Hey Derek...
#951
Posté 27 octobre 2012 - 04:48
#952
Posté 27 octobre 2012 - 05:26
I've got another question: Are the asari in MP supposed to be Commandos? I've noticed they're all wearing the ME1 Commando uniform (Ugh, it's so hideous), but their skill tree says "Asari Justicar". There's already a Justicar in MP. I mean, they don't seem like what I picture a Commando to be, but they're wearing the outfit.
Maybe you could change their passive skill tree name to reflect what they actually are? "Natural Biotic" seems like it'd be fitting. It'd at least leave room for another Asari kit later if you guys chose to make one.
#953
Posté 27 octobre 2012 - 07:32
If you can't answer that how much testing goes to DLC weapons? Sometimes really powerful guns are released only to get nerfed a few weeks later.
#954
Posté 27 octobre 2012 - 09:59
#955
Posté 27 octobre 2012 - 04:23
#956
Posté 27 octobre 2012 - 04:52
#957
Posté 27 octobre 2012 - 05:02
Is anybody looking into/concerned with:
-more efficient matchmaking
-including ping function in lobbies
-making it easier to see your friends' in-game status in Origin, esp wrt putting up a flag if somebody drops out and they need an extra body.
Asked these all earlier, but they got buried under the stack of other questions.
So instead I got to read about your military service and affinity for Pumpkin ale.
Not that these aren't interesting topics, I just kind of feel the issues I mentioned are pretty central to user enjoyment of the game.
#958
Posté 27 octobre 2012 - 06:50
I noticed in one of your replies that you were in the Canadian Forces for 20 years. Thanks for serving your country!
#959
Posté 27 octobre 2012 - 07:06
#960
Posté 27 octobre 2012 - 07:11
#961
Posté 27 octobre 2012 - 08:00
I don't suppose you could whisper into the local code wizards ear and get them to add the challenge option to the lobby could you? It's awfully inconvenient to have to log out of the lobby and back again just to see it.
Ta Muchly.
#962
Posté 27 octobre 2012 - 08:03
Would adding character models as challenge rewards be feasible? Like, completeing a challenge would reward a player with a relevant character model (Machine mastery ---> Geth Pyro Model/Altered Legion Model?)
#963
Posté 28 octobre 2012 - 04:46
I've got an issue that EA help center couldnt help me with, maybe you guys in Bioware land can.
Yesterday I completed the weekend challenge and got a commendation pack. In it was the marvelous N7 Valkyrie. When I went to my weapon loadout the N7 valkyrie wasnt there!!!! and its still missing. The challenge list still has it that I completed the challenge so what do I do??
#964
Posté 28 octobre 2012 - 07:33
#965
Posté 28 octobre 2012 - 07:41
Do you like reading books from H.P. Lovecraft...?
If yes which one is your favorite...?
#966
Posté 30 octobre 2012 - 03:12
iloveexplosives wrote...
any update on harbinger voices for collectors in multi?
Changes like this would require a patch. It is hard to say whether or not this will happen. Based on how often Harbinger possesses a unit, he would be constantly yammering. The sort of annoyance that would make one wish to bury their controller or mouse in their screen.
#967
Posté 30 octobre 2012 - 03:13
Gamescook wrote...
Hi Derek,
Will Phase Disruptor ever be made a scootch stronger than it currently has been? Without a My Buddy Volus under the Slayer's arm, PD feels... lacking in "oomph".
We can look at it. No promises, of course.
#968
Posté 30 octobre 2012 - 03:14
Derek Hollan wrote...
iloveexplosives wrote...
any update on harbinger voices for collectors in multi?
Changes like this would require a patch. It is hard to say whether or not this will happen. Based on how often Harbinger possesses a unit, he would be constantly yammering. The sort of annoyance that would make one wish to bury their controller or mouse in their screen.
You could make it happen for the first unit of the wave, and the first time he possesses a particular type of unit.
Also, need collector music for fighting collectors.
#969
Posté 30 octobre 2012 - 03:17
Versus Omnibus wrote...
Hey Derek, why haven't you guys added a Reaper-based assault rifle yet?!
I am going to assume you mean a human-sized reaper based assault rifle. The alternative would be rather...um...unwieldly.
Who knows? Anything is possible with the right imagination.
#970
Posté 30 octobre 2012 - 03:18
JumboWheat01 wrote...
