Also we just had a mod/admin just say that they know about this just recently.EpicBoot2daFace wrote...
I would like to think that they were. Knowingly making a mediocre game with so many bad design choices... implications... unpleasant.Genshie wrote...
You know what the races were for in DA:Origins and Awakening? They were there to introduce the player to Dragon Age World and that is it. There is no reason and or need for the option to return. Would it be a nice feature, yes it would but its not needed. And I am pretty sure they were well aware of what would happen with a human only protagonist and the chances they were taking. You are acting like they are walking completely in the dark and unaware of what they were doing while designing DA2. They know the risks that they were taking then and are taking now.EpicBoot2daFace wrote...
Then they shouldn't be surprised with the inevitable backlash and lackluster sales like they were with DA2. When you make bad game design choices that neglect your fanbase and what they ask for, it usually has negative consequences.Genshie wrote...
I will make this simple since alot of people seem to forget this constantly here as cold as it sounds: Its their product not yours. Just because fans don't like a certain feature doesn't mean that they will be changing it or taking it out. Be glad though they already said that they are improving upon several customization options for the main protagonist that have been there or have been taken out from DA2. For all we know besides the race thing we may have even more options that DAO ever had.EpicBoot2daFace wrote...
You're well aware people want multiple races to choose from and are also well aware that a lot of people hated the decisions you guys made for DA2. A human-only protagonist was among them. You make the same choice again despite this knowledge. How can you expect consumers to remain confident in your product and your company when you continue to make design choices that are unpopular with the people that buy your games?John Epler wrote...
Uzzy wrote...
Lessons learned: None.
Good going Bioware!
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
With this news, Origins automatically has something DA3 does not.
Modifié par Genshie, 21 octobre 2012 - 12:38 .




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