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Hey Derek...


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#1
Derek Hollan

Derek Hollan
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Hey Folks,

Just taking some time to answer some general questions you might have.  Nothing too heavy like in-depth game mechanics or how to adopt baby krogans.

Hopefully we can keep this light-hearted and fun though (and, yes, MP related too).  Posted Image

Cheers

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Please note: I will be locking this thread from time to time so I can keep on top of the questions.

Also note that I am unable to discuss future-related projects, dlcs, and store-related questions.  If I skip other questions, it may be that it is an area I am also not at liberty to discuss.

Modifié par Derek Hollan, 24 octobre 2012 - 09:40 .


#2
Derek Hollan

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Okifeelthat wrote...

what is your go to character when you play? playstyle?


Destroyer. Though, this weekend's challenge reminded me how much I enjoy meleeing with the Krogan (any Krogan).

I enjoy firing a lot of rounds downrange...Assault weapons Posted Image

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#3
Derek Hollan

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chiefguy27 wrote...

for the new weekend event, since it is smaller and theres no victory pack, do we get the comm pack immeadietly or next tuesday?


You are supposed to get them as soon as you complete the challenge, though we ran into an issue where it wasn't granting them and have since fixed it.

For those that haven't received it, it should be coming....well, soon...

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#4
Derek Hollan

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Mash-X-ToDieSlower wrote...

Hey Derek!

I love the giant hazard map, where the change is just aesthetic. What was the idea behind having maps with a change in atmosphere that doesn't affect gameplay, and will we see more of these in the future?


That was certainly the idea behind the Giant hazard map.  Yes, hardly a hazard...Oooh! It's dark...Spooky, eh?

The other hazard maps affect visibility or have a damage mechanic.  Giant is the only one that is aesthetic.

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#5
Derek Hollan

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Lord Chun wrote...

Why you play on PC. The Xbox is better you know


I am controller deficient.  Put one of those in my hands and I am like a grandmother with a remote.

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#6
Derek Hollan

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xBUMMx wrote...

Is it possible that we can get a schedule for Retaliation character releases? Or maybe if the rotation for the hazard maps will always be the same pairs?


We intend (at least at this point) to keep each one a surprise.  We had intended not to accidently show our hand on them but the preverbial cat is meeerrrrrooooww...right out of the bag.

We intend to keep the map rotation random as well.  You CAN expect one map to be a non-damaging hazard and one damaging.

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#7
Derek Hollan

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APEX KING19 wrote...

So you have baby krogans then???


Not for sale, if that's what you're driving at. Posted Image

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#8
Derek Hollan

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Jayhau wrote...

Any plans to address the increasing number of gold cards?

There is a mountain that makes it difficult for new or retuning players to climb


That is definitely an issue that is being discussed at a higher level than I, yes.

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#9
Derek Hollan

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Foxtrot813 wrote...

How much does community feedback shape DLC? It seems like each one directly addresses exactly what the community wants at each given release. Am I imagining this, or are you guys lean, mean fan-catering machines?


We do listen to feedback and ask ourselves what is feasible and what is not.  We care very much about our fans despite what the naysayers say.  Many of our employees were just very creative fans before coming to work here.

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#10
Derek Hollan

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Chi_Mangetsu wrote...

Will there be new weapons released concurrently with new character kits over the coming weeks?


Ooh, sorry.  I am under strict NDA not to discuss what may or may not be coming in regards to new unknown content.

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#11
Derek Hollan

Derek Hollan
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rmccowen wrote...

Derek Hollan wrote...

Hey Folks,

Just taking some time to answer some general questions you might have.  Nothing too heavy like in-depth game mechanics or how to adopt baby krogans.

...how about baby Turians, then?

I've been wondering about this for a while, actually: about how many people are actually on the support team for ME3 multiplayer? Are most of them dedicated to ME3 full-time, or do most people split their work between ME3 and other projects?


Baby Turians are hard to come by.  Turians are very protective of their young.

