Aller au contenu

Photo

Turian Ghost: So easy, a Conrad could do it


  • Veuillez vous connecter pour répondre
218 réponses à ce sujet

#101
Leonia

Leonia
  • Members
  • 9 496 messages
I've been doing this with my turian soldier and sentinel for the past few months. Ya'll just see a shiny jetpack and think turians are cool again but they were always cool.

#102
Solmanian

Solmanian
  • Members
  • 1 744 messages
oh common, he's not hurting anyone! I don't have a TG, but I will someday and I'd love him as much as I loved my palatank. How would wow looked if the just kept nerfing warlocks until it had the same dps as a retardin?

#103
Banxey

Banxey
  • Members
  • 1 307 messages
I play with hopeless TGs in PUGs on gold all the time. And the only TGs I ever see get significantly more kills than any other squadmate are the ones with Harriers. As someone already said, the TG and the Harrier are the same as the Kroguard with the Reegar.

Modifié par Banxey2, 21 octobre 2012 - 02:05 .


#104
Neverwinter_Knight77

Neverwinter_Knight77
  • Members
  • 2 844 messages
Something is fun? BSN wants to nerf the hell out of it. smh

I don't get you people.

#105
SgtAmazing

SgtAmazing
  • Members
  • 378 messages
Here is my question. If something is great, why do we post these topics and mention over and over again how powerful something is so that the developers nerf it?

#106
Operator m1

Operator m1
  • Members
  • 1 289 messages

Neverwinter_Knight77 wrote...

Something is fun? BSN wants to nerf the hell out of it. smh

I don't get you people.


Neither do I. They act as if this is WoW arena.

#107
Guest_Lord_Sirian_*

Guest_Lord_Sirian_*
  • Guests
Stim packs will be nerfed for sure.

#108
Commander Coriander Salamander

Commander Coriander Salamander
  • Members
  • 353 messages

Tom1029 wrote...

Good, I will actually unlock him the second the nerf hits.

This happened to me with the Typhoon :crying:

#109
Dunmer of Redoran

Dunmer of Redoran
  • Members
  • 3 109 messages

Neverwinter_Knight77 wrote...

Something is fun? BSN wants to nerf the hell out of it. smh

I don't get you people.


It's not fun because TG played half-decently destroys everything.

Here is my question, why play with something that automatically wins the game and has no weaknesses?

And for other players who play with the person who uses the class, how do you think they feel when the TG player destroys everything with minimal effort so they can feel useless?

#110
Dream-Maker

Dream-Maker
  • Members
  • 529 messages
Not sure of that, but couting in the proxy mine debuff and the increase of ROF in hunter mode, the GI should still have higher DPS with an AR than a fully damage specced turian ghost, no ?

Sure thing is stim packs and jetpack dodges offer the ghost superior survivability, and overload also gives him better CC. But IMO good players who have few problems surviving in the first place should prefer the GI for its wallhack capabilities and overall superior damage (if my hypothesis isn't wrong).

I'm not sure which is better, to me it looks like a tie between the GI and the TGI with maybe bonus points in ease of use to the TGI thanks to stim packs.

Modifié par Dream-Maker, 21 octobre 2012 - 02:15 .


#111
Dunmer of Redoran

Dunmer of Redoran
  • Members
  • 3 109 messages

Lord_Sirian wrote...

Stim packs will be nerfed for sure.


I think if they just gave the damage boost they'd be ok, but giving 4k shields, even 2k shields, maybe even 1k shields, is just awful. And add that to the damage boost, and the fact they benefit from grenade capacity. A maximum 49 Ops packs is something that definitely wasn't thought through correctly.

#112
ElementL09

ElementL09
  • Members
  • 1 997 messages
I got him, but I haven't used him yet, whats a good spec and weapon (besides the harrier cause I haven't unlocked it yet).

#113
JiceDuresh

JiceDuresh
  • Members
  • 1 143 messages
Any nerfs are going to affect every other class with it's powers. Cloak, Ops pack, Overload..not really unique powers. Ops pack they could I guess but then they'd have to adjust the Havoc who plays completely different to compensate (Cryo Explosion on armor maybe? Can I say this enough?), cause an overload or cloak nerf will cause outrage like you've never seen.

But it's not really news that Infiltrators are OP, if he just had Overload and stim packs there would be no complaints, so once again, the fault here is that of the Cloak. It was broken from the start.

If only they had just given all infiltrators light melee cloaks like the Volus and just gave each of them three normal powers there wouldn't be all these problems to begin with...

#114
solidprice

solidprice
  • Members
  • 2 146 messages

Eelectrica wrote...

It's co-op. Awesome and fun character to play.
Not everyone has a Harrier X.
No nerf needed.



#115
Operator m1

Operator m1
  • Members
  • 1 289 messages

DaftArbiter wrote...

Neverwinter_Knight77 wrote...

Something is fun? BSN wants to nerf the hell out of it. smh

I don't get you people.


It's not fun because TG played half-decently destroys everything.

Here is my question, why play with something that automatically wins the game and has no weaknesses?

And for other players who play with the person who uses the class, how do you think they feel when the TG player destroys everything with minimal effort so they can feel useless?


As a person who hosts gold games with pugs with my TGI, if I am destroying eveything, I'd carry them just as hard as my SI. I'll admit I have an easier time carring with my TGI since he's not my sniper, and far better in CQC.

I've been in games where I'd end up middle of the pack due to grenade spam demolishers/destoyers. As rare as it is with PuGs, there are times where I don't have/get to do anything but watch their 6.

Modifié par Operator m1, 21 octobre 2012 - 02:21 .


#116
N7 ElusiveOne

N7 ElusiveOne
  • Members
  • 384 messages

DaftArbiter wrote...

