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Hey Derek...


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#26
Derek Hollan

Derek Hollan
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Arppis wrote...

What do you think personaly about automatic assault rifles on gold and platiumn? Do YOU think they should be improved or are good as they are?


I would LIKE to see some improvements on many assault rifles.  It's a matter of how much I can threa...er bribe..I mean, convince Eric of.  Yes, that's it.  Posted Image

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#27
Derek Hollan

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CmnDwnWrkn wrote...

Hey Derek...

Why did you guys program Firebase Rio to give a soloing player a minimum of 2 end-to-end retrieval objectives per match?? So cruel...


If your name = CmnDwnWrkn then this will occur more often.

Otherwise it's random.

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PS - I'm kidding, of course. Posted Image

#28
Derek Hollan

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MajorBlazkowicz wrote...

Turian Facepaint!


Further customizations would be cool.  This would require an additional pack however.  Everyone would have to download any and all customizations just for it to display.  So, at this point, there are no plans for this.  Can't say it will never happen though.  We can hope.

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#29
Derek Hollan

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Clarkkent434 wrote...

Can we ever see your manifest so we(community) know what cool achievements you have have done?



Haha!  I suck.  That is my achievement.  Ok, I'm not THAT bad but most of what I've done was before release.

Psst!  I WAS the first person ever to solo a match.  Yes, it was bronze, but it was vanilla ship.  And it was as a Krogan Soldier. Posted Image

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#30
Derek Hollan

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ArchaneFaust wrote...

Hello Derek!

Would you say the success of MP is lower/met/exceeded your expectations? I know the gameplay has far exceeded my expectations.


Honestly, it exceeded what we expected.  We knew it was fun..to us.  But we were nervous about fan reaction.

It has turned into a phenomenon that has made myself, and everyone else here very happy.  I give a great deal of kudos to the Montreal team who painstakingly put their reputations on the line for it during the majority of the development.

Post ship...Your support has turned it into something more.

Thank you.

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#31
Derek Hollan

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tMc Tallgeese wrote...

 Will we ever get more Salarians? :blush:

Are the hazard maps eventually going to all be available at once?

Which of the following is your preferred playstyle: Run 'n' Gun, Hold the Line!, Shoot 'n' Scoot? The difference between the first and last is whether you run before or after killing. 

Any of you ever read my tribute thread? (In my signature)

Can I get a "Ryncol Light Presents..." banner and challenges? :wub:


1. I don't know.  Sorry.

2. Hold the line...until it can't be held Posted Image

3. Liking the Ryncol Light tribute Posted Image

4. Hmm, this has possibilities Posted Image  (Can't promise though).

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#32
Derek Hollan

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Awesome Tree wrote...

What would you consider the ultimate snack to eat while playing multiplayer? There's nothing like a spot of food now and then. :D


Anything that doesn't require me to dust, lick, or sanitize my fingers.  Though I do like Jalapeno and Cheedar Doritos.

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#33
Derek Hollan

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Chi_Mangetsu wrote...

Derek Hollan wrote...

Mash-X-ToDieSlower wrote...

Hey Derek!

I love the giant hazard map, where the change is just aesthetic. What was the idea behind having maps with a change in atmosphere that doesn't affect gameplay, and will we see more of these in the future?


That was certainly the idea behind the Giant hazard map.  Yes, hardly a hazard...Oooh! It's dark...Spooky, eh?

The other hazard maps affect visibility or have a damage mechanic.  Giant is the only one that is aesthetic.

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Was there any point the in the Hazard development process that you folks thought about making it Flashlight Dark, like the lower Tuchankan ruins section in the Single Player campaign? If so, was it ever playtested and found to be too much of a pain, or?


It was that dark at one point during development and it became nearly unplayable...so, yes, a pain. Posted Image

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#34
Derek Hollan

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landylan wrote...

Any new engineer pet's in the future possibly?


I wish.  I always thought it would be fun to be a Krogan Hunter with a Varren pet.  I think I was asking for too much though Posted Image

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#35
Derek Hollan

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AresKeith wrote...

Have you guys considered adding more skin tones and more pattern options?


It does take a lot to add.

We have considered adjusting brightness of some of the choices though...Make some more...erm...vibrant.

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#36
Derek Hollan

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DullahansXMark wrote...

Did the Krogan challenge this weekend have anything to do with the Krogan Adept being released this week?


Maybe Posted Image

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#37
Derek Hollan

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llandwynwyn wrote...

What is your favorite map?


The new Ghost hazard map.  Trevor Gilday, our SFX artist outdid himself there.

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#38
Derek Hollan

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Litefire wrote...

Derek Hollan wrote...

chiefguy27 wrote...

for the new weekend event, since it is smaller and theres no victory pack, do we get the comm pack immeadietly or next tuesday?


You are supposed to get them as soon as you complete the challenge, though we ran into an issue where it wasn't granting them and have since fixed it.

For those that haven't received it, it should be coming....well, soon...

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so random question i just did the weekend chalenge but i forgot to restart the client, i am guessing i'll have to redo it, y/n   (and its not an isue if i have to).


Redoing it likely won't help if you already accomplished the challenge.

Check your challenge screen to see if it is complete.  If not...Do it Posted Image

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#39
Derek Hollan

Derek Hollan
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Moxy_Pirate wrote...

