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Have at least two companions with healing/lockpicking abilities.


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#1
Ridwan

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I felt like I was forced to drag Anders with me everywhere cause he was my healer (why couldn't Merril heal too). You did a great job with lockpicking and healing in DA: Origins since you could use Morrigan or Wynne as healer and Zevran or Leliana as your picker (unless you could pick/heal) yourself.

In DA 2, you did well with the lockpicking since Varric and Isabella could do it, but with the healing aspect you really blew it, especially when you want Anders to die for what he did.

Modifié par M25105, 20 octobre 2012 - 10:02 .


#2
Battlebloodmage

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In all fairness, Bethany can learn one healing spell, so you could technically replace Anders with Bethany at the end of the game. I do like to have at least one more healing mage though since Bethany joins very late in the game.

#3
scootermcgaffin

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Potions are better than healing magic in DA2 anyway.

#4
Ridwan

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scootermcgaffin wrote...

Potions are better than healing magic in DA2 anyway.


Potions have cooldown.

#5
Boss Fog

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M25105 wrote...

scootermcgaffin wrote...

Potions are better than healing magic in DA2 anyway.


Potions have cooldown.


So does the heal spell in the creation tree.  A rather lengthy one actually.  

#6
Ridwan

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TelvanniWarlord wrote...

M25105 wrote...

scootermcgaffin wrote...

Potions are better than healing magic in DA2 anyway.


Potions have cooldown.


So does the heal spell in the creation tree.  A rather lengthy one actually.  


So? That's why you rotate between them.

#7
DragonKingReborn

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I like the idea that you have to choose (either Healer or not) unless the PC is a healer. In DA:O, Morrigan said "I am no healer" about fixing up the Warden & Alistair, but within a few levels she could be just that. Having to choose means being loyal to the setting, i.e. some mages simply have no aptitude for Healing, while Anders/Wynne clearly do (or did). Don't like all 'one or the other' choices presented, but this one I am more than OK with.

#8
Saberchic

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Yes, I also would like a little more control over the spells my companions can learn.

If I was tired of Morrigan's sour attitude, I could switch her for Wynne, and when I got tired of Wynne's nagging, I switched her out for Morrigan.

I didn't spec them the same, but I was able to overlap healing. Every mage should have a basic healing spell. I can't imagine why a mage wouldn't learn at least that.

#9
Arthur Cousland

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The problem with Anders being the only healer was that the player was forced to drag him along and listen to his anti-chantry/templar ranting throughout the game, as well as his constant attacking the other companions who don't agree with him. If there is to be only one companion who can fill the healer role, hopefully they're more tolerable.

I agree that any mage should be able to cast a basic heal spell, even if that means that they're no specialist. If one can cast magic, then why not learn a spell that can heal themself from injuries while traveling? Perhaps Bioware could buff up the spirit healer tree a bit, perhaps even giving passive talents that reduce cooldowns on heal spells, as to give that person an edge over the other mages who have the one basic heal spell?  Having the group heal spell was nice, but rarely did I need to revive someone in the middle of combat.

In Legacy+Mark of the Assassin, Anders and Bethany can both have access to heal spells, even if one of the companions is just the "backup" healer.  There were a few instances where Anders' heal spells were on cooldown, including health potions, and it was nice to have Bethany along to cast a heal spell to prevent the death of a squishy companion who happens to get hit by an aoe mage spell or something (ex. Sky Horror).  It really isn't necessary to have a mage companion who is all about offense, when there is so much more that they can do with crowd control, support, healing and etc.

Modifié par Arthur Cousland, 21 octobre 2012 - 12:23 .


#10
Ridwan

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Bump, gotta be more interest in this.

#11
Get Magna Carter

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Battlebloodmage wrote...

In all fairness, Bethany can learn one healing spell, so you could technically replace Anders with Bethany at the end of the game. I do like to have at least one more healing mage though since Bethany joins very late in the game.

I found the arrival at the docks (between executing Anders and rejoining with Bethany) a particularly tough fight due to the lack of healers.
And of course it is very easy to lose Bethany at the end of the first act...

#12
Wotannanow

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M25105 wrote...
In DA 2, you did well with the lockpicking since Varric and Isabella could do it, but with the healing aspect you really blew it, especially when you want Anders to die for what he did.

Sebastian can pick locks too.

#13
Ridwan

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Wotannanow wrote...

M25105 wrote...
In DA 2, you did well with the lockpicking since Varric and Isabella could do it, but with the healing aspect you really blew it, especially when you want Anders to die for what he did.

Sebastian can pick locks too.


He's a DLC.

#14
The Hierophant

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I'm glad someone posted this because Anders being the only healer after act1(excluding DLC) created a sense of linearity in party formations if you didn't roll as a mage.

