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Hey Derek...


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#751
Derek Hollan

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KENNY4753 wrote...

Hey Derek,

Are the Salarians and the Gungan from Star Wars related? For some reason Jar Jar Binks reminds me of a Salarian.

Jar Jar Binks and Salarian

I think they are long lost cousins



Meesa don't think so.

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#752
Derek Hollan

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TheKimora01 wrote...

Hey Derek, got a couple of ideas i'm gonna throw out there would love your thoughts on them.

Re: The Store - Some people dont spend MS point in the store (not me though, over £100 so far) because of the cost, would it possible to have a half price weekend to entice peeps to spend some money and give newer/casual players a chance to get better weapons? Also how about some temporary special packs like in the early days of multiplayer, think jumbo & PSP back in the day only this time Character Pack (100k for 2 character cards) or N7 Pack (150k for an N7 weapon/character card)

Re: Playlists - Will try and keep this one short. After the hazard maps have finished their rotation could the "Unknown" location option be changed a little? Unknown location - 15% boost, Unknown original map 10%, Unknown DLC map 10% and Unknown hazard 10%.

Thanks for any response.
Stevie


I have to keep away from the store guys' domain.

Playlists?  I can pass this feedback along.

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#753
Derek Hollan

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Urdnot Trex wrote...

 2 questions and a request:

what made you guys do weekly balance changes instead of leaving the game as is?
was resurgence dlc last minute planning based on the success of the mp or had you guys had mp dlc plans from the get-go?

For Christmas I wish for a female Quarian sentinel with defense matrix and some powers at least somewhat akin to what I have reposted below? Pwetty pwease? With sugar quarian bum bum on top?

Urdnot Trex wrote...

 Quarian Sentinel
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Balance changes occur when people find new and creative ways to do things that weren't considered during the creative process and becomes so overtly powerful as to completely trivialize the intended difficulty of the game.

MP plans were in the works but we were unsure of how successful it would be.

Quarian Sentinel?  I like it.

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#754
Derek Hollan

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Dunabar wrote...

Hey Derek, got a random question for you.

I am really enjoying fighting against the new Collectors, Dragoons, and Geth Bombers. I know a lot of detail cannot be given, but are there even more enemies on the table waiting to be unleashed upon us?


You never know

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#755
Derek Hollan

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randomfoo wrote...

Pretty late to this party, but wanted to say thanks to you guys for being a lot more open/chatty lately (Bryan's discussion on the specifics of the Bloodlust pack issue for example was great).

One question that popped into mind was whether you guys customize you controls/coalesced files any and if you guys would consider putting in some of those options into the Options menu in the future - specifically FOV and being able to unbind all the things the "everything key" does. (I also have heavy melee bound to 'g' which came in handy this past weekend ;)

Also, w/ all the additions to N7HQ, would you guys consider adding an Official ME3MP wiki of some sort to help the community keep track of all those niggly game mechanics/other bits that float around in the threads? I'm hosting a site now (after the Mass Effect Wikia decided it wasn't interested in that kind of info), but it feels like it's too bad that the efforts of some of the community members (I'm thinking specifically of people like Cyanon, peddroelmz,etc) aren't more generally known.


We still hold to the policy of not condoning the altering of the files.  We know some of these are perfectly harmless but it is safer than the alternative.

A wiki, eh?  I can pass this along. 

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#756
Derek Hollan

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TchockTckocky wrote...

Hey Derek,

What do you think of adding the Blue Suns, Blood Pack and Eclipse as a new faction and maybe adding Harvesters, Reaper Destroyers and the Geth Colossus as new enemies?


I, personally, like the idea of more enemies.

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#757
Derek Hollan

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N1GHTHeR0 wrote...

Do you guys think you could possibly add more music to the MP. Possibly music based on what faction you fight(Overlord-Geth, Suicide Mission Theme-Collecters. Etc)


Would require DLC.  I can pass along the feedback though.

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#758
Derek Hollan

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ErrorTagUnknown wrote...

Derek Hollan wrote...

VilyaEleni wrote...

Hi Derek.

Do you have a preferred color to make your characters armor? (Hot pink krogans?)

What other games do you guys on the dev team play?


I'm not so bold.  I usually go black with red or blue highlight.

We play a variety.  It keeps us thinking and we do appreciate what other developers are introducing to the market.
X-Com is a big one right now
Borderlands 2 has been fun
Torchlight 2 also keeps me occupied at times.

Many others as well Image IPB

It's great to see such a wide variety of genres and styles to choose from.

