Also also, why no blood dragon armor and chakram launcher for MP?
Modifié par AmpTuttle, 19 octobre 2012 - 09:35 .
Modifié par AmpTuttle, 19 octobre 2012 - 09:35 .
Modifié par Just Cav, 19 octobre 2012 - 09:34 .
ArchaneFaust wrote...
Hello Derek!
Would you say the success of MP is lower/met/exceeded your expectations? I know the gameplay has far exceeded my expectations.
tMc Tallgeese wrote...
Will we ever get more Salarians?
Are the hazard maps eventually going to all be available at once?
Which of the following is your preferred playstyle: Run 'n' Gun, Hold the Line!, Shoot 'n' Scoot? The difference between the first and last is whether you run before or after killing.
Any of you ever read my tribute thread? (In my signature)
Can I get a "Ryncol Light Presents..." banner and challenges?
Awesome Tree wrote...
What would you consider the ultimate snack to eat while playing multiplayer? There's nothing like a spot of food now and then.
Derek Hollan wrote...
MajorBlazkowicz wrote...
Turian Facepaint!
Further customizations would be cool. This would require an additional pack however. Everyone would have to download any and all customizations just for it to display. So, at this point, there are no plans for this. Can't say it will never happen though. We can hope.
Chi_Mangetsu wrote...
Was there any point the in the Hazard development process that you folks thought about making it Flashlight Dark, like the lower Tuchankan ruins section in the Single Player campaign? If so, was it ever playtested and found to be too much of a pain, or?Derek Hollan wrote...
Mash-X-ToDieSlower wrote...
Hey Derek!
I love the giant hazard map, where the change is just aesthetic. What was the idea behind having maps with a change in atmosphere that doesn't affect gameplay, and will we see more of these in the future?
That was certainly the idea behind the Giant hazard map. Yes, hardly a hazard...Oooh! It's dark...Spooky, eh?
The other hazard maps affect visibility or have a damage mechanic. Giant is the only one that is aesthetic.
I assume they're similar to the Late Night Jalapeno Popper Doritos from a year or two back. We don't have them here in the US anymore, unfortunately.Derek Hollan wrote...
Awesome Tree wrote...
What would you consider the ultimate snack to eat while playing multiplayer? There's nothing like a spot of food now and then.
Anything that doesn't require me to dust, lick, or sanitize my fingers. Though I do like Jalapeno and Cheedar Doritos.
Modifié par Chi_Mangetsu, 19 octobre 2012 - 09:43 .
landylan wrote...
Any new engineer pet's in the future possibly?
Derek Hollan wrote...
cgj wrote...
if enough people 'complain' about it
can we hope to have the giant hazard map be changed a little, it is pretty much the exact same map as the original as of right now
Sorry to say but, the choice for Giant was purely aesthetic atmosphere. I kinda like it, personally.
AresKeith wrote...
Have you guys considered adding more skin tones and more pattern options?
DullahansXMark wrote...
Did the Krogan challenge this weekend have anything to do with the Krogan Adept being released this week?
Would it be feasible to treat it like the summonable Mabari hound from Dragon Age II or would that be a bit too much breaking suspension of disbelief? Maybe a holo-varren, or K9 that sleeps half the time in my brig. It's a neat little addition I'll admit, I just wish it had half the functionality of the Doctor's tin dog.Derek Hollan wrote...
landylan wrote...
Any new engineer pet's in the future possibly?
I wish. I always thought it would be fun to be a Krogan Hunter with a Varren pet. I think I was asking for too much though