#15
mousestalker

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M25105 wrote...

Wotannanow wrote...

M25105 wrote...
In DA 2, you did well with the lockpicking since Varric and Isabella could do it, but with the healing aspect you really blew it, especially when you want Anders to die for what he did.

Sebastian can pick locks too.


He's a DLC.


All the more reason to love and accept him. He tends to be undeservedly neglected. :wub:

#16
Dhiro

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I always thought that the trade-off between Merril and Anders was unfair, tree-wise. Merrill lacks Creation, which means she can't heal, use glyphs or provide support through auras and haste. Anders loses... Entropy. Which is great for crowd control, but means very little as far as damage goes.

That means Anders can have a very nice damage output (in fact, Vengeance gives him offensive bonuses) and great healing, but Merrill can never, ever, have any kind of healing at all, no matter how great her damage output is. So I hope DA III will let us customize our companions' abilities a bit more. I don't mind the personal skill trees, but being able to make X a healer goes a long way in letting me play with the team I'd like to. :unsure:

#17
Ridwan

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mousestalker wrote...

M25105 wrote...

Wotannanow wrote...

M25105 wrote...
In DA 2, you did well with the lockpicking since Varric and Isabella could do it, but with the healing aspect you really blew it, especially when you want Anders to die for what he did.

Sebastian can pick locks too.


He's a DLC.


All the more reason to love and accept him. He tends to be undeservedly neglected. :wub:


Not for me thanks.

#18
Palipride47

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I get why they did the whole "certain trees bit" (as someone mentioned, Morrigan stating things like: "I am no healer," and Wynne always having and affinity for spirits - so spirit healer). Merrill in DAO starts out with mainly entropy spells, and Anders in DAA is a spirit healer too.

They added "revival" potions and grenades, but I don't think that's an excuse.

Lore people (like me) can just not give people spells that wouldn't "fit".
People who play tactically shouldn't be refused that choice.

#19
Direwolf0294

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I want them to completely remove away from the reliance of bringing a certain class. Every companion should have some form of tanking, healing and crowd control is specced for it and they should all come with some sort of ability to open locks.

#20
Palipride47

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Direwolf0294 wrote...

I want them to completely remove away from the reliance of bringing a certain class. Every companion should have some form of tanking, healing and crowd control is specced for it and they should all come with some sort of ability to open locks.


At least all the rogues can unlock stuff/ disable traps instead of the ones you give the "lockpick" skill to. Playing DAO again, I actually really miss that, Leliana be grating on dees nerves. I just might chop off her head. 

#21
hobbit of the shire

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Can we have lock picks as a purchasable item? I don't want everyone to go willy-nilly unlocking everything, but non-rogues should be able to buy lock picks and open locks to some degree. The uber chests would have to be opened by cunning rogues. But a mage or warrior should have *some* chance at opening chests. A mage could blow it to smithereens (and destroy some of the stuff in it) or warriors could, but bust up a standard axe in their inventory (hey use for junk item!!).

Yes, I do get a bit annoyed that some characters have heal skills and others don't (or not as good as Anders). From a role-play perspective, I guess it makes sense, and we have to resort to potions, salves or better armor. But chests and locked doors.... ugh! I can bash an Ogre but I can't break through a piece of wood??? With health, there are options, but locks are the most difficult thing in Thedas.  I often do not always want a rogue in my party.  But then I miss out on a lot of loot and xp.

Modifié par hobbit_of_the_shire, 22 octobre 2012 - 07:25 .


#22
likeorasgod

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Haven't any of you played a non mage in party play through before? Harder in DA2 cause of Anders story, you respect potions alot more and micro mange your party to keep them alive. The lock picking issue tends to put me in DAO as a Rouge alot more than as anything else cause there are so many spots that you can't pick locks at start. I would love a lockpick item just for this reason. Than again drops and finds tend to allways be more Warrior heavy.

#23
Guest_Trista Faux Hawke_*

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I want someone with squealing and nosepicking abilities.

#24
Guest_Tancred Of The Chantry_*

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Trista Faux Hawke wrote...

I want someone with squealing and nosepicking abilities.


So, a physical manifestation of a BSN regular?

Thank you! Thank you! I'll be here all week. Please tip the bartenders.

#25
Guest_Trista Faux Hawke_*

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Tancred Of The Chantry wrote...

Trista Faux Hawke wrote...

I want someone with squealing and nosepicking abilities.


So, a physical manifestation of a BSN regular?

Thank you! Thank you! I'll be here all week. Please tip the bartenders.


:::bangs on a drumset, but does it poorly - no musical skills here:::