For those who played TOB, the dragon in the desert required many more attempts and different strategies even with a very high level and well equipped party. If you are going to make the superbosses dragons they aught to be trickier(not tougher but craftier somehow).
I know the BG dragons had more magic and the intention was to make DAO wyrms different from them, but something to switch it up. Maybe a one time morph into a fighter or mage or something. Or a demi lich thing where you snuff them and they resurrect as something else. Or maybe they just run away and try to heal so you have a chase. To me the end battle was just trading haymakers until the dragon dropped.
Okay two changes, I want summoned animals and monsters again





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