Hey Derek, I remember you saying the one non-Mass Effect race you'd bring into the game would be Klingons. So now I have to ask...
Klingon vs. Krogans. Winner?
Given the idea that Krogans are just bigger and tougher, I would have to go with them.
#971
Posté 30 octobre 2012 - 03:20
Derek Hollan wrote...
iloveexplosives wrote...
any update on harbinger voices for collectors in multi?
Changes like this would require a patch. It is hard to say whether or not this will happen. Based on how often Harbinger possesses a unit, he would be constantly yammering. The sort of annoyance that would make one wish to bury their controller or mouse in their screen.
Why not put a limit or cool down on it, so it can only happen once every few minutes, or perhaps only on/near wave 9,10,11. As if to show he is going to personally direct and destroy these N7 fighers.
I assume thats too hard to implement though.
#972
Posté 30 octobre 2012 - 03:22
gilgamesh v9 wrote...
Which super-power would you take of these 3?
-Super strength and super speed
-Being incredibly smart and the having the ability to read minds
-The ability to turn invisible (including your clothes and anything you can carry)
Personally I'd go with #2
The first would be pretty hardcore. I mean, who would argue with you, right?
The second choice has merit but, I think I might become depressed with many thoughts and thought-processes out there.
The third could be tricky. I might accidently stab myself with a fork when I eat.
Ok, based on those, I'll go with the first option.
#973
Posté 30 octobre 2012 - 03:24
Will have changes today as usual my friend?
#974
Posté 30 octobre 2012 - 03:24
- I'm sure there's no such thing - but how does a standard day in the office look for Derek Hollan?
- What's your proudest achievement in your Mass Effect career? Both at work and at play.
- Are there any things in multiplayer - kits, guns, whatever - that you were surprised by the success of? How about the other way round, any characters you thought were killer that never got the warm reception you thought they deserved?
- What's the life-cycle of a DLC, from conception to release? How does one start? At what moment was Earth born, say?
Modifié par Constant Motion, 30 octobre 2012 - 03:25 .
#975
Posté 30 octobre 2012 - 03:25
Outrider42 wrote...
Derek Hollan wrote...
CDRSkyShepard wrote...
Along a similar vein, I'd really like to know what is going to be done for off-and-on players. Right now, the MP is very inaccessible to those of us who only have just enough time to devote to a couple matches every so often. I don't often get new equipment because I don't get a lot of credits, and I often get kicked from random games because my guns suck, even on Silver.Derek Hollan wrote...
Jayhau wrote...
Any plans to address the increasing number of gold cards?
There is a mountain that makes it difficult for new or retuning players to climb
That is definitely an issue that is being discussed at a higher level than I, yes.
Also, what's the point in having all these fun new characters if we never get to unlock them?
This is a question that is also being discussed at the same level. I am not privvy to that information. The feedback does get heard though.
I undertsand you guys don't have access to the information, but I was wondering what you think of my idea.
We have these weekend challenges now that use the new challenge system to grant a Commendation Pack for success. So my idea is to use this challenge system we already have in place to give players a chance to unlock more items. The thing I want to see most are character unlocks. I think it is crazy with how many characters we have now, and the vast majority are rare. The diversity of the characters are what makes this game special. Why keep that locked away by a random store?
Anyway, my idea is to expand the challenge rewards to other challenges, and reward players completing them with special Commendation Packs that have a random item that is related to the challenge.
For example, a player using an adept completes a certain number of adept related challenges. The game rewards the player with a Character Commendation Pack (CCP) that contains a random adept card. This greatly increases that player's chance of getting a new adept they have not unlocked yet. Since the card is still random, nothing is guarrenteed. Also, since challenges can only be repeated after completely finishing the gold level, that will help keep people from being able to farm the challenges too easily.
So this method uses the system that is already in place, though I imagine it may still need a patch to do, but who knows. Still, I think this idea can work. And perhaps it can be applied to regular guns as well (not the promos.) It should be easier to unlock uncommon guns and items at the very least. Having level 3 ammo as an uncommon has totally screwed over the viability of the Vetern Pack. A new player who has to play Bronze is pretty steamed to plunk down 20k and get nothing but consumables for it.
We certainly have the capability and it has been considered.
This sort of reward-based challenge is likely something we would consider for special events but there are no plans to make it a regular thing.





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