At any rate, still hoping for PVP centric MP.
Modifié par marshalleck, 26 octobre 2012 - 04:37 .
Modifié par marshalleck, 26 octobre 2012 - 04:37 .
Jade8aby88 wrote...
marshalleck wrote...
Then explain ME3's huge success with MP, which everyone was *absolutely sure* was going to be a horrible failure before the demo came out and proved all naysayers wrong.TonberryFeye wrote...
No, it's what we call a safe bet.
Logically, one judges the quality of any sequel by the game that came before it. In particular with a series of games, one can also compare the quality of the other games in the line.
Most people would agree the original Tomb Raider was, at the time, a fantastic game. No argument. #2? Almost certainly going to get praise as well... but from there on out, you get an increase of dissent, to the point where by the sixth or seventh game (I forget which) the series was in the crapper and the only choice was to reboot and start all over. We're now on our third (if not fourth) Tomb Raider reboot now, by the way, and currently the series is running on the basis that "7/10 is a good result."
Dragon Age started with an absolutely kick-ass, out of nowhere blockbuster of a title. Dragon Age 2 was, therefore, widely seen to be the Second Coming of Ocarina of Time... and then it actually came, and turned out to be a game so terrible that it drove people away from the franchise in droves.
Nothing Bioware has said thus far suggests they are making a sequel to Origins; they are making a sequel to Dragon Age 2. As crap games rarely spawn great sequels, it is as I said a fair bet that the multiplayer, existing solely so EA will greenlight the title, will not be worth our time or money.
The huge success is contributed by the SP campaign being an utter failure for a lot of people. The only way they can hold onto their beloved Mass Effect, *without* becoming emotionally invested.. Is too play the MP.. Or go on BSN.
Allan Schumacher wrote...
So is the MP less popular now because people no longer need to do it to get the best ending in SP, or is it less popular now simply because the game is older? I stopped playing several months ago because while it was fun, it did get repetitive and other stuff came up and I didn't come back.
Allan Schumacher wrote...
My original question is basically: "If the ending of ME3 was awesomesauce and didn't require any MP, would you expect the MP to be less popular than it is today?"
Modifié par Amirit, 26 octobre 2012 - 04:27 .
You mean like, pre EC, you could unlock a "better" ending? No thanks. No SP content should be reliant upon MP.Eludajae wrote...
I would have to see the basic context of the game before I could say for certain what I would like to see. But it would be nice if you could maybe unlock items for your main character and the companions use in the game. Maybe unlock a side mission.
I'm not sure this rationale can be justified. You don't have to touch the SP campaign at all to get the full MP experience, so I fail to see how the ending could have any influence over the popularity of the MP mode.Beerfish wrote...
ME3 multiplayer would be just as popular if not more if the ME3 ending was more well received. For every one person that plays it to fulfill some need that ME3 sp did not provide there are two that were so turned off they moved to other things. ME3 mp is fun for the most part. DA3 mp will be fun as well I am betting. They cannot repeat the ME# blunder of having MP affect the SP game in any way however.
marshalleck wrote...
I'm not sure this rationale can be justified. You don't have to touch the SP campaign at all to get the full MP experience, so I fail to see how the ending could have any influence over the popularity of the MP mode.
marshalleck wrote...
I'm not sure this rationale can be justified. You don't have to touch the SP campaign at all to get the full MP experience, so I fail to see how the ending could have any influence over the popularity of the MP mode.Beerfish wrote...
ME3 multiplayer would be just as popular if not more if the ME3 ending was more well received. For every one person that plays it to fulfill some need that ME3 sp did not provide there are two that were so turned off they moved to other things. ME3 mp is fun for the most part. DA3 mp will be fun as well I am betting. They cannot repeat the ME# blunder of having MP affect the SP game in any way however.
marshalleck wrote...
I'm not sure this rationale can be justified. You don't have to touch the SP campaign at all to get the full MP experience, so I fail to see how the ending could have any influence over the popularity of the MP mode.Beerfish wrote...
ME3 multiplayer would be just as popular if not more if the ME3 ending was more well received. For every one person that plays it to fulfill some need that ME3 sp did not provide there are two that were so turned off they moved to other things. ME3 mp is fun for the most part. DA3 mp will be fun as well I am betting. They cannot repeat the ME# blunder of having MP affect the SP game in any way however.
Modifié par Beerfish, 26 octobre 2012 - 05:47 .
mav805 wrote...
To me, adding MP to a game like DA is just an unnecessary waste of resources that should have been allocated to the SP to help polish that experience as much as possible. Why spend money to add a component customers don't want or expect from an RPG? They could use the resources to add more weapons, more companion characters, or any number of other things.
I suppose that if the game is completely finished, polished, and is a great game, then the inclusion of MP won't necessarily be a bad thing. However, I still do not want it effect my SP game at all. I do not want to unlock items in MP and suddenly have them appear in my SP game, unless it makes perfect sense. I probably would not dedicate much time to it...I liked Amirit's analogy, that MP is for wasting time, SP RPG's are like reading a good book.
So again, while MP doesn't instantly ruin the game, it seems like a waste to add in when many people have no interest in it at all and depending on how integral the MP is to the game, it could prevent me from buying it since I'm not looking for a MP experience. Best case scenario is that SP and MP are two completely different entities, in which case it may be fun for a while, but the time dedicated by the developers could almost certainly have been used elsewhere.
Allan Schumacher wrote...
I'm still a bit confused though. Do you think that these people would not have played the multiplayer if they enjoyed the single player more?
Modifié par Babaganoosh013, 27 octobre 2012 - 12:39 .
Liamv2 wrote...
mav805 wrote...
To me, adding MP to a game like DA is just an unnecessary waste of resources that should have been allocated to the SP to help polish that experience as much as possible. Why spend money to add a component customers don't want or expect from an RPG? They could use the resources to add more weapons, more companion characters, or any number of other things.
I suppose that if the game is completely finished, polished, and is a great game, then the inclusion of MP won't necessarily be a bad thing. However, I still do not want it effect my SP game at all. I do not want to unlock items in MP and suddenly have them appear in my SP game, unless it makes perfect sense. I probably would not dedicate much time to it...I liked Amirit's analogy, that MP is for wasting time, SP RPG's are like reading a good book.
So again, while MP doesn't instantly ruin the game, it seems like a waste to add in when many people have no interest in it at all and depending on how integral the MP is to the game, it could prevent me from buying it since I'm not looking for a MP experience. Best case scenario is that SP and MP are two completely different entities, in which case it may be fun for a while, but the time dedicated by the developers could almost certainly have been used elsewhere.
This always this
Modifié par Get Magna Carter, 28 octobre 2012 - 12:36 .