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Please, wipe the slate clean for Dragon Age 3. No imported saves.


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#51
Quicksilver26

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don't know if this will ease any of your minds but Cameron Lee tweeted this well at the expo and it's about the save imports
{Cameron Lee @BioWare ‏@Cameron__Lee "how will you handle save game import?" Mark: we will bring choices across, we're investigating some ways without save imports}

Modifié par Quicksilver26, 20 octobre 2012 - 08:23 .


#52
Uhh.. Jonah

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Cutlass Jack wrote...

teenparty wrote...

Simply put. some of the pros of making a canon story for Orgins and DA2 would be:

- The God child could have an important role in DA3
- The warden could return
- Old characters that may be alive or dead depending on player choice, may have minor, but integrated roles in DA3
- People wouldn't have to use save editors to make saves to import, because they've lost their 182 playthroughs
- Events that seemed important in Origins and DA2 may have a real impact on DA3.
- List goes on.


So to be clear, the 'pros' are the events you want to be canon. If I wanted a God Child I'd have made one.

No thank you. I'd rather import my own save than yours. Thanks.



#53
Genshie

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marshalleck wrote...

Genshie wrote...

Why is this type of thread requesting to take out save imports keep popping up? The devs/mods/and practically everyone else with Bioware has stated several times the save import isn't going anywhere and that they are improving upon it. Stop asking for it to be removed for this title since its not happening. Maybe you should be requesting instead is how they might implement it in their new I.P. or if they are at all. Hey though the new Mass Effect title probably won't have it due to it most likely being a spin-off or a prequel.


Actually you're wrong, they're looking at how to keep choices without using save import. Latest info from Edmonton Expo today

No I am not wrong since the idea is still there. It is still an import of choices from prior-games. An improvement not a total wipe. The thing is alot of these threads have in common is that they ask Bioware to wipe everything and make everything into a cannon option with the constant response from Bioware saying, "we won't do that" hence my response on saying this is a waste of time asking for.

Modifié par Genshie, 20 octobre 2012 - 08:26 .


#54
Henioo

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No import save, no buy.

#55
Genshie

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Quicksilver26 wrote...

don't know if this will ease any of your minds but Cameron Lee tweeted this well at the expo and it's about the save imports
{Cameron Lee @BioWare ‏@Cameron__Lee "how will you handle save game import?" Mark: we will bring choices across, we're investigating some ways without save imports}

They probably won't do this but it could be something such as a hybrid of the way they did Mass Effect Genesis just with more detail. That however would be really long though. XD

Modifié par Genshie, 20 octobre 2012 - 08:33 .


#56
Palipride47

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Uhh.. Jonah wrote...

Cutlass Jack wrote...

teenparty wrote...

Simply put. some of the pros of making a canon story for Orgins and DA2 would be:

- The God child could have an important role in DA3
- The warden could return
- Old characters that may be alive or dead depending on player choice, may have minor, but integrated roles in DA3
- People wouldn't have to use save editors to make saves to import, because they've lost their 182 playthroughs
- Events that seemed important in Origins and DA2 may have a real impact on DA3.
- List goes on.


So to be clear, the 'pros' are the events you want to be canon. If I wanted a God Child I'd have made one.

No thank you. I'd rather import my own save than yours. Thanks.


My Warden is dead because she didn't want to unleash an OGB that may do more harm out of selfish self-preservation. Anders is dead because my Templar Hawke is a Chantry tool and she wants to avenge the people who are collateral damage in the war he started. 

If they can wave it away with "Morrigan didn't need a kid, but it makes things harder" then fine. If they bring a warped Justice back, sans Anders's body to host it, fine.

But at least acknowledge that you did try to accomodate my choices instead of just saying "well, your choice didn't fit with OUR vision, so deal with it"

Modifié par Palipride47, 20 octobre 2012 - 08:49 .


#57
Lord Nikon 001

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bigbad1013 wrote...

Just because you CAN import your saves doesn't mean you have to so why request that the feature be completely removed? You can simply choose not to use it and those who do want to use it, like me, still can. No reason whatsoever to ask for it's removal I think.


Its not just removing the save import, but the game would most likely be programmed to include a fair few scenes or story elements based on the other games.

I too think the slate should be cleaned and start fresh. No old companions, no god baby, no old warden or Hawke. New new new...

We've all seen how the boards and fans react when they can't have what they beleive thay're entitled to, and trying to include both of the previous games will end up just pissing a whole lot of people off and pleasing no one. Better to start fresh. Then we're all pissed off equally and can all start from there... Posted Image

#58
Palipride47

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Lord Nikon 001 wrote...

We've all seen how the boards and fans react when they can't have what they beleive thay're entitled to, and trying to include both of the previous games will end up just pissing a whole lot of people off and pleasing no one. Better to start fresh. Then we're all pissed off equally and can all start from there... Posted Image


yes, ****** off ALL THE FANS! :devil:

Then  we can go quiver and stroke ourselves about Project Eternity every time they say "old-school," "Baldur's Gate" and "Icewind Dale" 

#59
SirGladiator

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I think theres a lot of ways they can use imports in an effective way. Like with the whole Morrigan/ritual thing, they could use that by saying that either way Morrigan has a child, and if you did the ritual then the child is extra powerful, and of course they can acknowledge who the father is as well. Its easy enough to acknowledge easier things, like who your Warden/Hawke romanced, which side Hawke took among the various crazy people at the end, who survived and who didn't, etc. Acknowledging things like that shouldn't be very difficult really, but they make the game so much cooler. One thing in particular I'd like to see imported in some way is that Mine thing from DA2. If you got the mine, cleared out the dragons and all the other monsters, etc. and the mine is operating at full efficiency, then you could maybe have some rare minerals available to buy from the folks at the mine, or maybe an opportunity to continue developing it to find more interesting stuff, so many possibilities.

Going forward, I'd like to see them use our decisions to have an impact on even more important plot points. I'd really like to see certain things play out in future games based on how we, as a community, decided on it. So like for example, if a majority of players kept a given player alive, that person is alive in the next game, and vice versa. If individual decision importing is fun and cool, which it is, then community decision importing should be fun and cool also. Exactly which decisions should be which is obviously open to debate, but obviously who you romanced would be an inidividual thing, while whether or not some random NPC is still alive, or where they might've run off to, seems like it isn't as important and thus could fall under the community-import banner. But however it ends up getting done in the future, save game imports are a key part of all Bioware RPGs, they make the games a lot more fun and its a feature that should only be expanded, not scaled back or eliminated.

#60
KotorEffect3

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jennamarae wrote...

teenparty wrote...

 I do *not* want to be able to import my choices to Dragon Age 3.


You can achieve the same effect by simply not importing a save. There's no reason to remove it and prevent those who want it from using it, when those who don't want to use it can just ignore it's existance especially when they're already building the third game on the basis of that feature being implemented.



Yeah even if the import feature doesn't always work smoothly I like having it as opposed to not having it.  It was cool either seeing Alistair as the king of Ferelden, a drunk, or a warden.  And other little changes to dialog made it worth it.  Maybe there weren't any big earth shattering changes due to import but it was cool seeing the game acknowledge things we did in the previous game so keep the import.  If people don't want to use it they don't have to.  It helps if people curb the expectations when it comes to imports nothing earth shattering will carry over but alot of cool little details will.