Neverwinter_Knight77 wrote...

Something is fun? BSN wants to nerf the hell out of it. smh

I don't get you people.


It's not fun because TG played half-decently destroys everything.

Here is my question, why play with something that automatically wins the game and has no weaknesses?

And for other players who play with the person who uses the class, how do you think they feel when the TG player destroys everything with minimal effort so they can feel useless?


So no Ghosts are dying anywhere and they always top score on higher difficulties rendering other classes useless? If that's true then go ahead and beat the class with the nerf stick you guys are campaigning for.

#117
Guest_N7 Krisixus_*

Guest_N7 Krisixus_*
  • Guests
I had one match with 2 demolishers and a GI with a piranha X could hardly get any kills with arc grenades everywhere and I was only just killing geth bombers and geth primes and ended up 3rd place on gold it was one of the few times I was never able to top the score board with the TGI with the harrier

Modifié par N7 Rixus, 21 octobre 2012 - 02:28 .


#118
Guest_Lord_Sirian_*

Guest_Lord_Sirian_*
  • Guests

DaftArbiter wrote...

Lord_Sirian wrote...

Stim packs will be nerfed for sure.


I think if they just gave the damage boost they'd be ok, but giving 4k shields, even 2k shields, maybe even 1k shields, is just awful. And add that to the damage boost, and the fact they benefit from grenade capacity. A maximum 49 Ops packs is something that definitely wasn't thought through correctly.

 

At the moment many many players use the stim packs as a crutch. I am not a fan of any nerfing but won't be too bothered if they get nerfed. I see many very average players (who probably aren't gold quality) in Gold lobbies using the TGI and holding their own because it's ridiculously easy to play.

#119
Operator m1

Operator m1
  • Members
  • 1 289 messages

Lord_Sirian wrote...

DaftArbiter wrote...

Lord_Sirian wrote...

Stim packs will be nerfed for sure.


I think if they just gave the damage boost they'd be ok, but giving 4k shields, even 2k shields, maybe even 1k shields, is just awful. And add that to the damage boost, and the fact they benefit from grenade capacity. A maximum 49 Ops packs is something that definitely wasn't thought through correctly.

 

At the moment many many players use the stim packs as a crutch. I am not a fan of any nerfing but won't be too bothered if they get nerfed. I see many very average players (who probably aren't gold quality) in Gold lobbies using the TGI and holding their own because it's ridiculously easy to play.


Just saying, this post with your sig together is pretty damn funny :lol:

#120
Shadow Storm

Shadow Storm
  • Members
  • 464 messages

InstaShark wrote...

 I kid you not. I went through a Gold match wrecking everything in my path while my teammates bled out left and right. Might as well've solo'd the whole thing.
Does anybody else find the Ghost exceptionally powerful?


Ssssh ssssh sssshhh not so loud the nerf vultures are listening...all it takes is one comment. lol To answer your question it is a good class but the cloak is useless most of the time. (since the enemy have no problem finding you anyway) The stim packs are fantastic plus inferno ammo + overload is kick-ass.

#121
Zardoc

Zardoc
  • Members
  • 3 570 messages
I can already see how BioWare will attempt to nerf the Ghost (and fail miserably) and it'll end up hurting the Havoc much more...the horror...

#122
drgSebi

drgSebi
  • Members
  • 40 messages
Turian Ghost
Harrier
Grandma stimpack snacks
Platinum Difficulty
::!!:L#:::L????
Profit

#123
Volatile Device

Volatile Device
  • Members
  • 145 messages

DaftArbiter wrote...

Neverwinter_Knight77 wrote...

Something is fun? BSN wants to nerf the hell out of it. smh

I don't get you people.


It's not fun because TG played half-decently destroys everything.

Here is my question, why play with something that automatically wins the game and has no weaknesses?

And for other players who play with the person who uses the class, how do you think they feel when the TG player destroys everything with minimal effort so they can feel useless?

So, by stripping your post of its hyperbole, essentially a random player that can pull their own weight?

Sign me up.

#124
Neverwinter_Knight77

Neverwinter_Knight77
  • Members
  • 2 844 messages
It just so happens that the turian ghost is my favorite of the new characters so far. It's a turian that's actually competent (aside from Garrus himself).

#125
Guest_Lord_Sirian_*

Guest_Lord_Sirian_*
  • Guests

Operator m1 wrote...

Lord_Sirian wrote...

DaftArbiter wrote...

Lord_Sirian wrote...

Stim packs will be nerfed for sure.


I think if they just gave the damage boost they'd be ok, but giving 4k shields, even 2k shields, maybe even 1k shields, is just awful. And add that to the damage boost, and the fact they benefit from grenade capacity. A maximum 49 Ops packs is something that definitely wasn't thought through correctly.

 

At the moment many many players use the stim packs as a crutch. I am not a fan of any nerfing but won't be too bothered if they get nerfed. I see many very average players (who probably aren't gold quality) in Gold lobbies using the TGI and holding their own because it's ridiculously easy to play.


Just saying, this post with your sig together is pretty damn funny :lol:

 

The GI combines insane damage output with high mobility and LOW health and shields, it requires a high level of situational awareness to play well and excellent aim and knowledge of game mechanics to properly utilise the damage output.

The TGI has DPS approaching that of the GI, similar mobility (his dodges are better) and high health/shields with free 4k shield boosts that also give damage boosts. If you get yourself into a sticky situation on the GI, you're more than likely going to die. If you get yourself into a sticky situation with the TGI, no problem, just press the 2 button for free escape clause.

Like I said, I'm not a fan of any nerfing, but having a class with more survivabilty than a Kroguard and nearly as much damage output as the GI makes for uh... interesting games with people who use it.