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Power re-rank: worse two powers in game ?


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#101
Tybo

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theonetruetom wrote...

I agree that Sabotage is kind of useless. Spending 200 waves as a QFI taught me that very well. But it's not useless because of the duration, it's useless because teammates don't know not to shoot at the glowy orange Geth in front of them. I hack a pyro, and before he can turn around and burn down the Prime's shields, he drops dead and I've wasted a cooldown. It's better for lone-wolfing it.

Cryo blast?  Seriously?  Have you not fought Reapers with a QFE?  SO many cryo explosions.  Pack of mooks goes down like a bag of bricks, seriously.


You played 200 waves as a QFI and didn't realize that Sabotage is awesome?  Amazing.

You get a number of excellent effects from it:
1. Area Stagger to all mooks
2. Against Geth, killing the Sabotaged enemy gives you constant explosions for a second stagger and decent AOE damage
3.Against Synthetics, one enemy stops shooting you for a few seconds (although hunters cheat and will sometimes shoot you anyway)
4. Against Organics, you get massive damage (About as much as Smash or the Slashes), plus a second stagger to mooks
5.  Sets up Tech Bursts which do 50%(multiplicative) more damage.

It is one of the best powers in the game.

On topic, I'd say the worst powers are Pull, Tac Scan, Carnage.  Tac Scan would be good if its animation didn't take so long.  Carnage just...sucks.  And Pull is, as has been stated many times, lackluster.

Cryo blast isn't good, but is definitely better than these.  Other personal least favorites are Decoy and the Slashes, but those are at least objectively useful.  I just dislike them.

Modifié par tyhw, 20 octobre 2012 - 06:43 .


#102
Jovian09

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Pull might have lessened utility, but I'm not down-ranking it. It's still pure legendary-ness using it on phantoms and biotically drop-kicking them into orbit.

#103
Hyperglide

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Concussive Shot and Combat Drone.

The Drone just sucks now. Does really bad damage and dies to fast. Doesn't draw aggro as much now either cause of the patch. Concussive shot always sucked, always has always will. It's fun to spam on Bronze but that's about it. Even the patch couldn't save it.

And big surprise. The 33rd thread on this subject in the last month and people are yet again ragging on Pull. Learn to use a Drell noobs. Pull is awesome. Massive debuffs and one of the most damage BE's in the game. SMH.

#104
landylan

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Wow. I just ran a gold match with a no shockwave batarian sentinel. Submission net is definitely the worst power in the game.

#105
Hyperglide

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ahmadsamad wrote...

pull is among the best power in the game. acolyte -> pull -> reave -> biotic explosion -> dead mook


This man gets it.  

Oh and fixed :)

Modifié par Hyperglide, 20 octobre 2012 - 07:23 .


#106
Bon3zz1001

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Pull is easily the worst. Lash is just about better in every way and it can pull through shields. You should not be forced to use a special weapon to make a power work. For the second I'd probably say Carnage. Cooldown is simply too long for the damage it does.

#107
Hyperglide

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megabeast37215 wrote...

Chi_Mangetsu wrote...

@megabeaststringofnumbers:

Pull + Reave = Biotic Explosion. Sure you could have headshotted them, but you wouldn't get AOE damage as well as spreading the love with Reave over a not unsubstantial radius. Plus the chargeless Acolyte is a beast.


That just sounds like too much work for a dead shielded mook... seriously. So many other things can kill the same mook in 1/3 or 1/2 of the time spent to shoot and cast twice...

Yes the new Acolyte is amazing... you probably could've just shot that 2-3 times and killed it just the same... then reaved other targets that are a little tougher to kill.


Acolyte is AoE, Pull is AoE and Reave is AoE.  It's like having an unlimited amount of Cluster Grenades.  Nevermind the fact that Pull debuffs and also leaves the enemy totally defenseless and also saves your ass as they can't shoot back at you and you are not exposed nor are yout teammates.  You fail to see what makes Pull truly special. 

Sure you can shoot him 4-5 times and take the 3-4 seconds if you happen to land all headshots, and no one is that good.   All the while full exposed and susceptible to damage.  

