power shifts throughout the galaxy more plausible.

#96
Mathias

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double post*

Modifié par Mdoggy1214, 19 octobre 2012 - 01:53 .


#97
Mathias

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Dean_the_Young wrote...

Mdoggy1214 wrote...

A couple of things here Aristotle.

First off i never said the company lost roughly half a billion dollars. I only stated the game's budget. You created a counter to an argument that didn't even exist.

Correction: I pointed out that you didn't provide enough information to provide an argument, and explained why. I never claimed that it was your entire argument, only that as it was your argument was incomplete.

Providing a citation of the game's budget is meaningless without further context.  It's the money brought in after the cost that would determine whether the game was a loss or not, and you have yet to provide anything to support your claim.

Secondly, blowing the foot off is obviously a figure of speech, but good job taking it quite literarily. Holster that unmitigated genius you're brandishing before you put an eye out.

First it was a fatal injury. Then it was dismemberment. How far are you going to walk it down before you either support it or drop it for lack of evidence? A boo-boo?


For a single player game that may be true, but not for an MMO that needs a constant stream of revenue for the bandwidth, servers, paying developers, maintenance, tech support, etc. If you want a source on this so bad cause you can't take the 5 secs to type it in google yourself, then here: http://www.forbes.co...-is-in-decline/. And before you say anything, yes this is for the most part speculation, but it's speculation that makes a lot of sense to me personally and i think it's at least somewhat accurate. 

Blowing the foot off is obviously meant to mean the company is dragging itself at this point with a bleeding stump. Like a weakened animal it's a matter of time before it dies. But you took that literally, which I can't help.

#98
3DandBeyond

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A Bethesda Fan wrote...

“There is one thing we are absolutely sure of – there will be no more Shepard, and this franchise is finished.”


That's all I saw.


Yeah.  They made it clear exactly what they thought of Shepard at the end.  They're tapped out, no more stories out there that they already have read to borrow from so they're probably watching movies, playing other games, reading books, to see where the series will go next.

It's clear they really wished the whole galaxy along with Shepard had been destroyed, but then what to do with all the information in the codex.

#99
AsheraII

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Jade8aby88 wrote...

If Shepard's trilogy is destined to stay lying in that rubble. I'm not buying anymore Mass Effect games. It would be a betrayel to my emotions and if BioWare honestly think I will ever trust them again with my immersion. They can **** off.

They didn't say a thing about cameo's (depending on import) :)

And I agree with some other posters here: I hope we get to pick our species next time!

#100
AxStapleton

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I don't really see what they can do if they don't have a Shepard-esque (customisable RPG) character. No to an FPS. No FPS can meaningfully hope to even compete with CoD or Halo other than possibly Battlefield. After TOR cost them a lot of money, only managing to bring them modest returns, I'm not sure BioWare would risk an MMO in the foreseeable future. I honestly don't have a clue what they could do at this point. Story-wise, they are going to have to sacrifice "your decisions matter" even more than they have already just to have a sequel that makes a spit of sense but if they do a prequel or a story running alongside the current trilogy, the decisions made would have to be so minor that you might as well lose the RPG aspect.