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oooooooh  x-com.  how is it?  i loved the crap out of the first two (mostly the second one... underwater.)


Admittedly, I personally haven't played it yet.  Seems addictive though.

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#759
Derek Hollan

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Talvaris wrote...

Hey Derek I was wondering if there was a reason why the adepts and sentinels have the same look for the male and female version? Was this done to show a military type uniform to the armor or something?


Yes.

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#760
Derek Hollan

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About to unlock the thread.

My apologies to some of the posters here.  Some questions I must refrain from answering for legal purposes.  The NDA restricts us from commenting on any and all future-related projects and I like my job. Image IPB

Cheers

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#761
AresKeith

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Is it hard coming up with new powers all the time?

#762
Ledgend1221

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Will we ever see the ability to change the colours of our powers?

#763
Derek Hollan

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AresKeith wrote...

Is it hard coming up with new powers all the time?


There are a lot of ideas brought to the board but it is hard to come up with ones that will fit the genre and work with existing mechanics.

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#764
Tyrannus00

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What do you think of the community, or at least relative to other communities?

There's seems to be a lot more support compared to the vocal minority.

#765
Derek Hollan

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Ledgend1221 wrote...

Will we ever see the ability to change the colours of our powers?


Due to performance issues, it is unlikely.  We have to work within certain restrictions.

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#766
AresKeith

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Derek Hollan wrote...

AresKeith wrote...

Is it hard coming up with new powers all the time?


There are a lot of ideas brought to the board but it is hard to come up with ones that will fit the genre and work with existing mechanics.

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Though you could base them on the current powers and try to expand on that to see if it would work

#767
Derek Hollan

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Tyrannus00 wrote...

What do you think of the community, or at least relative to other communities?

There's seems to be a lot more support compared to the vocal minority.


I believe this is a good community comparably.  It may feel rough at times, but that is to be expected.

Balance changes have a huge impact, no matter how miniscule.

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#768
Josh3598

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Do you play any Vanguards?
If you do, which is your favourite, and why? :D

#769
Derek Hollan

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AresKeith wrote...

Derek Hollan wrote...

AresKeith wrote...

Is it hard coming up with new powers all the time?


There are a lot of ideas brought to the board but it is hard to come up with ones that will fit the genre and work with existing mechanics.

Image IPB


Though you could base them on the current powers and try to expand on that to see if it would work


And that is how some powers come into being.  Cryo blast to snap freeze is a good example of that.

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#770
nhcre8tv1

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My question got buried a few pages back.
What is the process behind actually creating the powers? Aesthetically, I mean? Also, something I've been wondering for some random reason, are the Earth VA's in house, or were they professional actors? Mainly what I'm getting at here is, I want the Paladin voice to narrate my life.

Also, make Hazard Glacier stay. You have the technology, Derek.

#771
SkunkyLee

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I don't have a good question, but it's a question nontheless :P

Is anyone in the team bothered by the long loading times in ME3? Now I know that that's mostly because of the online components, but comparing to some other games ME3 takes forever to actually get from the "click the icon" to "shoot something in the face". I guess that's not exactly in the scope of the MP team, so I guess I'm asking for more of an opinion than demanding that you "fixit!" :D

Thank you for the awesome game, by the way :)

#772
Derek Hollan

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Josh3598 wrote...

Do you play any Vanguards?
If you do, which is your favourite, and why? :D


Krogan Battlemaster.  One ton hurtling through space at the speed of light?  Man!

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#773
Volkai7

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Hey Derek,

If you could make any single character which absolutely won't actually happen (hopefully allowing you to answer this), what would it be?

Is there any chance of a 'Spectre' kit being released, or is that definitively out of the question due to setting elements such that a properly implemented Spectre agent would be too powerful to be balanced in multiplayer, or because Spectres are too few in number to explain their being a playable kit?

#774
DarkFaerie316

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Hey Derek, is there any way at all that we could maybe use our ME3 shepard as our profile pic, you know, the way we can with our DA character? Could such a thing be made possible? Cos I'd really like to use my femshep as my profile pic. I'll be your bestest friend if this can be made to happen :wub:

Modifié par ifritanshiva, 24 octobre 2012 - 09:54 .


#775
DragonRacer

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Do any of you guys roleplay any of your characters on your personal accounts, like have some sort of backstory or personality in mind for some of your favorite kits?

Or am I the only Drunk Turian Sentinel and Heavy Metal Havoc? Image IPB