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Hey Derek...


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#76
Derek Hollan

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Ubergrog wrote...

Can you please give us Vera (N7 Valkyrie) soon?


If you can pry it from Jane's cold dead hands, we may be able to talk.

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#77
Derek Hollan

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Xain88 wrote...

Is there any chance that the servers/net-code might be improved, so that there are lesser disconnects and lag?


Considering matches are peer to peer, it really comes down to host to client issues.

I do wish we had more power over the internet.  I really do.

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#78
Derek Hollan

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soultaker65 wrote...

Hey Derek what's your favorite challenge title / banner and what do you think is the hardest challenge?


My favourite is probably the Dog of War. Image IPB

The hardest one is a surprise Image IPB

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#79
Derek Hollan

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mnkynoodle wrote...

what character not released yet are you most looking forward to playing? (even though you have probably already played them all)(and we already have seen your hand so you might as well let us know)
do you use cheat codes when you play on the computer since you know all of the bugs and code?
any chance there will be mechs that the volus will be able to use to make them taller?


1. Asari Sentinel

2. Only in the testing environment

3.  Nothing is planned for that.

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#80
Derek Hollan

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baldmop wrote...

Do you consider doing a call out like Bryan did and play a few games with us ?
Keep up the good work .


I have considered this, yes.  I have played with some of you.  Bryan usually pulls me into games with him and a couple random folks at times as well.

I will likely have to consider a formal call out some time. Image IPB

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PS - Isn't a bald mop just a stick? Image IPB

Modifié par Derek Hollan, 22 octobre 2012 - 03:59 .


#81
Derek Hollan

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wirelesstkd wrote...

What is the biotic damage bonus that warp ammo provides?


It provides a 25% to 75% (depending on the level of the ammo) damage bonus against lifted (including those caught in sigularity) or pulled targets.

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#82
Derek Hollan

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spirosz wrote...

Don't know if this has been asked, but what was your reaction to the Volus Adept solo on Platinum?


I admit, I was not surprised.  Something told me this was just going to become a challenge for someone out there and I just knew someone would eventually do that.  If I was surprised, it was just at how soon it had been done. Image IPB

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#83
Derek Hollan

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Cornughon wrote...

Hey Derek, boring question I know:

But will the Argus and Raider (and future Valkyrie) be added to the Challenges one day?


The Argus and Raider will be addressed.  If the Valkyrie gets added, I am sure it will also be added to the challenge system.

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#84
Derek Hollan

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plain numbers wrote...

When do you enjoy playing MP most? Morning, afternoon, evening, all-nighters when it's possible?


Afternoon and evenings.  At my age I rarely pull all-nighters any more. Image IPB

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#85
Derek Hollan

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Ace-Hood wrote...

Has anyone ever missle glitched when you were in there game?
If so what'd you do?


I have not been in a missile glitched game.   If I had been, I would be obliged to record the names for Ernest. Image IPB

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#86
Derek Hollan

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Blaine Kodos wrote...

Have you guys decided on if Retaliation is the final MP DLC or not? I imagine you are under an NDA not to say if any more is coming, but I mean more if the dev team knows for sure if more is to be made or not. I'm grateful for all of the stuff we've been given for the low low price of zero dollars, I'm just curious if the team has settled on the issue yet, as this is by far the largest pack to date.


I really can't say. 

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#87
Derek Hollan

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keystpwned wrote...

Are there plans to create hazards for the other 7 maps?


Anything is possible.

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#88
Derek Hollan

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synapsefire wrote...

Hey Derek, thanks for doing this!

Hey Derek, what's the chance of Old Turians getting Jet Packs?

Hey Derek, how long was Retaliation in the making and can you say something about the process that goes in to the decision to allocate continued resources to ME3 MP?

Hey Derek, would you consider making "Hey Derek…" a regular thing on BSN?


1. You're welcome, I think Image IPB

2. Old Turians are not part of the airborn.

3. Retaliation was a four month project.  Resources are, of course, dictated by cost and time factors.  Feasibility structures are decided by the project managers as to what is available based on future projections.  The design team freely brainstorms and present their ideas up the chain but will ultimately be told yes or no as to whether or not current or future projects take priority.  I know it sounds like a lot of nothing there, but it does come down to what resources, if any,  can be made available and for how long.

4. I might be convinced.  Image IPB

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#89
Derek Hollan

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Deuces Apples wrote...

Might be an obvious question but can we expect to have more Mass Effect MP goodness in a future game?

Also real quick I just wanted to compliment you guys on being so involved with the community and supporting this awesome game with new updates. Been playing since day one and you guys keep pulling me back.