Currently we have a staff of about 20 people full time and more splitting time between this and other projects for MP.  We do have our hands full

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#12
Derek Hollan

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t_skwerl wrote...

Hi, Derek! So, there are rumors about Retaliation being the last dlc. I know you guys are almost always under non-disclosure agreements, but can you touch on that a little? I sincerely hope it's not.


I can confirm that is a rumour.

Otherwise, I am under NDA Posted Image

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#13
Derek Hollan

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Geimhreadh wrote...

What's your favorite sniper rifle and sniping kit? Or if you hate sniping, whats your preferred playstyle, kit, and weapon?


I do enjoy the Valiant.  I am however, and will always be, an assault rifle user.  Don't much care if I am topping the scoreboards, I just like filling the air with many many rounds.  We have no friendly fire because of me.

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#14
Derek Hollan

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TheGoda wrote...

Derek, what do you think will be your favorite out of the still locked kits? (Geth trooper or volus vanguard as an example)


Good question.  As much as I enjoy the volus niche-play.  I like the Geth more.

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#15
Derek Hollan

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Zero132132 wrote...

I know you can't give us many details, but is there a possibility that future DLC will give us the ability to adopt baby Krogans (like Hearthfire for Skyrim)?


Haha!  Currently there are no plans to do so.  I think most of the designers fear human children let alone krogans. Posted Image

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#16
Derek Hollan

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cgj wrote...

if enough people 'complain' about it
can we hope to have the giant hazard map be changed a little, it is pretty much the exact same map as the original as of right now


Sorry to say but, the choice for Giant was purely aesthetic atmosphere.  I kinda like it, personally.

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#17
Derek Hollan

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Joco3000 wrote...

Giant transforming robots or colourful cartoon equines?


Puh-leeease!  Robots every time.  My wife and I have three horses and I think we'd go nuts if they could talk.  Forget the fact that rainbow colouring would make my eyes bleed. Posted Image

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#18
Derek Hollan

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JLoco11 wrote...

When you guys tested Reactor, who was the first developer to get caught inside the room when the vents purged?


Jos!  Because it's his fault.

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#19
Derek Hollan

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Frosty10001 wrote...

 Hey Derek,

How do you feel about Volus and Slayer pairings:whistle:


Sweet!  We knew when creating the volus kits that people would come up with crazy pairings and really begin to rock things hard.  It's great to see the volus coming into their own alongside the other forces.

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#20
Derek Hollan

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Geimhreadh wrote...

Joco3000 wrote...

Giant transforming robots or colourful cartoon equines?

Giant robots that transform into colorful cartoon equines?


This has possibilites.  If you can make them crap chocolate cupcakes, I'm in.

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#21
Derek Hollan

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Kaizer88 wrote...

What feature would you most want to see added to Multiplayer, no matter how unfeasible.


I tried to lobby for a game mode where you held out a position until it was overrun, then fell back to a second, third then fourth position until shuttle pickup.  Alas, it is too much to do. Posted Image

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#22
Derek Hollan

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Ramsutin wrote...

Do you spec into health on characters that have 3 useful powers (as in do you go 66660) or do you make a compromise?


I do spec health.  I just can't stand being too squishy. 

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#23
Derek Hollan

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Rokayt wrote...

Whose character model do you like more, Female Quarians, or Asaris?


Asari.  Quarians do have the hips, but I still like the proportions of the Asari.

I would have chosen human shadow if you included that one though Posted Image

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#24
Derek Hollan

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Catastrophe__ wrote...

What is your all-around favorite weapon Derek? ;)


Phaeston.  It may not be top tier, but I just love it's sound and feel.

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#25
Derek Hollan

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ntrisley wrote...

Will we ever get an alternative to the eyesore that is the Cobra Missile Launcher?


It is kind of clunky on some kits, isn't it?  Oh well, when you're that powerful, people call you Mister.  Alas, it will remain as is.  Sorry man.

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