#108
DarkFisto

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Hyperglide wrote...

ahmadsamad wrote...

pull is among the best power in the game. acolyte -> pull -> reave -> biotic explosion -> dead mook


This man gets it.  

Oh and fixed :)


Great minds think alike :). I keep seeing all this about how pull is useless. Crazy talk

Modifié par PimpShepard, 20 octobre 2012 - 08:07 .


#109
Gamemako

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PimpShepard wrote...

Hyperglide wrote...

ahmadsamad wrote...

pull is among the best power in the game. acolyte -> pull -> reave -> biotic explosion -> dead mook


This man gets it.  

Oh and fixed :)


Great minds think alike :). I keep seeing all this about how pull is useless. Crazy talk.


Allow me to save you 5 seconds:

1 bullet = dead mook.

#110
landylan

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Hyperglide wrote...



Acolyte is AoE, Pull is AoE and Reave is AoE.  It's like having an unlimited amount of Cluster Grenades.  Nevermind the fact that Pull debuffs and also leaves the enemy totally defenseless and also saves your ass as they can't shoot back at you and you are not exposed nor are yout teammates.  You fail to see what makes Pull truly special. 

Sure you can shoot him 4-5 times and take the 3-4 seconds if you happen to land all headshots, and no one is that good.   All the while full exposed and susceptible to damage.  

Acolyte's AoE is very small, so the combo is nothing like infinite clusters unless there is a dog pile of husks on the ground. I can kill him faster with guns and land headshots because I am that good. Shooting also staggers your enemies, so they can't shoot you while you shoot them either.

Also, explain how a pull+reave combo is better than a reave+clusters.

People who like pull play to much silver.

Modifié par landylan, 20 octobre 2012 - 08:13 .


#111
Hyperglide

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landylan wrote...

Hyperglide wrote...



Acolyte is AoE, Pull is AoE and Reave is AoE.  It's like having an unlimited amount of Cluster Grenades.  Nevermind the fact that Pull debuffs and also leaves the enemy totally defenseless and also saves your ass as they can't shoot back at you and you are not exposed nor are yout teammates.  You fail to see what makes Pull truly special. 

Sure you can shoot him 4-5 times and take the 3-4 seconds if you happen to land all headshots, and no one is that good.   All the while full exposed and susceptible to damage.  

Acolyte's AoE is very small, so the combo is nothing like infinite clusters unless there is a dog pile of husks on the ground. I can kill him faster with guns and land headshots because I am that good. Shooting also staggers your enemies, so they can't shoot you while you shoot them either.

Also, explain how a pull+reave combo is better than a reave+clusters.

People who like pull play to much silver.


[img]http://i0.kym-cdn.com/photos/images/newsfeed/000/200/420/BRTky.jpg?1321408042]http://i0.kym-cdn.com/photos/images/newsfeed/000/200/420/BRTky.jpg?1321408042[/img]

lol my Drell adept is my go to Gold player and I can get headshots frequently too, wow aren't you special.  Not everyone is uber-1337 like you, though.

Modifié par Hyperglide, 20 octobre 2012 - 08:20 .


#112
Hyperglide

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Gamemako wrote...

PimpShepard wrote...

Hyperglide wrote...

ahmadsamad wrote...

pull is among the best power in the game. acolyte -> pull -> reave -> biotic explosion -> dead mook


This man gets it.  

Oh and fixed :)


Great minds think alike :). I keep seeing all this about how pull is useless. Crazy talk.


Allow me to save you 5 seconds:

1 bullet = dead mook.


So that completely invalidates an underrated power?  Have fun camping and hiding as an infiltrator while my Drell or Justicar stays alive and draws aggro by pulling enemies that can't touch me.

Also the entire combo takes like 2 seconds.  Learn to play the game.

#113
Silbane_23

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I agree with acolyte pull detonate. My point was that singularity does it better against mooks and phantoms. And pull is simply unusable against bosses brutes and Ravagers.

Not liking Smash is more due to my playstyle. I don't like waiting for the animation. And jumping behind a wall to use a power is not fun for me.

I forgot about the drones and decoy. Those do need help.

I disagree on sabotage and sub net. I'm a big fan of both personally.

Modifié par Silbane_23, 20 octobre 2012 - 08:26 .


