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Power re-rank: worse two powers in game ?


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#1
Silbane_23

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 With the change to explosion combos incinerate and carnage got a big boost in utility. Singularity obviously also got an overhaul. So, what now are the worst powers?  

Smash.  IMO they nerfed this too hard. It's basically a shockwave with a little more damage but with a muuuch longer animation.  The squishiness of the class doesn't help matters

pull.  Less useful due to the lowered spawns of guardians.  Ineffective vs armor and any shielded enemy. Acolyte helps the latter issue but still lackluster

#2
megabeast37215

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Combat drone took a big hit with the patch... Id nominate that and Pull

#3
SOG TOUGH

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Pull would be good if it good prime any target for a Biotic Explosion.

#4
Vlandis

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"A little more damage" lol, Sorry I just don't consider it like shockwave at all, use it on bosses, You'll take out most gold level bosses in 4 or so hits. Less if you have someone setting up explosions for you(or set them up yourself, with ammo)

#5
ahmadsamad

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carnage and biotic sphere. When using justicar (acolyte), pull and reave is enough so biotic sphere is pretty much useless

#6
3XT3RM1N4TUS

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Sabotage and Phase Distruptor.

#7
megabeast37215

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3XT3RM1N4TUS wrote...

Sabotage and Phase Distruptor.


obvious troll is obvious

#8
Edolix

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Electric Slash and Biotic Slash.

#9
Misfiring

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Sabotage and Carnage. Carnage too long cooldown to justify its damage, and Sabotage hack duration is awfully short.

#10
Vlandis

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Misfiring wrote...

Sabotage and Carnage. Carnage too long cooldown to justify its damage, and Sabotage hack duration is awfully short.


I don't like carnage too, but then again I haven't used it since the buff/patch. Take the backfire evo on sabotage, use it on organics(it works on brutes, ravegers and, banshees too) TC+backfire=dead/mostly dead on silver, finish up with weapon of choice(I'd say anyting but a sniper)

#11
JumboWheat01

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Pull and Decoy. Why? I'll gladly explain.

Pull) With the advent of Lash on the Phoenix characters, Pull went from slight usefulness to a wasted power. Lash can do pretty much what Pull can do, and it can pierce Shields and Barriers. Sure, it doesn't leave something hanging there in air, slowly moving, but with enough practice, you can easily yoink something off the map and into oblivion, scoring an easy kill.

Plus, Lash does more damage than Pull, so...


Decoy) This is a more recent "made worthless" power. The original point of Decoy was to be a Decoy, and distract enemies while you can safely shoot them. However, with the recent changes, Melee enemies will now ignore the decoy 100% of the time. Melee creatures include things like the super-obvious Brutes, down to, and probably including, the sneaky Phantoms. And let's not forget, if a Ranged enemy sees you plop down your Decoy, they too will ignore it and shot at you. Kinda hard to make dynamic use of it, if it can be ignored a majority of the time.

More's the pity. My Salarian Engineer was a personal favorite of mine early in the game.


And there are my reasonings for the powers I choose. Actually thought this one through.

#12
UnknownMercenary

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Carnage still needs a cooldown buff.

#13
ChatmanJay

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Sabotage and... I can't think of another bad power. Other than Carnage's cooldown I think that power's awesome.

#14
Snake_Squeezins

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JumboWheat01 wrote...

Decoy) This is a more recent "made worthless" power. The original point of Decoy was to be a Decoy, and distract enemies while you can safely shoot them. However, with the recent changes, Melee enemies will now ignore the decoy 100% of the time. Melee creatures include things like the super-obvious Brutes, down to, and probably including, the sneaky Phantoms. And let's not forget, if a Ranged enemy sees you plop down your Decoy, they too will ignore it and shot at you. Kinda hard to make dynamic use of it, if it can be ignored a majority of the time.

More's the pity. My Salarian Engineer was a personal favorite of mine early in the game.


And there are my reasonings for the powers I choose. Actually thought this one through.

Decoy would be at the top of my list for the reasons you mentioned.  I, too, loved the Salarian Engineer and the ability to help out teams with Decoy, but those days are done until the power gets adjusted to actually function again as a decoy.

#15
Chi_Mangetsu

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SOG TOUGH wrote...

Pull would be good if it could prime any target for BE

Pull + Reave works wonders on mooks. Plus, Pull can stagger virtually any target, which allows about two seconds to unload in an enemy's face without retaliation.

Misfiring wrote...

Sabotage hack duration is awfully short.

Sabotage Backfire damage makes it more useful against organics than synthetics.

There really isn't any power that I think is terribad, but Smash definitely got a spanking (shame same can't be said for Dragoons). Every power has its uses, some being better than others, though the Phoenix characters are definitely niche/gimmicky.

#16
BlackbirdSR-71C

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megabeast37215 wrote...

Combat drone took a big hit with the patch... Id nominate that and Pull



#17
SixDN9nE

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Lol people obviously don't know about the epicness of sabotage. Not even close to the worst power... 50% more damage from all tech powers, and somehow this is (so far) the number one draft pick for worst power in the game? Incredible...

#18
Chi_Mangetsu

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@SixDN9nE:

People too hung up about hacking.

#19
Deathshroud09

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SixDN9nE wrote...

Lol people obviously don't know about the epicness of sabotage. Not even close to the worst power... 50% more damage from all tech powers, and somehow this is (so far) the number one draft pick for worst power in the game? Incredible...

Because, you know, compared to launch the "hack" portion of the power is next to useless.....and now without the stacking bonuses it should be brought up to 100% tech damage. IMO sabotage needs to be brought back to how it was (or close to it) at launch, with the exception of the backfire damage buffs staying.

With power creep as it has been.....even the "at launch" sabotage would not be anywhere near overpowered. Especially with the changes to FBW, the buffs to geth, and the fact that we have platinum now.

Modifié par Deathshroud09, 20 octobre 2012 - 02:21 .


#20
Deathshroud09

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Chi_Mangetsu wrote...

@SixDN9nE:

People too hung up about hacking.

So sabotage's primary purpose it not hacking synthetics.....not sure if trolling, or just indoctrinated.

Modifié par Deathshroud09, 20 octobre 2012 - 02:22 .


#21
Joltaire

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Concussive Shot and Decoy.

I like using Sabotage on Pyros.

#22
Vlandis

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Deathshroud09 wrote...

Chi_Mangetsu wrote...

@SixDN9nE:

People too hung up about hacking.

So sabotage's primary purpose it not hacking synthetics.....not sure if trolling, or just indoctrinated.


He's serious, use it for backfire damage

#23
ahmadsamad

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pull is among the best power in the game. acolyte -> pull -> reave -> biotic explosion

Modifié par ahmadsamad, 20 octobre 2012 - 02:27 .


#24
Deathshroud09

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Vlandis wrote...

Deathshroud09 wrote...

Chi_Mangetsu wrote...

@SixDN9nE:

People too hung up about hacking.

So sabotage's primary purpose it not hacking synthetics.....not sure if trolling, or just indoctrinated.


He's serious, use it for backfire damage

Why should i be forced to use backfire damage because its so much better than hack.....the "hacking" needs a buff.

#25
megabeast37215

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ahmadsamad wrote...

pull is among the best power in the game. acolyte -> pull -> reave -> biotic explosion


In all the time it took you to do all that crap... you could've just shot the mook in the head once or twice and be done with it. That's why Pull sucks... simply shooting a Carnifex at the same target outclasses it.