So we are Human again. Really Bioware?
#201
Posté 21 octobre 2012 - 12:18
Seriously.
#202
Posté 21 octobre 2012 - 12:19
Mass Effect series seems to do well despite you're not being about to play as Turian or Asari.Uzzy wrote...
John Epler wrote...
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
Well, I'm glad you're aware that people want multiple races for protagonist. It's a shame that you've not learnt enough to actually implement them though. Guess you're happy with DA2 level sales again!
And everytime you talk about limited resources, I have to think... you managed to put multiple races into a game when Bioware was independent, as well as multiple origins. Now, when you're owned by one of the biggest game companies in the world, suddenly your resources are far more limited? That doesn't add up to me.
#203
Posté 21 octobre 2012 - 12:21
Yalision wrote...
In any case... I am happy about the different backgrounds at least
We'll be discussing those more-- we'd prefer to talk about the things we do have rather than solely what we don't. At present, you guys really have no context what we mean by "backgrounds that affect your story" other than just that. It is part of customizing your character as well, of course.
Demand is there, people want this feature, will pay for it, will wait for it, and will lavish praise upon a studio that delivers it.
Yup, we're aware of that. Not every fantasy game has that, of course, but it's nice when it's available (and used appropriately as more than just an appearance variant, in my opinion). I think Mike said at the panel to not take this as an indication of where DA is headed in the future-- he said we intend to go return to "all four races as playable" in the future (his words). In the meantime, we want to increase customization and focus on what's important to DA3.
Modifié par David Gaider, 21 octobre 2012 - 12:21 .
#204
Posté 21 octobre 2012 - 12:21
#205
Posté 21 octobre 2012 - 12:21
Then they shouldn't be surprised with the inevitable backlash and lackluster sales like they were with DA2. When you make bad game design choices that neglect your fanbase and what they ask for, it usually has negative consequences.Genshie wrote...
I will make this simple since alot of people seem to forget this constantly here as cold as it sounds: Its their product not yours. Just because fans don't like a certain feature doesn't mean that they will be changing it or taking it out. Be glad though they already said that they are improving upon several customization options for the main protagonist that have been there or have been taken out from DA2. For all we know besides the race thing we may have even more options that DAO ever had.EpicBoot2daFace wrote...
You're well aware people want multiple races to choose from and are also well aware that a lot of people hated the decisions you guys made for DA2. A human-only protagonist was among them. You make the same choice again despite this knowledge. How can you expect consumers to remain confident in your product and your company when you continue to make design choices that are unpopular with the people that buy your games?John Epler wrote...
Uzzy wrote...
Lessons learned: None.
Good going Bioware!
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
With this news, Origins automatically has something DA3 does not.
#206
Posté 21 octobre 2012 - 12:21
Because that was never an option in ME. It was, however, an option in DA:O, and people weren't really happy when that choice got taken aways in DA2, and surprise surprise, they STILL aren't happy when the choice doesn't return.Battlebloodmage wrote...
Mass Effect series seems to do well despite you're not being about to play as Turian or Asari.Uzzy wrote...
John Epler wrote...
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
Well, I'm glad you're aware that people want multiple races for protagonist. It's a shame that you've not learnt enough to actually implement them though. Guess you're happy with DA2 level sales again!
And everytime you talk about limited resources, I have to think... you managed to put multiple races into a game when Bioware was independent, as well as multiple origins. Now, when you're owned by one of the biggest game companies in the world, suddenly your resources are far more limited? That doesn't add up to me.
#207
Posté 21 octobre 2012 - 12:22
Yalision wrote...
This was the second biggest disappointment I had with Dragon Age II. I cannot express my disappointment profoundly enough. Link here. The article is on Kotakus front page now. I can't post links at the moment on my tablet.
I can understand the frustration. I haven't been pleased with many of the developer comments about Inquisition, and I probably won't purchase the game since I'm not enthused about the direction of the franchise. I prefer Origins to Dragon Age II. Perhaps Project Eternity would be more to my taste.
Another human protagonist for Dragon Age seems to keep in line with the developers going in the direction spearheaded by Dragon Age II. It simply isn't for me. I prefer to play as elven protagonists in fantasy settings, rather than humans. Playing as another religiously Andrastian protagonist with auto-lines and paraphrases would probably bore me, or irritate me if I heard my protagonist say he hopes the Maker guides a non-Andrastian (like Hawke did with Feynriel). I would have been interested in a Dalish mage. Exploring their culture and their heritage; seeing how the clans react to the Templar-Mage War; dealing with racism; seeing how differently the characters would treat an elven protagonist from another culture.
