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Clerics...Clerics...and again Clerics!


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#376
addiction21

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AntiChri5 wrote...

Valcutio wrote...


simo2003 wrote... End of.


I love people who think by writing anything like this that it means the thread is over. They amuse me.


You have to admit that this thread is now DAMN redundant.


So lets talk about why there is not a waffle cook class in the game.  there must be eggs, milk, flower, and fire in DAO.

#377
thehistorysage

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So lets talk about why there is not a waffle cook class in the game.  there must be eggs, milk, flower, and fire in DAO.


Now that. ladies and gentlemen, IS comedy.Image IPB

#378
Maria Caliban

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I guess this wouldn't be the best time to ask about a paladin DLC.



Can someone tell me how Templars do their mad juju? They're not mages, but I'll be damned if that's not spells they're casting.

#379
Awildawn

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Maria Caliban wrote...

I guess this wouldn't be the best time to ask about a paladin DLC.

Can someone tell me how Templars do their mad juju? They're not mages, but I'll be damned if that's not spells they're casting.


Ask the rangers :D !

Seriously, If you remember well, the templars are essentially Lyrium addicts so this may explain that.

Also , I want to insist on the fact that I believe that Andraste was possessed by the same kind of spirits that possessed Wynne.B)

#380
Koralis

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Valdemera wrote...

panzerkanzler wrote...
And as someone already said, the maker left and there is NO source of divine power. End of story.


o rly? If that is so, what about the elven gods?



You'll notice that the elves are no longer immortal.  They blame this on humans in some abstract sense, but perhaps it's more tied into the dissappearance of the Maker.

Even the dwarves have noted that Branka is the first Paragon in 4 generations.   The world seems to be getting less and less magical.  


As someone who has read "The Source of Magic", it makes one wonder if the Archdemons "leak" magic into the world, and each time one dies a little more magic dies with it.

#381
Koralis

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nksaint wrote...

Storywise, a cleric class just does not fit into the world correctly and if there is a seperate faith that HAS to be created for that element to be possible I do not see it is worth it. The damage it will do to the story is just a terrible price to pay for that.


It's not that different from how you become a Reaver.  A certain indoctrination, otherwise no powers.  The fact that the game lets you cheat by getting the power and then resetting the story doesn't really change the fact that Reavers were intended to be dragon-cultists.  It wouldn't be unreasonable  to have a class with their own spell lists that can only be taken by followers of a given religion.  Some spells could be borrowed from the normal spell lists, with some others as well.

They could even do it as a specalization that can ONLY be taken if you do a storyline action and available to any origin.  Disciple of the Maker, for example.

Is it neccessary?  Absolutely not.  But they could do it without doing "damage" to the story if they felt it a worthwhile addition.


Not to mention the balance in characters. A healing, undead bashing tank is overpowered enough. And for it to be done in DA it would need to be a specialization. How could you get the cleric skills in 4 talents? Even game mechanics it does not really fit well. It would be a super nerfed cleric if at all possible.


Tier 1:   Spirit Condemnation (or "Mend the Veil")  - Smaller radius  Mass Paraylze, instant cast, only affects Undead and other Fade beings (abominations, demons, etc.)  Not darkspawn, humanoids, wolves, etc.

Tier 2:   Hand of the Divine - Revive on fallen combatants or Heal-to-full on injured combatants.  Short range, long cooldown.

Tier 3:  Divines Fury - +8 weapon and spell damage to Spirits and Undead

Tier 4:  Inspiration - If a party member has lower than 50% stamina/mana, the party member's stamina/mana is set to 50%.
 

It's not every spell that a cleric/paladin has, but definitely gets the flavor down that some people are looking for, and it really isn't any different from Reaver.

#382
Knal1991

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Koralis wrote...

Valdemera wrote...

panzerkanzler wrote...
And as someone already said, the maker left and there is NO source of divine power. End of story.


o rly? If that is so, what about the elven gods?



You'll notice that the elves are no longer immortal.  They blame this on humans in some abstract sense, but perhaps it's more tied into the dissappearance of the Maker.

Even the dwarves have noted that Branka is the first Paragon in 4 generations.   The world seems to be getting less and less magical.  


As someone who has read "The Source of Magic", it makes one wonder if the Archdemons "leak" magic into the world, and each time one dies a little more magic dies with it.




then we can assume that the only gods who are real are the ones who have now turned into Arch Demons...., thus having no real ''good/holy'' magic.... wouldn't the clerc be using demonic powers? or using demonic powers for good... <--- this would be quit interesting I admit, still though am not sure about the idea of an class, I could live with a specialisation if the makers (pun intended) decide so... maybe a monk spec is the way to go, then we can have a no weapon style kind of style too.....

http://social.biowar.../index/473291/4 < scroll down to my post

#383
aaniadyen

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Are people really still talking about this? Seriously?

#384
The Capital Gaultier

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Maria Caliban wrote...

I guess this wouldn't be the best time to ask about a paladin DLC.

Can someone tell me how Templars do their mad juju? They're not mages, but I'll be damned if that's not spells they're casting.

Magic is learnable by anyone, apparently.  Only the more sensitive seem to become mages, but training seems to bring magic out of anyone in Thedas.

Modifié par The Capital Gaultier, 10 janvier 2010 - 11:07 .


#385
The Capital Gaultier

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Double up!

Modifié par The Capital Gaultier, 10 janvier 2010 - 11:07 .