#114
Jhoal

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Pull is great. Use the Acolyte. Try is against Phantoms. Or Marauders. Or Possessed Captains. Or anything with a layer of shields bar the Atlas. That Acolyte turns a lot of bad guys into floating bombs.

Acolyte -> Pull -> Reave is heaps of fun! And it makes fancy explosions. And a Pull -> Reave Justicar is more viable on good than a Biotic Sphere Justicar.

I would nominate Concussive Shot and Electric/Biotic slash.

#115
Knight_Quack

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You identify an awful power the average player doesn't spend too much points in it. I don't expect drellguards and drell adepts to spend more than 3 points in pull, especially when they have the amazing cluster nades and reave/biotic charge.

#116
Silbane_23

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[quote]Knight_Quack wrote...

You identify an awful power the average player doesn't spend too much points in it. I don't expect drellguards and drell adepts to spend more than 3 points in pull, especially when they have the amazing cluster nades and reave/biotic charge.[/ququote]

no disrespect but I think you are missing he point of the thread.  

Reason why peeps don't put more points in it is because of the low ceiling on its utility.  Hence why it makes the list of below average powers. If it primed armor or pierced shields it wouldn't be in this discussion and players would max it to get those kind of evos

#117
Drayce333

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Concussive Shot.

Pull. The thing with pull is 2 of the classes that have it have Reave which make this power obsolete. The Drell Vanguard is better off without it and just being a speedy weapons master vanguard.

#118
-Tentei-

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Adrenaline Rush and Pull.

#119
landylan

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Hyperglide wrote...

lol my Drell adept is my go to Gold player and I can get headshots frequently too, wow aren't you special.  Not everyone is uber-1337 like you, though.

You play more silver than gold. It's better on silver since there's not as many armored or shielded enemies.

Basically every gold player on these forums can shoot better apparently, or they wouldn't be arguing it sucked.

#120
Seerezaro

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o.O

Ya know, those saying its easier to shoot a mook are right, your right it kills that one mook easier.

However, I can't count the time I've done pull -> reave combo and blown up I don't know an entire area worth of mooks due to multiple floating bombs going off. Ya, the one bullet can't do that.

As far as worthless powers.... hrm.

Decoy - its good, but its ignored way too much. Which makes it well utterly useless. A decoy thats not being a decoy is just bad. I'd add combat drone to this too but putting rockets on it at least makes it useful, the cqc drone is just as worthless.

As for the second one uhh... really all the other powers are pretty good only one I'd say needs help is smash. Wall hack abuse aside, animation + cooldown time + short range make it a rough power to use. When it was a short cooldown it was worth it, but its extremely short range ontop of the larger cooldown make it difficult to use if your not smashing something through a wall and both shockwave and the slashes do better jobs since the range is too limited.

#121
Chi_Mangetsu

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@Drayce333:

Pull + Reave detonations would like to have a word with you.

#122
Silbane_23

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-Tentei- wrote...

Adrenaline Rush and Pull.


whats wrong with adren rush?  IMO it's in the top tier of best powers.  

#123
MaxShine

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Pull has to be mentioned, it should get another buff. It is useless in the later waves on Gold or on Platinum because there are so many armored targets. I like the acolyte/pull/reave combo on a phantom though. That is why I always take pull, but still this power is not good... too many enemies are immune.

Sabotage is ok, but I would like its duration to be longer.

concussive shot is another power that is not really great.

#124
Sailears

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landylan wrote...

Wow. I just ran a gold match with a no shockwave batarian sentinel. Submission net is definitely the worst power in the game.

I tried that yesterday, using the kishock. Not great I agree - would be nice if submission net could incapacitate multiple targets.

I think warp is a mediocre power. Yeah good on the classes that use it, but it's a single target slow recharge projectile - dodging and power cancelling fields kind of hurt it.

Oh and I think radius shockwave is still broken - at least it stopped working for me in wave 1 of a match yesterday...


Edit: yes, pull needs a buff to compete on platinum with all the armoured enemies (or even gold waves 7-11).

Modifié par Curunen, 20 octobre 2012 - 09:44 .


#125
Chi_Mangetsu

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Relevant. :)

http://social.biowar.../index/14592356