You aren't alone, Yalision. Inquisition's Mass Effect styled paraphrasing and character backgrounds don't really interest me.
#208
Posté 21 octobre 2012 - 12:22
Modifié par Genshie, 21 octobre 2012 - 12:22 .
#209
Posté 21 octobre 2012 - 12:23
I don't hate French accent, I just don't like to have one. I love the French culture, so I'm actually enjoying being in Orleis. I don't think not wanting to have a particular accent is the same as francophobic.Elfman wrote...
Battlebloodmage wrote...
I would prefer Cullen to be with a Ferelden guy. I just don't like to be Orlesian. Hopefully, there is an option for a Ferelden inquisitor, but based on the cost, it's probably one of the others, hopefully Ferelden.Dhiro wrote...
Upsettingshorts wrote...
Terrorize69 wrote...
Now the next thing we will be waiting to hear is if our PC will have and be restricted to just a Orlesain accent.
I'd be totally okay with that.
Same, french accent is pretty.
I'm willing to bet that accents were a factor in the (wrong, (sorry)), decision to make us humans, so either we'll all be Ferelden/Free Marchers or Orlesian. Probably not Orlesian though, there seems to be a lot of francophobes on these forums...
#210
Posté 21 octobre 2012 - 12:23
David Gaider wrote...
Yalision wrote...
In any case... I am happy about the different backgrounds at least
We'll be discussing those more-- we'd prefer to talk about the things we do have rather than solely what we don't. At present, you guys really have no context what we mean by "backgrounds that affect your story" other than just that. It is part of customizing your character as well, of course.Demand is there, people want this feature, will pay for it, will wait for it, and will lavish praise upon a studio that delivers it.
Yup, we're aware of that. Not every fantasy game has that, of course, but it's nice when it's available (and used appropriately as more than just an appearance variant, in my opinion). I think Mike said at the panel to not take this as an indication of where DA is headed in the future-- he said we intend to go return to "all four races as playable" in the future (his words). In the meantime, we want to increase customization and focus on what's important to DA3.
Race selection in future games?!
Mind skipping DA3 then? I kinda want to play Kossith now.
#211
Posté 21 octobre 2012 - 12:24
This is BSN, that'll never happen.Loki_344 wrote...
See people, you've got a dev going out of his way here to give you a well reasoned explanation for why they decided to take this diection. Can't at least some of you just accept it and move on instead of complaing about it incessantly for the next twelve months?John Epler wrote...
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
I'm not disappointed in the least. I'm curious about the background stories, and dreading another SIM's situation castle.
#212
Posté 21 octobre 2012 - 12:25
Battlebloodmage wrote...
I don't hate French accent, I just don't like to have one. I love the French culture, so I'm actually enjoying being in Orleis. I don't think not wanting to have a particular accent is the same as francophobic.Elfman wrote...
Battlebloodmage wrote...
I would prefer Cullen to be with a Ferelden guy. I just don't like to be Orlesian. Hopefully, there is an option for a Ferelden inquisitor, but based on the cost, it's probably one of the others, hopefully Ferelden.Dhiro wrote...
Upsettingshorts wrote...
Terrorize69 wrote...
Now the next thing we will be waiting to hear is if our PC will have and be restricted to just a Orlesain accent.
I'd be totally okay with that.
Same, french accent is pretty.
I'm willing to bet that accents were a factor in the (wrong, (sorry)), decision to make us humans, so either we'll all be Ferelden/Free Marchers or Orlesian. Probably not Orlesian though, there seems to be a lot of francophobes on these forums...
Oh no, not wanting to have a French accent is okay, but I've seen a few threads that were actually more than a bit offensive towards French people. I blame the de Launcets and the fact people don't get they're there for comic relief.
#213
Posté 21 octobre 2012 - 12:26
#214
Posté 21 octobre 2012 - 12:27
I. Want. To. Be. An. Elf.
* WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA*
*sniffle*
I really want to be an elf. It's a major disappointment. One thing I was really looking forward to was playable races again. However, if the resources are going to be used in the best way they can be
(own castles), I can suck it up. I will still buy the game.
#215
Posté 21 octobre 2012 - 12:27
Yalision wrote...
This was the second biggest disappointment I had with Dragon Age II. I cannot express my disappointment profoundly enough. Link here. The article is on Kotakus front page now. I can't post links at the moment on my tablet.
I have absolutely no problem with this.
I can understand why people might feel let down, but personally, I only ever play Human characters anyway so.. *shrug*
#216
Posté 21 octobre 2012 - 12:27
You know what the races were for in DA:Origins and Awakening? They were there to introduce the player to Dragon Age World and that is it. There is no reason and or need for the option to return. Would it be a nice feature, yes it would but its not needed. And I am pretty sure they were well aware of what would happen with a human only protagonist and the chances they were taking. You are acting like they are walking completely in the dark and unaware of what they were doing while designing DA2. They know the risks that they were taking then and are taking now.EpicBoot2daFace wrote...