In the SP game, the female characters are dressed pretty provocatively. Have you guys considered bringing that flavor to the MP game? I'd love to see a character with gigantic bazoombas in a cat suit laying down the law on bad guys.


Oh boy.  How do I respond to this without getting myself in hot water? Nope can't.

Cheers

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#40
Derek Hollan

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o_sania wrote...

Somebody tell me any info will there be fix:

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Send Ernest Tse a PM.  He can help.

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#41
Derek Hollan

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Shampoohorn wrote...


Hey Derek...

What are your favorite characters from Retaliation? Bonus points if it's one of the unreleased ones. ;D


Haha, no bonus points for me.  I love the Havoc (my name choice for the kit). Posted Image

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#42
Derek Hollan

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P51Mus7ang wrote...

Good afternoon Derek, just curious as I know you folks make all this stuff, is the staff working towards any of the objectives on their personal accounts? May we ask what objective you are working on or which one appeals to you?

Thanks and have a great weekend.


Marksman Posted Image

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#43
Derek Hollan

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Clarkkent434 wrote...

Will there be new hazards map like London, Rio, or Vancouver add in the future?


No idea at this point.  Can't say it's out of the question though.

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#44
Derek Hollan

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Rebel_Raven wrote...

I'm seeing it asked a lot. Is this the last DLC?!

Any thoughts on adding female Turians to MP thanks to the coming Omega DLC?

What's your stance on female Krogans being in MP?


I advocate female additions of MP kits.

I hope there are more in the future.  Time will tell.  (I am under NDA too, so I can't say yes or no at this point).

Female Krogans would be cool too.

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#45
Derek Hollan

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Broganisity wrote...

I'm enjoying a treat, Derick! >:C

Still, I have one question (besides asking process on human-to-krogan transformation devices you're secretly working on):

If you could have any of the characters that are to be released RIGHT now, which would it be? What would the second one be? :lol:

P.S. This is totally not my way of deducing what's coming out next.

P.P.S. seriously, stop judging me guys.


Haha, I would LIKE to see the Asari Sentinel.

Second?  I haven't thought about it beyond the Asari Sentinel...LOL.

No idea what is next though.  I am letting myself be surprised too.

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#46
Derek Hollan

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Googleness wrote...

any chance we get new maps? and maybe some new mods like maybe tower defence style where each player need to defend an area of the map for X seconds etc?

Also any chance for text chat on lobby rooms of the pc version? sometimes mic get disconnected and need to restart the game.


At this point it would be hard to say.

Other game modes are often difficult to implement in our current system.

Anything else would be NDA material.

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#47
Derek Hollan

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SalvationThroughDestruction wrote...

Just a couple (Hundred)

Do you ever think we'll see a PS3 "Play with the Devs" Event?

Do you think the CSMG will get a buff, and if we'll see any new Shoguns/SMGS of the Ultra rare variety?

Would you personally sing the lyrics to Fresh Prince of Glacier while being filmed?


Admittedly "Play with the Devs" events are driven by the platform owners.  Microsoft for Xbox and Sony for PS3.  I do not know the mind of Sony...Sorry.

SMGs...I don't think Eric is done "Balancing all the things", so anything is possible.

What? In the shower? Posted Image

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#48
Derek Hollan

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TheGoda wrote...

 Oh Derek I have a really interesting question for you!If a character's powers aren't as good as you had previously intended, is it even possible to change them via a patch or future dlc? Some of the new classes' powers are... Strange to say the least. Also... Can we have a character with defensive drone please? (It feels like it would've been better than combat drone for the volus... Sentinel(?))


Numbers can be adjusted but behaviours require patching.  We do have a couple defensive "pets.'   Albeit, they are static.  The Geth Engi turret and the Demolisher Pylon can be spec'd defensively.

Otherwise, it would require patch or new dlc.

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#49
Derek Hollan

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GeneralElectric wrote...

Hi Derek,

I was wondering if you can comment on the use of aim assist/snap-to-target on consoles. Why was this implemented and is there a way to remove it or tone it down? It's extremely frustrating to play as a sniper and constantly be directed to an enemy that you weren't originally pointing at when you scope, and it makes headshots with heavy weapons unbearable if you try to redirect your aim while under cloak (since your cooldown time will be high).


This was a debate issue during development and it was finally decided to keep it since MP does not have a time slow feature during sniping (we did try that too).  In order to make sniping more viable we had to keep a snap-to-target feature.  This was to help the majority of players.  The few really good snipers kind of had to bite the bullet on that one.  No pun intended.

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#50
Derek Hollan

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NOME wrote...

Hi Derek

I dont know if this is in your domain.

I just got a pc version of the game, my third copy of this game. :D

I cant even get past the main menu, since it says invalid cerberus code and i have no access to those bonus content that collector edition promises...

I have talked to one guy over the phone, two guys over the livechat...reinstall the origin, reinstall the game...still does not work...they also gave me a new product code...i cant post on the pc tech questions because it would not recognize that i have a pc version of the game...

You think there is anything i could do ?

PS: I am redownloading the game atm...it will still takes 3 more hours...

thx :)


Bryan Johnson would likely want to collect your information.  He has run into this issue himself.

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