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I have another game mode idea...


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#1
Blarg

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 I'm taking this directly from Halo: Big Team Battle.

I've noticed over the course of many games (and several glitches) that Bioware has gone in-depth with out-of-bounds detail. So, could we have game mode that features up to eigth people, with double the enemies, and maybe double or triple the map size?

For example, FBW has several doors that are closed/blocked off, as well as entire levels below and above what we can currently fight on. This mode would utilize areas such as those. Other maps that have this potential include Glacier, Goddess, and Ghost, to name a few.

That's only half the story though. To incorporate the new mode, I think it would be interesting to have not only larger, but dynamic maps. Imagine fighting on top of Giant's cannons. Or fighting in ship to ship combat, boarding style, and suddenly have the docking ports disconnect and move on to a different ship. Or fighting in the Citadel while it's rearranging itself. Or on a Reaper that's trying to kill you while you're inside of it. The possibilities are endless.

#2
Guest_Lathrim_*

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Consoles and low-end PCs would have technical problems with so many things on the screen at once.

#3
Blarg

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Lathrim wrote...

Consoles and low-end PCs would have technical problems with so many things on the screen at once.


Yeah, I kinda expected that. Maybe if there's an ME4 on the next-gen consoles?