Then they shouldn't be surprised with the inevitable backlash and lackluster sales like they were with DA2. When you make bad game design choices that neglect your fanbase and what they ask for, it usually has negative consequences.Genshie wrote...
I will make this simple since alot of people seem to forget this constantly here as cold as it sounds: Its their product not yours. Just because fans don't like a certain feature doesn't mean that they will be changing it or taking it out. Be glad though they already said that they are improving upon several customization options for the main protagonist that have been there or have been taken out from DA2. For all we know besides the race thing we may have even more options that DAO ever had.EpicBoot2daFace wrote...
You're well aware people want multiple races to choose from and are also well aware that a lot of people hated the decisions you guys made for DA2. A human-only protagonist was among them. You make the same choice again despite this knowledge. How can you expect consumers to remain confident in your product and your company when you continue to make design choices that are unpopular with the people that buy your games?John Epler wrote...
Uzzy wrote...
Lessons learned: None.
Good going Bioware!
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
With this news, Origins automatically has something DA3 does not.
#217
Posté 21 octobre 2012 - 12:28
#218
Posté 21 octobre 2012 - 12:29
Elfman wrote...
Battlebloodmage wrote...
I don't hate French accent, I just don't like to have one. I love the French culture, so I'm actually enjoying being in Orleis. I don't think not wanting to have a particular accent is the same as francophobic.Elfman wrote...
Battlebloodmage wrote...
I would prefer Cullen to be with a Ferelden guy. I just don't like to be Orlesian. Hopefully, there is an option for a Ferelden inquisitor, but based on the cost, it's probably one of the others, hopefully Ferelden.Dhiro wrote...
Upsettingshorts wrote...
Terrorize69 wrote...
Now the next thing we will be waiting to hear is if our PC will have and be restricted to just a Orlesain accent.
I'd be totally okay with that.
Same, french accent is pretty.
I'm willing to bet that accents were a factor in the (wrong, (sorry)), decision to make us humans, so either we'll all be Ferelden/Free Marchers or Orlesian. Probably not Orlesian though, there seems to be a lot of francophobes on these forums...
Oh no, not wanting to have a French accent is okay, but I've seen a few threads that were actually more than a bit offensive towards French people. I blame the de Launcets and the fact people don't get they're there for comic relief.
The problem isn't not wanting french accent as much as "I don't want french accent because french people are disgusting and everybody from Orlais should have english accent now!". The former is an opinion I can respect, even though I personally would find it dull, the latter is stupid and sadly popular.
#219
Posté 21 octobre 2012 - 12:29
David Gaider wrote...
Yalision wrote...
In any case... I am happy about the different backgrounds at least
We'll be discussing those more-- we'd prefer to talk about the things we do have rather than solely what we don't. At present, you guys really have no context what we mean by "backgrounds that affect your story" other than just that. It is part of customizing your character as well, of course.Demand is there, people want this feature, will pay for it, will wait for it, and will lavish praise upon a studio that delivers it.
Yup, we're aware of that. Not every fantasy game has that, of course, but it's nice when it's available (and used appropriately as more than just an appearance variant, in my opinion). I think Mike said at the panel to not take this as an indication of where DA is headed in the future-- he said we intend to go return to "all four races as playable" in the future (his words). In the meantime, we want to increase customization and focus on what's important to DA3.
All four races? Ooh. I know it's not happening soon, but being able to play as qunari would be great.
And I really hope the backgrounds lead to interesting things, in terms of replayability, in DA3. I'm in favor of anything that allows roleplaying significantly different characters from playthrough to playthrough, even if I'm limited to playing a human.
#220
Posté 21 octobre 2012 - 12:29
#221
Posté 21 octobre 2012 - 12:32
David Gaider wrote...
Yalision wrote...
In any case... I am happy about the different backgrounds at least
We'll be discussing those more-- we'd prefer to talk about the things we do have rather than solely what we don't. At present, you guys really have no context what we mean by "backgrounds that affect your story" other than just that. It is part of customizing your character as well, of course.Demand is there, people want this feature, will pay for it, will wait for it, and will lavish praise upon a studio that delivers it.
Yup, we're aware of that. Not every fantasy game has that, of course, but it's nice when it's available (and used appropriately as more than just an appearance variant, in my opinion). I think Mike said at the panel to not take this as an indication of where DA is headed in the future-- he said we intend to go return to "all four races as playable" in the future (his words). In the meantime, we want to increase customization and focus on what's important to DA3.