If someone could pass the tissue so I can wipe this brown stuff off my nose? ;)


I won't say it is out of the question but I can't say whether or not there are plans to do so at this point.

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#90
Derek Hollan

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mcz2345 wrote...

Do you like Ike ?


Which one? Image IPB

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#91
Derek Hollan

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Ramsutin wrote...

How do you feel about getting Premium Veteran Packs as a permanent choice?


Warming up to the idea.

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#92
Derek Hollan

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Bonza99 wrote...

What are your thoughts on a character built for powerful fire explosions? I.e. with % multipliers and debuff evolutions that can rival the human adepts biotic explosions. Any possibility at all?


We shall call him Michael of Bay. Image IPB

It sounds fun.  I won't say never.

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#93
Derek Hollan

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GetMattie wrote...

Hey Derek!

One of my favorite aspects of Mass Effect is the customizable experience from the story line to appearances. Would there ever be a way to increase the amount of customization options in multiplayer?

Or at least increase the saturation of skintones because they are rather unnoticeable, and considering they are the last one to be unlocked, you would expect them to be really fun and vibrant (Or darker for like a Krogan).


Tones and saturations have been discussed.  I won't say it won't happen because it is still a possibility.

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#94
Derek Hollan

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Gamemako wrote...

Boxers or briefs?

It had to be asked.


This was asked "briefly."

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#95
Derek Hollan

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ntrisley wrote...

Derek Hollan wrote...

ntrisley wrote...

Will we ever get an alternative to the eyesore that is the Cobra Missile Launcher?


It is kind of clunky on some kits, isn't it?  Oh well, when you're that powerful, people call you Mister.  Alas, it will remain as is.  Sorry man.

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We all know that Mister is in charge, and thus must appease His Royal Nibs.

Ah well, at least we have the ability to make it vanish on many kits...

Ooh. Can we get a "Hide Cobra Missile Launcher" option?

Also, in regards to Assault Rifles...

Has there been any thoughts as to y'know...weeding out the obscene amounts of them in UR/Rare status?


At this point there are no plans on hiding the missile launcher or of weeding out assault rifles.

Assault rifles may be in need of some love though.

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#96
Derek Hollan

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FlyinElk212 wrote...

Hi Derek!

Is adding more aesthetic options to our characters via DLC plausible, and do you think you guys will be releasing content like such in the future?


Via DLC would be the most plausible way of doing this.  At this point I really can't say whether or not this will be done though.  Fingers crossed.

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#97
Derek Hollan

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dr_random wrote...

Derek Hollan wrote...

Mash-X-ToDieSlower wrote...

Hey Derek!

I love the giant hazard map, where the change is just aesthetic. What was the idea behind having maps with a change in atmosphere that doesn't affect gameplay, and will we see more of these in the future?


That was certainly the idea behind the Giant hazard map.  Yes, hardly a hazard...Oooh! It's dark...Spooky, eh?

The other hazard maps affect visibility or have a damage mechanic.  Giant is the only one that is aesthetic.

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Well, the hazard is clearly gazing at the scene and getting jumped by Dragoons.
I played the Kroguard on Ghost and didn't notice the rain affects the shields - I was in for a surprise with my Fury the next match.

Today I also forgot to put all the points into skills with my HE - I ended up with only an Eagle in a Silver match. No powers - no fitness. Well, appears to me shieldgate is really not broken - it saved my poor ass a couple of times.

Once you consider doing something about the difficulty - how about giving players back control over the camera while being downed? We could look at the situation and figure out an escape route easier.


I can pass this along to the team.  It has merit, I admit.  I just can't promise anything.

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#98
Derek Hollan

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RinpocheSchnozberry wrote...

The single most glaring oversight in all of multiplayer is the sound effects the Turians make when their jet pack goes off.  How could you guys have over looked the clear necessity of a loud "Skreeeee!" eagle sound to accompany it?  Is there any chance of that being addressed in a patch?


:lol::lol::lol:


It's possible

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#99
Derek Hollan

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AmpTuttle wrote...

Any closer to resetting the faction mastery challenge progress after banner's already been unlocked? Also, did you save the Quarians or let the Geth wipe them out?




Also also, why no blood dragon armor and chakram launcher for MP?


1. Not sure about that one.

2. I saved the Quarians.  Image IPB

3.  It requires a level of customization not available in MP and would be a large undertaking.  The only way around it would be to introduce a kit with the armour.  The chakram launcher?  Well, who knows?  I won't say never.

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#100
Derek Hollan

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Rickets wrote...

What's your favorite color?


Red...no yelloooooooooo...

Actually, it's green but I couldn't resist. Image IPB

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