Thanks for the reassurance, Ser. Looking forward to the info to come!
#222
Posté 21 octobre 2012 - 12:33
Well, that is plain and simply awesome to hear.David Gaider wrote...
Yup, we're aware of that. Not every fantasy game has that, of course, but it's nice when it's available (and used appropriately as more than just an appearance variant, in my opinion). I think Mike said at the panel to not take this as an indication of where DA is headed in the future-- he said we intend to go return to "all four races as playable" in the future (his words). In the meantime, we want to increase customization and focus on what's important to DA3.
(Well... so long as you don't think too hard on how long that's gonna take.
#223
Posté 21 octobre 2012 - 12:34
I would like to think that they were. Knowingly making a mediocre game with so many bad design choices... implications... unpleasant.Genshie wrote...
You know what the races were for in DA:Origins and Awakening? They were there to introduce the player to Dragon Age World and that is it. There is no reason and or need for the option to return. Would it be a nice feature, yes it would but its not needed. And I am pretty sure they were well aware of what would happen with a human only protagonist and the chances they were taking. You are acting like they are walking completely in the dark and unaware of what they were doing while designing DA2. They know the risks that they were taking then and are taking now.EpicBoot2daFace wrote...
Then they shouldn't be surprised with the inevitable backlash and lackluster sales like they were with DA2. When you make bad game design choices that neglect your fanbase and what they ask for, it usually has negative consequences.Genshie wrote...
I will make this simple since alot of people seem to forget this constantly here as cold as it sounds: Its their product not yours. Just because fans don't like a certain feature doesn't mean that they will be changing it or taking it out. Be glad though they already said that they are improving upon several customization options for the main protagonist that have been there or have been taken out from DA2. For all we know besides the race thing we may have even more options that DAO ever had.EpicBoot2daFace wrote...
You're well aware people want multiple races to choose from and are also well aware that a lot of people hated the decisions you guys made for DA2. A human-only protagonist was among them. You make the same choice again despite this knowledge. How can you expect consumers to remain confident in your product and your company when you continue to make design choices that are unpopular with the people that buy your games?John Epler wrote...
Uzzy wrote...
Lessons learned: None.
Good going Bioware!
What specific lesson were we supposed to have learned?
That people want multiple races for protagonist? That's something we're well aware of.
The lesson of 'people want more choices in games!' is certainly a good lesson - on the flip side, of course, the lesson of 'resources are not unlimited and we can't please everyone without going completely over budget both in terms of money and time' is a valuable lesson to learn as well.
I'm not diminishing that, to some people, being able to play as a race other than human is a Big Deal. However, it wasn't an option that we felt fit our plans for DA3. Obviously, some people are going to be disappointed - that's unfortunate, but it's inevitable. If it means you aren't going to buy the game, that's certainly your prerogative and right as a consumer, and I encourage folks to vote with their wallet.
I can't really say it more clearly than that. It's unfortunate you're disappointed, but let's not label it as anything other than it is - a conscious decision where we felt the benefits of multiple races were outweighed by the drawbacks and costs (not only financial and time-wise, but in terms of quality bar for other parts of the game).
With this news, Origins automatically has something DA3 does not.
#224
Posté 21 octobre 2012 - 12:34
#225
Posté 21 octobre 2012 - 12:36
I have a tremendous amount of respect for the work and time that goes into making such a massive collaboration that goes into making the Dragon Age franchise. Just forgive me for being cautious after the reused environments in DA2 and the effect the Mass Effect 3 endings had on fans like myself. It creates a very unsettling response to a band I still very much love and want to buy from. You whisper sweet nothing's into my ear, ask me to close my eyes, and I don't know if you're going to feed me chocolate or some bitter Orlesian "specialty". Sorry for any errors, I can't see what I'm typing.David Gaider wrote...
Yalision wrote...
In any case... I am happy about the different backgrounds at least
We'll be discussing those more-- we'd prefer to talk about the things we do have rather than solely what we don't. At present, you guys really have no context what we mean by "backgrounds that affect your story" other than just that. It is part of customizing your character as well, of course.Demand is there, people want this feature, will pay for it, will wait for it, and will lavish praise upon a studio that delivers it.
Yup, we're aware of that. Not every fantasy game has that, of course, but it's nice when it's available (and used appropriately as more than just an appearance variant, in my opinion). I think Mike said at the panel to not take this as an indication of where DA is headed in the future-- he said we intend to go return to "all four races as playable" in the future (his words). In the meantime, we want to increase customization and focus on what's important to DA3.




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